/*
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/.
 */

#pragma once

#include "Base/Wrapper.hpp"
#include "Math/Math.hpp"
#include "Scene/DataFormat.hpp"

namespace OpenVulkano
{
	namespace Scene
	{
		class Texture;
	}

	class IResourceManager
	{
	public:
		[[nodiscard]] virtual Unique<Scene::Texture> CreateSharedMemoryTexture(const Math::Vector3ui& resolution, DataFormat format) = 0;
	};
}
