/*
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/.
 */
#pragma once

#include "Scene/Geometry.hpp"

#include <utility>
#include <string>
#include <sstream>
#include <fmt/core.h>

namespace OpenVulkano::Scene
{
	void WriteObjContents(Geometry* geometry, const std::string& texturePath, std::ostream& objContent, std::ostream& mtlContent)
	{
		bool useTexture = texturePath.size() != 0;

		objContent << "# OBJ file generated by OpenVulkanoCpp\n";

		if (useTexture)
		{
			mtlContent << R"(newmtl Material0
Ka 1.000 1.000 1.000
Kd 1.000 1.000 1.000
Ks 0.000 0.000 0.000
map_Ka texture.png
map_Kd texture.png
)";
			objContent << "mtllib material.mtl\nusemtl Material0\n";
		}

		for (int i = 0; i < geometry->vertexCount; ++i)
		{
			const auto& v = geometry->vertices[i];
			objContent << fmt::format("v {} {} {}\n", v.position.x, v.position.y, v.position.z);
		}
		for (int i = 0; i < geometry->vertexCount; ++i)
		{
			const auto& v = geometry->vertices[i];
			objContent << fmt::format("vn {} {} {}\n", v.normal.x, v.normal.y, v.normal.z);
		}
		for (int i = 0; i < geometry->vertexCount; ++i)
		{
			const auto& v = geometry->vertices[i];
			objContent << fmt::format("vt {} {}\n", v.textureCoordinates.x, v.textureCoordinates.y);
		}
		for (int i = 0; i < geometry->indexCount; i += 3)
		{
			uint32_t i0 = geometry->GetIndex(i + 0) + 1;
			uint32_t i1 = geometry->GetIndex(i + 1) + 1;
			uint32_t i2 = geometry->GetIndex(i + 2) + 1;
			objContent << fmt::format("f {0}/{0}/{0} {1}/{1}/{1} {2}/{2}/{2}\n", i0, i1, i2);
		}
	}
}