/*
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at https://mozilla.org/MPL/2.0/.
 */

#pragma once

#include "Shader/Shader.hpp"
#include "Texture.hpp"

namespace OpenVulkano::Scene
{
	struct MaterialProperties
	{
	};

	class Material
	{
	public:
		MaterialProperties properties;
		Texture* texture = nullptr;
	};
}
