Fix some shader issues

This commit is contained in:
Georg Hagen
2024-07-03 15:43:15 +02:00
parent 9e95285173
commit 002206e9d6
4 changed files with 17 additions and 13 deletions

View File

@@ -242,6 +242,7 @@ namespace OpenVulkano::Vulkan
void ResourceManager::RemoveShader(VulkanShader* shader)
{
if (!cmdPools) return;
const std::unique_lock lock(mutex);
std::vector<std::unique_ptr<VulkanShader>>::iterator object =
find_if(shaders.begin(), shaders.end(),