Refactor some code
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61
openVulkanoCpp/Input/InputDeviceMouse.cpp
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61
openVulkanoCpp/Input/InputDeviceMouse.cpp
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#include "InputDeviceMouse.hpp"
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#include "../Base/Logger.hpp"
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namespace openVulkanoCpp::Input
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{
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void InputDeviceMouse::Init(const int index, const std::string& name)
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{
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InputDevice::Init(InputDeviceType::MOUSE, index, name);
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ClearAxes();
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pressedButtons = 0;
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lastPressedButtons = 0;
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mousePosX = 0;
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mousePosY = 0;
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lastWindow = nullptr;
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}
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void InputDeviceMouse::UpdateButtons(uint8_t newPressedButtons)
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{
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lastPressedButtons = pressedButtons;
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pressedButtons = newPressedButtons;
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if (lastPressedButtons != pressedButtons)
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Logger::INPUT->debug("Mouse button state changed {0:08b}", pressedButtons);
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}
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void InputDeviceMouse::UpdatePosition(double posX, double posY)
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{
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axes[InputKey::Mouse::AXIS_X] = static_cast<float>(posX - mousePosX);
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axes[InputKey::Mouse::AXIS_Y] = static_cast<float>(posY - mousePosY);
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mousePosX = posX;
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mousePosY = posY;
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Logger::INPUT->debug("Mouse moved posX: {0} posY: {1}, relativeX: {2}, relativeY: {3}", posX, posY, axes[InputKey::Mouse::AXIS_X], axes[InputKey::Mouse::AXIS_Y]);
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}
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void InputDeviceMouse::UpdateWheel(float wheelX, float wheelY)
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{
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axes[InputKey::Mouse::AXIS_WHEEL_X] = wheelX;
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axes[InputKey::Mouse::AXIS_WHEEL_Y] = wheelY;
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Logger::INPUT->debug("Mouse scrolled x: {0} y: {1}", wheelX, wheelY);
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}
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void InputDeviceMouse::UpdateActiveWindow(IWindow* window)
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{
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ClearAxes();
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lastWindow = window;
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}
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void InputDeviceMouse::ClearAxes()
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{
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for (float& axis : axes)
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{
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axis = 0;
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}
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}
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}
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