rework examples according to new changes

This commit is contained in:
ohyzha
2024-07-24 10:50:33 +03:00
parent c29f90fc28
commit 10d6240555
4 changed files with 15 additions and 16 deletions

View File

@@ -33,7 +33,7 @@ namespace OpenVulkano
{
struct SceneElement
{
Scene::Geometry *m_geometry;
Scene::Geometry m_geometry;
Scene::SimpleDrawable m_drawable;
Scene::Node m_node;
};
@@ -70,7 +70,7 @@ namespace OpenVulkano
void CompleteSceneElement(SceneElement *dest)
{
dest->m_drawable.Init(&m_shader, dest->m_geometry, &m_material);
dest->m_drawable.Init(&m_shader, &dest->m_geometry, &m_material);
dest->m_node.Init();
m_scene.GetRoot()->AddChild(&dest->m_node);
dest->m_node.SetUpdateFrequency(Scene::UpdateFrequency::Always);