Merge branch 'add_a_performance_overlay_ui_element'

This commit is contained in:
2024-06-14 11:22:12 +02:00
9 changed files with 301 additions and 4 deletions

View File

@@ -16,6 +16,7 @@
#include "Scene/Camera.hpp"
#include "Scene/SimpleAnimationController.hpp"
#include "Scene/SequenceAnimationController.hpp"
#include "Scene/UI/PerformanceInfo.hpp"
#include "Input/InputManager.hpp"
#include "Host/GraphicsAppManager.hpp"
#include "Base/EngineConfiguration.hpp"
@@ -44,6 +45,9 @@ namespace OpenVulkano
Scene::SimpleAnimationController m_simpleAnimationController;
Scene::SequenceAnimationController m_sequenceAnimationController;
Scene::UI::SimpleUi m_ui;
std::shared_ptr<Scene::UI::PerformanceInfo> m_perfInfo;
SceneElement m_whiteBox;
SceneElement m_redBox;
@@ -161,6 +165,10 @@ namespace OpenVulkano
CreatePyramid(&m_pyramid, Math::Vector4f(0.9, 0.9, 0.6, 1.0));
m_pyramid.m_node.worldMat = Math::Utils::translate(Math::Vector3f(13, 0, 0));
std::shared_ptr<Scene::UI::PerformanceInfo> m_perfInfo = std::make_shared<Scene::UI::PerformanceInfo>();
m_ui.AddElement(m_perfInfo);
GetGraphicsAppManager()->GetRenderer()->SetActiveUi(&m_ui);
}
void OnSimpleAnimationCompleted(Scene::SimpleAnimationController *anim)