support msdf
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@@ -24,7 +24,7 @@
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#include "Controller/FreeCamCameraController.hpp"
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#include "Image/ImageLoaderPng.hpp"
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#include "Scene/FontAtlasGenerator.hpp"
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#include "Scene/MsdfFontAtlasGenerator.hpp"
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#include "Scene/IFontAtlasGenerator.hpp"
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#include <filesystem>
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#ifdef _WIN32
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@@ -57,7 +57,7 @@ namespace OpenVulkano
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texts.push_back(std::make_pair("ABab?.^{}_cdFGETG123)(", TextConfig()));
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texts.push_back(std::make_pair("Hello, World!", TextConfig()));
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texts.push_back(std::make_pair("\u0410\u0411\u0412\u041F", TextConfig()));
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texts.push_back(std::make_pair("Text with unsupported glyphs \u1E30\u1E31 is coming", TextConfig()));
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texts.push_back(std::make_pair("Unsupported glyphs \u1E30\u1E31 are coming", TextConfig()));
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texts.push_back(std::make_pair("This is first line\nSecond gg line\nThird G line", TextConfig()));
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texts[0].second.applyBorder = true;
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texts[1].second.backgroundColor.a = 1;
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@@ -65,27 +65,44 @@ namespace OpenVulkano
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const int N = texts.size();
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auto& resourceLoader = ResourceLoader::GetInstance();
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const std::string fontPath = resourceLoader.GetResourcePath("Roboto-Regular.ttf");
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m_nodesPool.resize(N);
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m_drawablesPool.resize(N);
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m_nodesPool.resize(N * 2);
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m_drawablesPool.resize(N * 2);
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#ifdef MSDFGEN_AVAILABLE
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msdf_atlas::Charset charset = MsdfFontAtlasGenerator::LoadAllGlyphs(fontPath);
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//msdf_atlas::Charset charset = msdf_atlas::Charset::ASCII;
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//for (msdf_atlas::unicode_t c = 0x0410; c <= 0x041F; c++)
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//{
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// // some unicode values
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// charset.add(c);
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//}
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msdf_atlas::Charset charset = SdfFontAtlasGenerator::LoadAllGlyphs(fontPath);
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m_atlasGenerator.GenerateAtlas(fontPath, charset);
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m_msdfAtlasGenerator.GenerateAtlas(fontPath, charset);
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#else
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auto sdfMetadataInfo = resourceLoader.GetResource("sdf_atlas_packed");
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auto msdfMetadataInfo = resourceLoader.GetResource("msdf_atlas_packed.png");
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#endif
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for (int i = 0; i < texts.size(); i++)
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for (int i = 0; i < texts.size() * 2; i++)
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{
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int textIdx = i % texts.size();
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TextDrawable* t = nullptr;
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#ifdef MSDFGEN_AVAILABLE
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TextDrawable* t = new TextDrawable(&m_atlasGenerator, texts[i].second);
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if (i < texts.size())
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{
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t = new TextDrawable(&m_atlasGenerator, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetSdfDefaultShader());
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}
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else
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{
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t = new TextDrawable(&m_msdfAtlasGenerator, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetMsdfDefaultShader());
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}
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#else
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auto metadataInfo = resourceLoader.GetResource("full_atlas_metadata_packed");
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TextDrawable* t = new TextDrawable(metadataInfo, texts[i].second);
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if (i < texts.size())
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{
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t = new TextDrawable(sdfMetadataInfo, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetSdfDefaultShader());
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}
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else
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{
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t = new TextDrawable(msdfMetadataInfo, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetMsdfDefaultShader());
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}
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// OR use separate texture + metadata file
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//auto metadataInfo = resourceLoader.GetResource("atlas_metadata");
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//auto data = resourceLoader.GetResource("roboto-regular-atlas.png");
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@@ -98,17 +115,17 @@ namespace OpenVulkano
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//tex.size = image->data.Size(); // 1 channel
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//TextDrawable* t = new TextDrawable(metadataInfo, &tex, texts[i].second);
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#endif // MSDFGEN_AVAILABLE
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t->GenerateText(texts[i].first);
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t->GenerateText(texts[textIdx].first);
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m_drawablesPool[i] = t;
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m_nodesPool[i].Init();
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m_nodesPool[i].SetMatrix(Math::Utils::translate(glm::mat4x4(1.f), Vector3f(-5, 2 - i * 2, 0)));
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m_nodesPool[i].SetMatrix(Math::Utils::translate(glm::mat4x4(1.f), Vector3f((i < texts.size() ? -5 : 15), 2 - textIdx * 2, 0)));
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m_nodesPool[i].AddDrawable(m_drawablesPool[i]);
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m_scene.GetRoot()->AddChild(&m_nodesPool[i]);
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}
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GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
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m_camController.Init(&m_cam);
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m_camController.SetDefaultKeybindings();
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m_camController.SetPosition({ 0, 0, 10 });
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m_camController.SetPosition({ 10, 0, 15 });
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m_camController.SetBoostFactor(5);
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std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo =
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@@ -126,6 +143,7 @@ namespace OpenVulkano
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{
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for (SimpleDrawable* d: m_drawablesPool)
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{
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d->Close();
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delete d;
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}
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}
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@@ -135,7 +153,8 @@ namespace OpenVulkano
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PerspectiveCamera m_cam;
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OpenVulkano::FreeCamCameraController m_camController;
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#ifdef MSDFGEN_AVAILABLE
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MsdfFontAtlasGenerator m_atlasGenerator;
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SdfFontAtlasGenerator m_atlasGenerator;
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MsdfFontAtlasGenerator m_msdfAtlasGenerator;
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#endif
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std::vector<SimpleDrawable*> m_drawablesPool;
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std::vector<Node> m_nodesPool;
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