support msdf
This commit is contained in:
@@ -24,7 +24,7 @@
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#include "Controller/FreeCamCameraController.hpp"
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#include "Image/ImageLoaderPng.hpp"
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#include "Scene/FontAtlasGenerator.hpp"
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#include "Scene/MsdfFontAtlasGenerator.hpp"
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#include "Scene/IFontAtlasGenerator.hpp"
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#include <filesystem>
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#ifdef _WIN32
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@@ -57,7 +57,7 @@ namespace OpenVulkano
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texts.push_back(std::make_pair("ABab?.^{}_cdFGETG123)(", TextConfig()));
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texts.push_back(std::make_pair("Hello, World!", TextConfig()));
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texts.push_back(std::make_pair("\u0410\u0411\u0412\u041F", TextConfig()));
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texts.push_back(std::make_pair("Text with unsupported glyphs \u1E30\u1E31 is coming", TextConfig()));
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texts.push_back(std::make_pair("Unsupported glyphs \u1E30\u1E31 are coming", TextConfig()));
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texts.push_back(std::make_pair("This is first line\nSecond gg line\nThird G line", TextConfig()));
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texts[0].second.applyBorder = true;
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texts[1].second.backgroundColor.a = 1;
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@@ -65,27 +65,44 @@ namespace OpenVulkano
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const int N = texts.size();
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auto& resourceLoader = ResourceLoader::GetInstance();
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const std::string fontPath = resourceLoader.GetResourcePath("Roboto-Regular.ttf");
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m_nodesPool.resize(N);
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m_drawablesPool.resize(N);
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m_nodesPool.resize(N * 2);
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m_drawablesPool.resize(N * 2);
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#ifdef MSDFGEN_AVAILABLE
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msdf_atlas::Charset charset = MsdfFontAtlasGenerator::LoadAllGlyphs(fontPath);
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//msdf_atlas::Charset charset = msdf_atlas::Charset::ASCII;
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//for (msdf_atlas::unicode_t c = 0x0410; c <= 0x041F; c++)
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//{
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// // some unicode values
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// charset.add(c);
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//}
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msdf_atlas::Charset charset = SdfFontAtlasGenerator::LoadAllGlyphs(fontPath);
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m_atlasGenerator.GenerateAtlas(fontPath, charset);
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m_msdfAtlasGenerator.GenerateAtlas(fontPath, charset);
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#else
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auto sdfMetadataInfo = resourceLoader.GetResource("sdf_atlas_packed");
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auto msdfMetadataInfo = resourceLoader.GetResource("msdf_atlas_packed.png");
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#endif
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for (int i = 0; i < texts.size(); i++)
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for (int i = 0; i < texts.size() * 2; i++)
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{
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int textIdx = i % texts.size();
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TextDrawable* t = nullptr;
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#ifdef MSDFGEN_AVAILABLE
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TextDrawable* t = new TextDrawable(&m_atlasGenerator, texts[i].second);
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if (i < texts.size())
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{
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t = new TextDrawable(&m_atlasGenerator, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetSdfDefaultShader());
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}
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else
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{
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t = new TextDrawable(&m_msdfAtlasGenerator, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetMsdfDefaultShader());
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}
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#else
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auto metadataInfo = resourceLoader.GetResource("full_atlas_metadata_packed");
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TextDrawable* t = new TextDrawable(metadataInfo, texts[i].second);
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if (i < texts.size())
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{
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t = new TextDrawable(sdfMetadataInfo, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetSdfDefaultShader());
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}
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else
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{
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t = new TextDrawable(msdfMetadataInfo, texts[textIdx].second);
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t->SetShader(&TextDrawable::GetMsdfDefaultShader());
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}
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// OR use separate texture + metadata file
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//auto metadataInfo = resourceLoader.GetResource("atlas_metadata");
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//auto data = resourceLoader.GetResource("roboto-regular-atlas.png");
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@@ -98,17 +115,17 @@ namespace OpenVulkano
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//tex.size = image->data.Size(); // 1 channel
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//TextDrawable* t = new TextDrawable(metadataInfo, &tex, texts[i].second);
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#endif // MSDFGEN_AVAILABLE
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t->GenerateText(texts[i].first);
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t->GenerateText(texts[textIdx].first);
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m_drawablesPool[i] = t;
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m_nodesPool[i].Init();
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m_nodesPool[i].SetMatrix(Math::Utils::translate(glm::mat4x4(1.f), Vector3f(-5, 2 - i * 2, 0)));
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m_nodesPool[i].SetMatrix(Math::Utils::translate(glm::mat4x4(1.f), Vector3f((i < texts.size() ? -5 : 15), 2 - textIdx * 2, 0)));
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m_nodesPool[i].AddDrawable(m_drawablesPool[i]);
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m_scene.GetRoot()->AddChild(&m_nodesPool[i]);
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}
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GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
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m_camController.Init(&m_cam);
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m_camController.SetDefaultKeybindings();
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m_camController.SetPosition({ 0, 0, 10 });
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m_camController.SetPosition({ 10, 0, 15 });
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m_camController.SetBoostFactor(5);
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std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo =
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@@ -126,6 +143,7 @@ namespace OpenVulkano
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{
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for (SimpleDrawable* d: m_drawablesPool)
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{
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d->Close();
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delete d;
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}
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}
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@@ -135,7 +153,8 @@ namespace OpenVulkano
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PerspectiveCamera m_cam;
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OpenVulkano::FreeCamCameraController m_camController;
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#ifdef MSDFGEN_AVAILABLE
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MsdfFontAtlasGenerator m_atlasGenerator;
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SdfFontAtlasGenerator m_atlasGenerator;
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MsdfFontAtlasGenerator m_msdfAtlasGenerator;
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#endif
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std::vector<SimpleDrawable*> m_drawablesPool;
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std::vector<Node> m_nodesPool;
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Binary file not shown.
BIN
examples/ExampleSources/msdf_atlas_packed.png
Normal file
BIN
examples/ExampleSources/msdf_atlas_packed.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 1012 KiB |
Binary file not shown.
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Before Width: | Height: | Size: 163 KiB |
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Before Width: | Height: | Size: 449 KiB After Width: | Height: | Size: 449 KiB |
@@ -25,7 +25,6 @@ namespace OpenVulkano::Image
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"Stbi load image channels mismatch. Desired channels = {}, actual amount of channels in image = {}",
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desiredChannels, channels);
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}
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result.data = OpenVulkano::Array<uint8_t>(cols * rows * channels);
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switch (channels)
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{
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case 1:
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@@ -35,8 +34,6 @@ namespace OpenVulkano::Image
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result.dataFormat = OpenVulkano::DataFormat::R8G8_UNORM;
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break;
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case 3:
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result.dataFormat = OpenVulkano::DataFormat::R8G8B8_UNORM;
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break;
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case 4:
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result.dataFormat = OpenVulkano::DataFormat::R8G8B8A8_UNORM;
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break;
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@@ -44,7 +41,22 @@ namespace OpenVulkano::Image
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result.resolution.x = cols;
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result.resolution.y = rows;
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result.resolution.z = 1;
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std::memcpy(result.data.Data(), pixelData, result.data.Size());
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if (channels == 3)
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{
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result.data = OpenVulkano::Array<uint8_t>(cols * rows * 4);
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for (size_t srcPos = 0, dstPos = 0; srcPos < cols * rows * 3; srcPos += 3, dstPos += 4)
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{
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result.data[dstPos] = pixelData[srcPos];
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result.data[dstPos + 1] = pixelData[srcPos + 1];
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result.data[dstPos + 2] = pixelData[srcPos + 2];
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result.data[dstPos + 3] = 255;
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}
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}
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else
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{
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result.data = OpenVulkano::Array<uint8_t>(cols * rows * channels);
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std::memcpy(result.data.Data(), pixelData, result.data.Size());
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}
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stbi_image_free(pixelData);
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return std::make_unique<Image>(std::move(result));
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}
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@@ -6,7 +6,7 @@
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#if __has_include("msdfgen.h")
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#include "MsdfFontAtlasGenerator.hpp"
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#include "FontAtlasGenerator.hpp"
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#include "Base/Logger.hpp"
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#include "Scene/AtlasMetadata.hpp"
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#include <msdfgen.h>
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@@ -25,7 +25,11 @@ namespace OpenVulkano::Scene
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using namespace msdfgen;
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using namespace msdf_atlas;
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Charset MsdfFontAtlasGenerator::LoadAllGlyphs(const std::variant<std::string, Array<char>>& data)
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FontAtlasGeneratorConfig FontAtlasGeneratorConfig::sdfDefaultConfig = { 42, 1.0, 5 };
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FontAtlasGeneratorConfig FontAtlasGeneratorConfig::msdfDefaultConfig = { 32, 1.0, 3 };
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template<int Channels>
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Charset FontAtlasGenerator<Channels>::LoadAllGlyphs(const std::variant<std::string, Array<char>>& data)
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{
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FT_Library library;
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auto error = FT_Init_FreeType(&library);
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@@ -58,7 +62,8 @@ namespace OpenVulkano::Scene
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return s;
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}
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void MsdfFontAtlasGenerator::GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
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template<int Channels>
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void FontAtlasGenerator<Channels>::GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
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const std::optional<std::string>& pngOutput)
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{
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FreetypeHandle* ft;
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@@ -69,7 +74,15 @@ namespace OpenVulkano::Scene
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Generate(ft, font, s, pngOutput);
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}
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void MsdfFontAtlasGenerator::GenerateAtlas(const Array<char>& fontData, int length,
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template<int Channels>
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FontAtlasGenerator<Channels>::FontAtlasGenerator()
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{
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if constexpr (Channels == 1) m_config = FontAtlasGeneratorConfig::sdfDefaultConfig;
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else m_config = FontAtlasGeneratorConfig::msdfDefaultConfig;
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}
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template<int Channels>
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void FontAtlasGenerator<Channels>::GenerateAtlas(const Array<char>& fontData, int length,
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const std::set<uint32_t>& charset,
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const std::optional<std::string>& pngOutput)
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{
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@@ -81,7 +94,8 @@ namespace OpenVulkano::Scene
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Generate(ft, font, s, pngOutput);
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}
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void MsdfFontAtlasGenerator::GenerateAtlas(const std::string& fontFile, const Charset& charset,
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template<int Channels>
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void FontAtlasGenerator<Channels>::GenerateAtlas(const std::string& fontFile, const Charset& charset,
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const std::optional<std::string>& pngOutput)
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{
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// TODO: dynamic atlas and add only those symbols which are not present yet in current atlas
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@@ -91,7 +105,9 @@ namespace OpenVulkano::Scene
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Generate(ft, font, charset, pngOutput);
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}
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void MsdfFontAtlasGenerator::GenerateAtlas(const msdfgen::byte* fontData, int length, const Charset& charset,
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template<int Channels>
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void FontAtlasGenerator<Channels>::GenerateAtlas(const msdfgen::byte* fontData, int length,
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const Charset& charset,
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const std::optional<std::string>& pngOutput)
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{
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FreetypeHandle* ft;
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@@ -100,7 +116,9 @@ namespace OpenVulkano::Scene
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Generate(ft, font, charset, pngOutput);
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}
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void MsdfFontAtlasGenerator::SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile) const
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template<int Channels>
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void FontAtlasGenerator<Channels>::SaveAtlasMetadataInfo(const std::string& outputFile,
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bool packIntoSingleFile) const
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{
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if (m_symbols.empty())
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{
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@@ -111,17 +129,16 @@ namespace OpenVulkano::Scene
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uint32_t packedFlag = packIntoSingleFile;
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if (packIntoSingleFile)
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{
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size_t ext = outputFile.find_last_of('.');
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if (ext == std::string::npos)
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bool isPng = std::filesystem::path(fileName).extension() == ".png";
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if (!isPng)
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{
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fileName += "_packed";
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fileName += "_packed.png";
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}
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else
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{
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fileName.insert(ext - 1, "_packed");
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fileName.insert(fileName.size() - 4, "_packed");
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}
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const BitmapConstRef<byte, 1>& storage = m_generator.atlasStorage();
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SavePng(m_generator.atlasStorage(), fileName, 1);
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SavePng(fileName);
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}
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std::fstream fs(fileName.c_str(), std::ios_base::out | std::ios_base::binary | (packedFlag ? std::ios_base::app : std::ios_base::trunc));
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fs.write(reinterpret_cast<const char*>(&m_meta), sizeof(AtlasMetadata));
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@@ -137,7 +154,9 @@ namespace OpenVulkano::Scene
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fs.write(reinterpret_cast<const char*>(&packedFlag), sizeof(uint32_t));
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}
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void MsdfFontAtlasGenerator::InitFreetypeFromFile(FreetypeHandle*& ft, FontHandle*& font, const std::string& fontFile)
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template<int Channels>
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void FontAtlasGenerator<Channels>::InitFreetypeFromFile(FreetypeHandle*& ft, FontHandle*& font,
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const std::string& fontFile)
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{
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ft = initializeFreetype();
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if (!ft) { throw std::runtime_error("Failed to initialize freetype"); }
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@@ -150,7 +169,8 @@ namespace OpenVulkano::Scene
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}
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}
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void MsdfFontAtlasGenerator::InitFreetypeFromBuffer(FreetypeHandle*& ft, FontHandle*& font,
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template<int Channels>
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void FontAtlasGenerator<Channels>::InitFreetypeFromBuffer(FreetypeHandle*& ft, FontHandle*& font,
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const msdfgen::byte* fontData, int length)
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{
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ft = initializeFreetype();
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@@ -164,7 +184,8 @@ namespace OpenVulkano::Scene
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}
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}
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void MsdfFontAtlasGenerator::Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset,
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template<int Channels>
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void FontAtlasGenerator<Channels>::Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset,
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const std::optional<std::string>& pngOutput)
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{
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m_symbols.clear();
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@@ -173,6 +194,13 @@ namespace OpenVulkano::Scene
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FontGeometry fontGeometry(&glyphsGeometry);
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fontGeometry.loadCharset(font, 1, chset);
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if constexpr (Channels == 3)
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{
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const double maxCornerAngle = 3.0;
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for (GlyphGeometry& glyph: glyphsGeometry)
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glyph.edgeColoring(&msdfgen::edgeColoringByDistance, maxCornerAngle, 0);
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}
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TightAtlasPacker packer;
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packer.setDimensionsConstraint(DimensionsConstraint::SQUARE);
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int width, height;
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@@ -187,18 +215,39 @@ namespace OpenVulkano::Scene
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packer.pack(glyphsGeometry.data(), glyphsGeometry.size());
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packer.getDimensions(width, height);
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m_generator.resize(width, height);
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Generator generator;
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generator.resize(width, height);
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GeneratorAttributes attributes;
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m_generator.setAttributes(attributes);
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m_generator.setThreadCount(4);
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m_generator.generate(glyphsGeometry.data(), glyphsGeometry.size());
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generator.setAttributes(attributes);
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generator.setThreadCount(4);
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generator.generate(glyphsGeometry.data(), glyphsGeometry.size());
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//const auto& storage = generator.atlasStorage();
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int idx = 0;
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const BitmapConstRef<byte, 1>& storage = m_generator.atlasStorage();
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m_atlasTex.resolution = Math::Vector3ui(storage.width, storage.height, 1);
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m_atlasTex.textureBuffer = (msdfgen::byte*) storage.pixels;
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m_atlasTex.format = OpenVulkano::DataFormat::R8_UNORM;
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m_atlasTex.size = storage.width * storage.height * 1; // 1 channel
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if constexpr (Channels == 3)
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{
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// store RGB as RGBA
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const BitmapConstRef<msdfgen::byte, 3> storage = generator.atlasStorage();
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msdfgen::Bitmap<msdfgen::byte, 4> bitmap(width, height);
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msdfgen::byte* data = static_cast<msdfgen::byte*>(bitmap);
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for (size_t srcPos = 0, dstPos = 0; srcPos < width * height * 3; srcPos += 3, dstPos += 4)
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{
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data[dstPos] = storage.pixels[srcPos];
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data[dstPos + 1] = storage.pixels[srcPos + 1];
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data[dstPos + 2] = storage.pixels[srcPos + 2];
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data[dstPos + 3] = 255;
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}
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m_atlasStorage = std::move(bitmap);
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}
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else
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{
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m_atlasStorage = generator.atlasStorage();
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}
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m_atlasTex.resolution = Math::Vector3ui(m_atlasStorage.width(), m_atlasStorage.height(), 1);
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m_atlasTex.textureBuffer = (msdfgen::byte*) m_atlasStorage;
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m_atlasTex.format = (channelsCount == 1 ? OpenVulkano::DataFormat::R8_UNORM : OpenVulkano::DataFormat::R8G8B8A8_UNORM);
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m_atlasTex.size = m_atlasStorage.width() * m_atlasStorage.height() * channelsCount;
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m_meta.lineHeight = fontGeometry.getMetrics().lineHeight;
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@@ -210,7 +259,7 @@ namespace OpenVulkano::Scene
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for (const auto& glyph: glyphsGeometry)
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{
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GlyphInfo& info = m_symbols[glyph.getCodepoint()];
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const GlyphBox& glyphBox = m_generator.getLayout()[idx++];
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const GlyphBox& glyphBox = generator.getLayout()[idx++];
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Bbox glyphBaselineBbox, glyphAtlasBbox;
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glyph.getQuadPlaneBounds(glyphBaselineBbox.l, glyphBaselineBbox.b, glyphBaselineBbox.r,
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@@ -252,25 +301,28 @@ namespace OpenVulkano::Scene
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info.advance = glyphBox.advance;
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}
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if (pngOutput && !pngOutput->empty()) { SavePng(storage, pngOutput.value(), 1); }
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if (pngOutput && !pngOutput->empty()) { SavePng(pngOutput.value()); }
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destroyFont(font);
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deinitializeFreetype(ft);
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}
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void MsdfFontAtlasGenerator::SavePng(const BitmapConstRef<msdfgen::byte, 1>& storage, const std::string& output,
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int channels) const
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template<int Channels>
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void FontAtlasGenerator<Channels>::SavePng(const std::string& output) const
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{
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// rework here. do not pass storage . use m_atlasStorage
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stbi_flip_vertically_on_write(1);
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if (std::filesystem::path(output).extension() == ".png")
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{
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stbi_write_png(output.c_str(), storage.width, storage.height, channels, storage.pixels,
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channels * storage.width);
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stbi_write_png(output.c_str(), m_atlasStorage.width(), m_atlasStorage.height(), channelsCount,
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m_atlasStorage.operator const msdfgen::byte*(), channelsCount * m_atlasStorage.width());
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}
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else
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{
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stbi_write_png((output + ".png").c_str(), storage.width, storage.height, channels, storage.pixels,
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channels * storage.width);
|
||||
stbi_write_png((output + ".png").c_str(), m_atlasStorage.width(), m_atlasStorage.height(), channelsCount,
|
||||
m_atlasStorage.operator const msdfgen::byte*(), channelsCount * m_atlasStorage.width());
|
||||
}
|
||||
}
|
||||
template class FontAtlasGenerator<1>;
|
||||
template class FontAtlasGenerator<3>;
|
||||
}
|
||||
#endif
|
||||
@@ -6,27 +6,79 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#if __has_include("msdfgen.h")
|
||||
|
||||
#include "Scene/AtlasMetadata.hpp"
|
||||
#include "IFontAtlasGenerator.hpp"
|
||||
#include "Scene/Texture.hpp"
|
||||
#include <msdfgen.h>
|
||||
#include <msdf-atlas-gen/msdf-atlas-gen.h>
|
||||
#include <string>
|
||||
#include <optional>
|
||||
#include <map>
|
||||
#include <variant>
|
||||
#include <set>
|
||||
#include <memory>
|
||||
#define MSDFGEN_AVAILABLE 1
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
class FontAtlasGenerator
|
||||
|
||||
struct FontAtlasGeneratorConfig
|
||||
{
|
||||
public:
|
||||
virtual void GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) = 0;
|
||||
virtual void GenerateAtlas(const Array<char>& fontData, int length, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) = 0;
|
||||
virtual void SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile = true) const = 0;
|
||||
virtual const Texture& GetAtlas() const = 0;
|
||||
virtual std::map<uint32_t, GlyphInfo>& GetGlyphsInfo() = 0;
|
||||
virtual AtlasMetadata& GetAtlasMetadata() = 0;
|
||||
static FontAtlasGeneratorConfig sdfDefaultConfig;
|
||||
static FontAtlasGeneratorConfig msdfDefaultConfig;
|
||||
int glyphSize;
|
||||
double miterLimit;
|
||||
msdfgen::Range pixelRange;
|
||||
};
|
||||
|
||||
template<int Channels>
|
||||
class FontAtlasGenerator : public IFontAtlasGenerator
|
||||
{
|
||||
private:
|
||||
using SdfGenerator = msdf_atlas::ImmediateAtlasGenerator<float, 1, msdf_atlas::sdfGenerator,
|
||||
msdf_atlas::BitmapAtlasStorage<msdfgen::byte, 1>>;
|
||||
using MsdfGenerator = msdf_atlas::ImmediateAtlasGenerator<float, 3, msdf_atlas::msdfGenerator,
|
||||
msdf_atlas::BitmapAtlasStorage<msdfgen::byte, 3>>;
|
||||
public:
|
||||
using Generator = std::conditional<Channels == 1, SdfGenerator, MsdfGenerator>::type;
|
||||
using AtlasData = std::conditional<Channels == 1, msdfgen::Bitmap<msdfgen::byte, 1>, msdfgen::Bitmap<msdfgen::byte, 4>>::type;
|
||||
using Config = FontAtlasGeneratorConfig;
|
||||
static constexpr int channelsCount = (Channels == 1 ? 1 : 4);
|
||||
static msdf_atlas::Charset LoadAllGlyphs(const std::variant<std::string, Array<char>>& data);
|
||||
FontAtlasGenerator();
|
||||
void GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) override;
|
||||
void GenerateAtlas(const Array<char>& fontData, int length, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) override;
|
||||
void GenerateAtlas(const std::string& fontFile, const msdf_atlas::Charset& charset = msdf_atlas::Charset::ASCII,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt);
|
||||
void GenerateAtlas(const msdfgen::byte* fontData, int length,
|
||||
const msdf_atlas::Charset& charset = msdf_atlas::Charset::ASCII,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt);
|
||||
void SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile = true) const override;
|
||||
void SetGeneratorConfig(const Config& config) { m_config = config; }
|
||||
const Texture& GetAtlas() const override { return m_atlasTex; }
|
||||
std::map<uint32_t, GlyphInfo>& GetGlyphsInfo() override { return m_symbols; }
|
||||
AtlasMetadata& GetAtlasMetadata() override { return m_meta; }
|
||||
//Generator& GetFontAtlasGenerator() { return m_generator; }
|
||||
Config& GetGeneratorConfig() { return m_config; }
|
||||
private:
|
||||
void InitFreetypeFromFile(msdfgen::FreetypeHandle*& ft, msdfgen::FontHandle*& font, const std::string& file);
|
||||
void InitFreetypeFromBuffer(msdfgen::FreetypeHandle*& ft, msdfgen::FontHandle*& font,
|
||||
const msdfgen::byte* fontData, int length);
|
||||
void Generate(msdfgen::FreetypeHandle* ft, msdfgen::FontHandle* font, const msdf_atlas::Charset& chset,
|
||||
const std::optional<std::string>& pngOutput);
|
||||
void SavePng(const std::string& output) const;
|
||||
|
||||
private:
|
||||
//Generator m_generator;
|
||||
Texture m_atlasTex;
|
||||
AtlasMetadata m_meta;
|
||||
Config m_config;
|
||||
std::map<uint32_t, GlyphInfo> m_symbols;
|
||||
AtlasData m_atlasStorage;
|
||||
};
|
||||
using SdfFontAtlasGenerator = FontAtlasGenerator<1>;
|
||||
using MsdfFontAtlasGenerator = FontAtlasGenerator<3>;
|
||||
}
|
||||
#endif
|
||||
|
||||
32
openVulkanoCpp/Scene/IFontAtlasGenerator.hpp
Normal file
32
openVulkanoCpp/Scene/IFontAtlasGenerator.hpp
Normal file
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Scene/AtlasMetadata.hpp"
|
||||
#include "Scene/Texture.hpp"
|
||||
#include <string>
|
||||
#include <optional>
|
||||
#include <map>
|
||||
#include <variant>
|
||||
#include <set>
|
||||
#include <memory>
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
class IFontAtlasGenerator
|
||||
{
|
||||
public:
|
||||
virtual void GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) = 0;
|
||||
virtual void GenerateAtlas(const Array<char>& fontData, int length, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) = 0;
|
||||
virtual void SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile = true) const = 0;
|
||||
virtual const Texture& GetAtlas() const = 0;
|
||||
virtual std::map<uint32_t, GlyphInfo>& GetGlyphsInfo() = 0;
|
||||
virtual AtlasMetadata& GetAtlasMetadata() = 0;
|
||||
};
|
||||
}
|
||||
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#if __has_include("msdfgen.h")
|
||||
|
||||
#include "Scene/AtlasMetadata.hpp"
|
||||
#include "FontAtlasGenerator.hpp"
|
||||
#include "Scene/Texture.hpp"
|
||||
#include <msdfgen.h>
|
||||
#include <msdf-atlas-gen/msdf-atlas-gen.h>
|
||||
#include <string>
|
||||
#include <optional>
|
||||
#include <map>
|
||||
#include <variant>
|
||||
#define MSDFGEN_AVAILABLE 1
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
|
||||
struct MsdfFontAtlasGeneratorConfig
|
||||
{
|
||||
int glyphSize = 42;
|
||||
double miterLimit = 1.0;
|
||||
msdfgen::Range pixelRange = 5;
|
||||
};
|
||||
|
||||
class MsdfFontAtlasGenerator : public FontAtlasGenerator
|
||||
{
|
||||
public:
|
||||
using SdfGenerator = msdf_atlas::ImmediateAtlasGenerator<float, 1, msdf_atlas::sdfGenerator,
|
||||
msdf_atlas::BitmapAtlasStorage<msdfgen::byte, 1>>;
|
||||
using Config = MsdfFontAtlasGeneratorConfig;
|
||||
static msdf_atlas::Charset LoadAllGlyphs(const std::variant<std::string, Array<char>>& data);
|
||||
void GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) override;
|
||||
void GenerateAtlas(const Array<char>& fontData, int length, const std::set<uint32_t>& charset,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt) override;
|
||||
void GenerateAtlas(const std::string& fontFile, const msdf_atlas::Charset& charset = msdf_atlas::Charset::ASCII,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt);
|
||||
void GenerateAtlas(const msdfgen::byte* fontData, int length,
|
||||
const msdf_atlas::Charset& charset = msdf_atlas::Charset::ASCII,
|
||||
const std::optional<std::string>& pngOutput = std::nullopt);
|
||||
void SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile = true) const override;
|
||||
void SetGeneratorConfig(const Config& config) { m_config = config; }
|
||||
const Texture& GetAtlas() const override { return m_atlasTex; }
|
||||
std::map<uint32_t, GlyphInfo>& GetGlyphsInfo() override { return m_symbols; }
|
||||
AtlasMetadata& GetAtlasMetadata() override { return m_meta; }
|
||||
SdfGenerator& GetFontAtlasGenerator() { return m_generator; }
|
||||
Config& GetGeneratorConfig() { return m_config; }
|
||||
private:
|
||||
void InitFreetypeFromFile(msdfgen::FreetypeHandle*& ft, msdfgen::FontHandle*& font, const std::string& file);
|
||||
void InitFreetypeFromBuffer(msdfgen::FreetypeHandle*& ft, msdfgen::FontHandle*& font,
|
||||
const msdfgen::byte* fontData, int length);
|
||||
void Generate(msdfgen::FreetypeHandle* ft, msdfgen::FontHandle* font, const msdf_atlas::Charset& chset,
|
||||
const std::optional<std::string>& pngOutput);
|
||||
void SavePng(const msdfgen::BitmapConstRef<msdfgen::byte, 1>& storage, const std::string& output,
|
||||
int channels) const;
|
||||
|
||||
private:
|
||||
SdfGenerator m_generator;
|
||||
Texture m_atlasTex;
|
||||
AtlasMetadata m_meta;
|
||||
Config m_config;
|
||||
std::map<uint32_t, GlyphInfo> m_symbols;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "Scene/Material.hpp"
|
||||
#include "Scene/Vertex.hpp"
|
||||
#include "Scene/UniformBuffer.hpp"
|
||||
#include "Scene/FontAtlasGenerator.hpp"
|
||||
#include "Scene/IFontAtlasGenerator.hpp"
|
||||
#include "Base/Logger.hpp"
|
||||
#include "Host/ResourceLoader.hpp"
|
||||
#include "Image/ImageLoader.hpp"
|
||||
@@ -20,22 +20,40 @@
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
Shader& TextDrawable::GetDefaultShader()
|
||||
Shader& TextDrawable::GetSdfDefaultShader()
|
||||
{
|
||||
static bool once = true;
|
||||
static Shader textDefaultShader;
|
||||
static Shader sdfDefaultShader;
|
||||
if (once)
|
||||
{
|
||||
textDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
|
||||
textDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text");
|
||||
textDefaultShader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
|
||||
textDefaultShader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING);
|
||||
textDefaultShader.AddDescriptorSetLayoutBinding(UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING);
|
||||
textDefaultShader.alphaBlend = true;
|
||||
textDefaultShader.cullMode = CullMode::NONE;
|
||||
sdfDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
|
||||
sdfDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text");
|
||||
sdfDefaultShader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
|
||||
sdfDefaultShader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING);
|
||||
sdfDefaultShader.AddDescriptorSetLayoutBinding(UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING);
|
||||
sdfDefaultShader.alphaBlend = true;
|
||||
sdfDefaultShader.cullMode = CullMode::NONE;
|
||||
once = false;
|
||||
}
|
||||
return textDefaultShader;
|
||||
return sdfDefaultShader;
|
||||
}
|
||||
|
||||
Shader& TextDrawable::GetMsdfDefaultShader()
|
||||
{
|
||||
static bool once = true;
|
||||
static Shader msdfDefaultShader;
|
||||
if (once)
|
||||
{
|
||||
msdfDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
|
||||
msdfDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/msdfText");
|
||||
msdfDefaultShader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
|
||||
msdfDefaultShader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING);
|
||||
msdfDefaultShader.AddDescriptorSetLayoutBinding(UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING);
|
||||
msdfDefaultShader.alphaBlend = true;
|
||||
msdfDefaultShader.cullMode = CullMode::NONE;
|
||||
once = false;
|
||||
}
|
||||
return msdfDefaultShader;
|
||||
}
|
||||
|
||||
TextDrawable::TextDrawable(const Array<char>& atlasMetadata, const TextConfig& config)
|
||||
@@ -63,12 +81,13 @@ namespace OpenVulkano::Scene
|
||||
uint64_t offsetToMetadata = atlasMetadata.Size() - metadataBytes - sizeof(uint32_t) - sizeof(uint64_t);
|
||||
if (isPacked)
|
||||
{
|
||||
m_material.texture = new Texture();
|
||||
m_texture = Texture();
|
||||
m_material.texture = &m_texture.value();
|
||||
m_img = Image::IImageLoader::loadData((const uint8_t*) atlasMetadata.Data(),
|
||||
offsetToMetadata);
|
||||
m_material.texture->format = m_img->dataFormat;
|
||||
m_material.texture->resolution = m_img->resolution;
|
||||
m_material.texture->size = m_img->data.Size(); // 1 channel
|
||||
m_material.texture->size = m_img->data.Size();
|
||||
m_material.texture->textureBuffer = m_img->data.Data();
|
||||
}
|
||||
else
|
||||
@@ -110,7 +129,7 @@ namespace OpenVulkano::Scene
|
||||
m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
|
||||
}
|
||||
|
||||
TextDrawable::TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config)
|
||||
TextDrawable::TextDrawable(IFontAtlasGenerator* fontAtlasGenerator, const TextConfig& config)
|
||||
{
|
||||
if (!fontAtlasGenerator) { throw std::runtime_error("FontAtlasGenerator is nullptr"); }
|
||||
if (fontAtlasGenerator->GetGlyphsInfo().empty()) { throw std::runtime_error("Glyphs are not loaded"); }
|
||||
@@ -237,7 +256,7 @@ namespace OpenVulkano::Scene
|
||||
SimpleDrawable::Init(m_shader, &m_geometry, &m_material, &m_uniBuffer);
|
||||
}
|
||||
|
||||
void TextDrawable::SetFontAtlasGenerator(FontAtlasGenerator* fontAtlasGenerator)
|
||||
void TextDrawable::SetFontAtlasGenerator(IFontAtlasGenerator* fontAtlasGenerator)
|
||||
{
|
||||
if (!fontAtlasGenerator || fontAtlasGenerator->GetGlyphsInfo().empty())
|
||||
{
|
||||
|
||||
@@ -14,11 +14,12 @@
|
||||
#include "AtlasMetadata.hpp"
|
||||
#include "Image/Image.hpp"
|
||||
#include <map>
|
||||
#include <optional>
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
|
||||
class FontAtlasGenerator;
|
||||
class IFontAtlasGenerator;
|
||||
|
||||
struct TextConfig
|
||||
{
|
||||
@@ -35,20 +36,21 @@ namespace OpenVulkano::Scene
|
||||
class TextDrawable : public SimpleDrawable
|
||||
{
|
||||
public:
|
||||
static Shader& GetDefaultShader();
|
||||
static Shader& GetSdfDefaultShader();
|
||||
static Shader& GetMsdfDefaultShader();
|
||||
TextDrawable(const Array<char>& atlasMetadata, const TextConfig& config = TextConfig());
|
||||
TextDrawable(const std::string& atlasMetadataFile, const TextConfig& config = TextConfig());
|
||||
TextDrawable(const std::string& atlasMetadataFile, Texture* atlasTex, const TextConfig& config = TextConfig());
|
||||
TextDrawable(const Array<char>& atlasMetadata, Texture* atlasTex, const TextConfig& config = TextConfig());
|
||||
TextDrawable(const std::map<uint32_t, GlyphInfo>& glyphData, Texture* atlasTex, const TextConfig& config = TextConfig());
|
||||
TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config = TextConfig());
|
||||
TextDrawable(IFontAtlasGenerator* fontAtlasGenerator, const TextConfig& config = TextConfig());
|
||||
void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f));
|
||||
void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }
|
||||
void SetShader(Shader* shader) { m_shader = shader; }
|
||||
TextConfig& GetConfig() { return m_cfg; }
|
||||
Shader* GetShader() { return m_shader; }
|
||||
void SetFontAtlasGenerator(FontAtlasGenerator* fontAtlasGenerator);
|
||||
FontAtlasGenerator* GetFontAtlasGenerator() { return m_fontAtlasGenerator; }
|
||||
void SetFontAtlasGenerator(IFontAtlasGenerator* fontAtlasGenerator);
|
||||
IFontAtlasGenerator* GetFontAtlasGenerator() { return m_fontAtlasGenerator; }
|
||||
private:
|
||||
Geometry m_geometry;
|
||||
Material m_material;
|
||||
@@ -56,8 +58,9 @@ namespace OpenVulkano::Scene
|
||||
std::map<uint32_t, GlyphInfo> m_glyphs;
|
||||
AtlasMetadata m_meta;
|
||||
std::unique_ptr<Image::Image> m_img;
|
||||
FontAtlasGenerator* m_fontAtlasGenerator = nullptr;
|
||||
Shader* m_shader = &GetDefaultShader();
|
||||
std::optional<Texture> m_texture;
|
||||
IFontAtlasGenerator* m_fontAtlasGenerator = nullptr;
|
||||
Shader* m_shader = nullptr;
|
||||
TextConfig m_cfg;
|
||||
};
|
||||
}
|
||||
|
||||
47
openVulkanoCpp/Shader/msdfText.frag
Normal file
47
openVulkanoCpp/Shader/msdfText.frag
Normal file
@@ -0,0 +1,47 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 texCoord;
|
||||
|
||||
layout(location = 0) out vec4 outColor;
|
||||
|
||||
layout(set = 2, binding = 0) uniform sampler2D texSampler;
|
||||
|
||||
layout(set = 3, binding = 0) uniform TextConfig
|
||||
{
|
||||
vec4 textColor;
|
||||
vec4 borderColor;
|
||||
vec4 backgroundColor;
|
||||
float threshold;
|
||||
float borderSize;
|
||||
float smoothing;
|
||||
bool applyBorder;
|
||||
} textConfig;
|
||||
|
||||
float median(float r, float g, float b) {
|
||||
return max(min(r, g), min(max(r, g), b));
|
||||
}
|
||||
|
||||
// this parameter should be same as FontAtlasGeneratorConfig::pixelRange
|
||||
const float pxRange = 3;
|
||||
|
||||
float screenPxRange() {
|
||||
vec2 unitRange = vec2(pxRange)/vec2(textureSize(texSampler, 0));
|
||||
vec2 screenTexSize = vec2(1.0)/fwidth(texCoord);
|
||||
return max(0.5*dot(unitRange, screenTexSize), 1.0);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec3 msd = texture(texSampler, texCoord).rgb;
|
||||
float sd = median(msd.r, msd.g, msd.b);
|
||||
float screenPxDistance = screenPxRange()*(sd - 0.5);
|
||||
float opacity = clamp(screenPxDistance + 0.5, 0.0, 1.0);
|
||||
if (textConfig.backgroundColor.a != 0)
|
||||
{
|
||||
outColor = mix(textConfig.backgroundColor, textConfig.textColor, opacity);
|
||||
}
|
||||
else
|
||||
{
|
||||
outColor = vec4(vec3(textConfig.textColor), opacity);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user