Refactor CameraController logic

This commit is contained in:
2021-08-25 19:11:19 +02:00
parent 16f76fa04b
commit 2364c05055
5 changed files with 56 additions and 32 deletions

View File

@@ -11,11 +11,10 @@
namespace openVulkanoCpp
{
ArCameraController::ArCameraController() : m_camera(nullptr)
{}
ArCameraController::ArCameraController() = default;
ArCameraController::ArCameraController(Scene::Camera* camera, const std::shared_ptr<AR::ArSession>& session, const Math::Matrix4f& registration)
: m_arSession(session), m_camera(camera), m_registration(registration), m_updated(false)
: CameraController(camera), m_arSession(session), m_registration(registration), m_updated(false)
{
Init();
}
@@ -49,14 +48,14 @@ namespace openVulkanoCpp
else
{
Logger::AR->critical("Failed to create AR session for ArCameraController! Error: " + createResult.statusMessage);
m_camera = nullptr;
SetCamera(nullptr);
return;
}
}
else
{
Logger::AR->critical("No native AR implementation available! Can't start ArCameraController.");
m_camera = nullptr;
SetCamera(nullptr);
return;
}
}
@@ -67,28 +66,28 @@ namespace openVulkanoCpp
void ArCameraController::Init(Scene::Camera* camera, const std::shared_ptr<AR::ArSession>& session, const Math::Matrix4f& registration)
{
if (m_camera) return;
if (GetCamera()) return;
CameraController::Init(camera);
m_arSession = session;
m_camera = camera;
m_registration = registration;
Init();
}
void ArCameraController::Tick()
{
if (!m_camera || !m_updated) return;
if (!GetCamera() || !m_updated) return;
std::unique_lock lock(m_mutex);
Math::Matrix4f mat = m_registration * Math::Utils::inverse(m_matrixToUpdate);
m_camera->SetMatrix(mat);
GetCamera()->SetMatrix(mat);
m_updated = false;
}
void ArCameraController::Close()
{
if (!m_camera) return;
if (!GetCamera()) return;
m_arSession->OnNewCameraViewMatrix -= EventHandler(this, &ArCameraController::UpdateCameraTransformation);
m_camera = nullptr;
SetCamera(nullptr);
m_arSession = nullptr;
}

View File

@@ -6,8 +6,7 @@
#pragma once
#include "Base/ITickable.hpp"
#include "Base/ICloseable.hpp"
#include "CameraController.hpp"
#include "Math/Math.hpp"
#include <memory>
#include <mutex>
@@ -20,15 +19,9 @@ namespace openVulkanoCpp
class ArSession;
}
namespace Scene
{
class Camera;
}
class ArCameraController final : public ITickable, public ICloseable
class ArCameraController final : public CameraController
{
std::shared_ptr<AR::ArSession> m_arSession;
Scene::Camera* m_camera;
Math::Matrix4f m_registration;
Math::Matrix4f m_matrixToUpdate;
std::mutex m_mutex;

View File

@@ -0,0 +1,39 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "Base/ITickable.hpp"
#include "Base/ICloseable.hpp"
namespace openVulkanoCpp
{
namespace Scene
{
class Camera;
}
class CameraController : public ITickable, ICloseable
{
Scene::Camera* m_camera;
protected:
CameraController(Scene::Camera* camera = nullptr)
: m_camera(camera)
{}
public:
~CameraController() override = default;
virtual void Init(Scene::Camera* camera) { m_camera = camera; }
void Close() override { m_camera = nullptr; }
void SetCamera(Scene::Camera* camera) { m_camera = camera; }
Scene::Camera* GetCamera() { return m_camera; }
};
}

View File

@@ -12,7 +12,7 @@
namespace openVulkanoCpp
{
FreeCamCameraController::FreeCamCameraController(Scene::Camera* camera) : m_camera(camera)
FreeCamCameraController::FreeCamCameraController(Scene::Camera* camera) : CameraController(camera)
{
auto input = Input::InputManager::GetInstance();
m_actionForward = input->GetAction("forward");
@@ -48,7 +48,7 @@ namespace openVulkanoCpp
m_position += rot * vec;
Math::Matrix4f camTransformation = Math::Utils::toMat4(rot);
camTransformation[3] = Math::Vector4f(m_position, 1);
m_camera->SetMatrix(camTransformation);
GetCamera()->SetMatrix(camTransformation);
}
void FreeCamCameraController::SetDefaultKeybindings()

View File

@@ -6,8 +6,7 @@
#pragma once
#include "Base/ITickable.hpp"
#include "Base/ICloseable.hpp"
#include "CameraController.hpp"
#include "Math/Math.hpp"
namespace openVulkanoCpp
@@ -22,10 +21,8 @@ namespace openVulkanoCpp
class InputAction;
}
class FreeCamCameraController final : public ITickable, public ICloseable
class FreeCamCameraController final : public CameraController
{
Scene::Camera* m_camera = nullptr;
float m_yaw = 0, m_pitch = 0, m_boostFactor = 2;
Math::Vector3f_SIMD m_position = { 0, 0, 0 };
@@ -41,9 +38,7 @@ namespace openVulkanoCpp
~FreeCamCameraController() override = default;
void Init(Scene::Camera* camera) { m_camera = camera; ResetPose(); }
void SetCamera(Scene::Camera* camera) { m_camera = camera; }
void Init(Scene::Camera* camera) override { CameraController::Init(camera); ResetPose(); }
void ResetPose() { m_yaw = m_pitch = 0; m_position = { 0, 0, 0 }; }
@@ -55,8 +50,6 @@ namespace openVulkanoCpp
void Tick() override;
void Close() override { m_camera = nullptr; }
void SetDefaultKeybindings();
};
}