Update platform creation code
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@@ -6,6 +6,7 @@
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#include "PlatformGLFW.hpp"
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#include "WindowGLFW.hpp"
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#include "Base/PlatformEnums.hpp"
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#include <GLFW/glfw3.h>
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namespace openVulkanoCpp::GLFW
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@@ -55,4 +56,6 @@ namespace openVulkanoCpp::GLFW
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windows.emplace_back(std::move(window));
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return windowPtr;
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}
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PlatformProducerRegistration<PlatformGLFW> platformRegistration(RenderAPI::Vulkan);
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}
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