Runtime ShaderCompilation with Include Features
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@@ -17,7 +17,11 @@ namespace OpenVulkano::Vulkan
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class Device;
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class MemoryAllocation;
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class ManagedBuffer;
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struct ManagedBufferDeleter;
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struct ManagedBufferDeleter
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{
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void operator()(ManagedBuffer* buffer);
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};
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class MemoryPool
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{
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@@ -55,12 +59,4 @@ namespace OpenVulkano::Vulkan
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static void ReleaseBuffer(ManagedBuffer* buffer);
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};
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struct ManagedBufferDeleter
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{
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void operator()(ManagedBuffer* buffer)
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{
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MemoryPool::ReleaseBuffer(buffer);
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}
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};
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}
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