Removed redundant .string() call
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@@ -41,7 +41,7 @@ namespace OpenVulkano::Scene
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const aiScene* scene = importer.ReadFile(file.string().c_str(), flags);
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if (!scene) throw std::runtime_error(fmt::format("Failed to load file \"{}\" Error: {}", file, importer.GetErrorString()));
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if (!scene->HasMeshes()) throw std::runtime_error(fmt::format("File \"{}\" does not have any meshes", file));
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if (scene->mNumMeshes > 1) Logger::DATA->warn("File {0} contains more than one mesh. Only first one will be loaded", file.string());
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if (scene->mNumMeshes > 1) Logger::DATA->warn("File {0} contains more than one mesh. Only first one will be loaded", file);
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aiMesh *mesh = scene->mMeshes[0];
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geometry->aabb.Reset();
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