Fix windows build issues
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@@ -111,16 +111,17 @@ namespace openVulkanoCpp
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archive_write_close(m_archive);
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}
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bool ArchiveWriter::AddFile(const char* fileName)
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bool ArchiveWriter::AddFile(const char* filePath)
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{
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std::filesystem::path path(fileName);
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std::filesystem::path path(filePath);
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std::string fileName = path.filename().string();
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if (std::filesystem::is_regular_file(path))
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{
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return AddFile(fileName, path.filename().c_str());
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return AddFile(filePath, fileName.c_str());
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}
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else if (std::filesystem::is_directory(path))
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{
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AddFiles(fileName, path.filename().c_str());
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AddFiles(filePath, fileName.c_str());
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}
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return false;
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}
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@@ -208,14 +209,18 @@ namespace openVulkanoCpp
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bool ArchiveWriter::AddFiles(const std::filesystem::path& dirName, const std::string& inArchiveDirName)
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{
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AddFile(dirName.c_str(), inArchiveDirName.c_str());
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std::string sDirName = dirName.string();
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AddFile(sDirName.c_str(), inArchiveDirName.c_str());
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for(const auto& entry : std::filesystem::directory_iterator(dirName))
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{
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std::string fPath = inArchiveDirName + "/" + entry.path().filename().native();
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std::string fPath = inArchiveDirName + "/" + entry.path().filename().string();
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if (entry.is_directory()) AddFiles(entry, fPath);
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else AddFile(entry.path().c_str(), fPath.c_str());
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else
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{
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std::string entryName = entry.path().string();
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AddFile(entryName.c_str(), fPath.c_str());
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}
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}
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return true;
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}
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}
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