stable-vector (#72)
Co-authored-by: Metehan Tuncbilek <mtuncbilek95@gmail.com> Reviewed-by: Georg Hagen <georg.hagen@madvoxel.com> Co-authored-by: metehan.tuncbilek <metehan.tuncbilek@madvoxel.com> Co-committed-by: metehan.tuncbilek <metehan.tuncbilek@madvoxel.com>
This commit is contained in:
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Georg Hagen
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653be0a403
commit
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464
openVulkanoCpp/Data/Containers/StableVector.hpp
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464
openVulkanoCpp/Data/Containers/StableVector.hpp
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#pragma once
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#include "Base/Wrapper.hpp"
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#include <initializer_list>
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#include <iterator>
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#include <stdexcept>
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#include <list>
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#include <vector>
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#include <algorithm>
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#pragma warning(push)
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#pragma warning(disable : 4200)
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#pragma warning(disable : 6011)
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#pragma warning(disable : 6386)
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namespace OpenVulkano
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{
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/**
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* @class Stable Vector
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* @brief Stable Vector is an alternative version for std::vector that provides chunk based memory allocation without re-aligning
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*
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* @throw Please know that this vector creates array gaps when you remove an element.
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*/
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template<typename T, size_t DEFAULT_CHUNK_SIZE = 32, int GROWTH_FACTOR = 2> class StableVector
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{
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struct VectorChunk
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{
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VectorChunk* m_prev = nullptr;
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VectorChunk* m_next = nullptr;
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size_t m_chunkSize;
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int64_t m_lastUsedIndex;
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bool* m_fill;
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T m_data[0];
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VectorChunk(size_t size) : m_chunkSize(size), m_lastUsedIndex(-1)
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{
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m_fill = reinterpret_cast<bool*>(m_data + size);
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memset(m_fill, 0, size * sizeof(bool));
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}
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~VectorChunk()
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{
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for (size_t i = 0; i < m_chunkSize; i++)
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{
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if (m_fill[i])
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{
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m_data[i].~T();
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}
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}
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m_prev = nullptr;
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m_next = nullptr;
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}
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};
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public:
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class Iterator
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{
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public:
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Iterator(VectorChunk* ptr, size_t index = 0) : m_ptr(ptr), m_index(index) {}
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T& operator*() { return m_ptr->m_data[m_index]; }
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T* operator->() { return &m_ptr->m_data[m_index]; }
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Iterator operator++()
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{
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++m_index;
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MovetoNextValidChunk();
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return *this;
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}
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Iterator operator++(int)
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{
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Iterator temp = *this;
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++(*this);
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return temp;
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}
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bool operator==(const Iterator& other) const { return m_ptr == other.m_ptr && m_index == other.m_index; }
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bool operator!=(const Iterator& other) const { return !(*this == other); }
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private:
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void MovetoNextValidChunk()
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{
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while (m_ptr && (m_index > m_ptr->m_chunkSize || !m_ptr->m_fill[m_index]))
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{
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if (m_index >= m_ptr->m_chunkSize)
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{
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m_ptr = m_ptr->m_next;
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m_index = 0;
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}
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else ++m_index;
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}
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if (m_ptr && m_index >= m_ptr->m_chunkSize)
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{
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m_ptr = m_ptr->m_next;
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m_index = 0;
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MovetoNextValidChunk();
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}
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}
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private:
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VectorChunk* m_ptr;
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size_t m_index;
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};
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public:
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StableVector() : m_firstChunk(nullptr), m_lastChunk(nullptr)
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{
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VectorChunk* chunk = SpawnChunk(DEFAULT_CHUNK_SIZE);
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m_firstChunk = chunk;
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m_lastChunk = chunk;
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m_currentSize = 0;
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m_totalCap = DEFAULT_CHUNK_SIZE;
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}
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StableVector(const StableVector<T>& copy)
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{
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m_firstChunk = nullptr;
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m_lastChunk = nullptr;
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m_currentSize = 0;
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m_totalCap = 0;
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VectorChunk* currentChunk = copy.m_firstChunk;
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while (currentChunk)
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{
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for (size_t i = 0; i < currentChunk->m_chunkSize; i++)
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{
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if (currentChunk->m_fill[i]) { PushBack(currentChunk->m_data[i]); }
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}
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currentChunk = currentChunk->m_next;
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}
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}
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StableVector(StableVector<T>&& move) noexcept
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{
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m_firstChunk = move.m_firstChunk;
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m_lastChunk = move.m_lastChunk;
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m_currentSize = move.m_currentSize;
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m_totalCap = move.m_totalCap;
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move.m_firstChunk = nullptr;
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move.m_lastChunk = nullptr;
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move.m_currentSize = 0;
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move.m_totalCap = 0;
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}
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~StableVector()
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{
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VectorChunk* currentChunk = m_firstChunk;
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while (currentChunk)
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{
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VectorChunk* temp = currentChunk;
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currentChunk = currentChunk->m_next;
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temp->~VectorChunk();
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::operator delete(temp);
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}
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}
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/**
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* Adds the value to the first empty slot in the StableVector
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*
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* @param value - The value to be added
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*/
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void Add(const T& value)
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{
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VectorChunk* currentChunk = m_firstChunk;
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while (currentChunk)
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{
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for (size_t i = 0; i < currentChunk->m_chunkSize; i++)
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{
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if (!currentChunk->m_fill[i])
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{
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currentChunk->m_data[i] = value;
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currentChunk->m_fill[i] = true;
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m_currentSize++;
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if (i > currentChunk->m_lastUsedIndex) currentChunk->m_lastUsedIndex = i;
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return;
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}
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}
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currentChunk = currentChunk->m_next;
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}
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VectorChunk* chunk = SpawnChunk(size_t(m_lastChunk->m_chunkSize * GROWTH_FACTOR));
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new (&m_lastChunk->m_data[++m_lastChunk->m_lastUsedIndex]) T(value);
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m_lastChunk->m_fill[m_lastChunk->m_lastUsedIndex] = true;
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m_currentSize++;
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}
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void PushBack(const T& value)
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{
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if (m_lastChunk->m_lastUsedIndex + 1 == m_lastChunk->m_chunkSize)
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{
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VectorChunk* chunk = SpawnChunk(size_t(m_lastChunk->m_chunkSize * GROWTH_FACTOR));
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}
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new (&m_lastChunk->m_data[++m_lastChunk->m_lastUsedIndex]) T(value);
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m_lastChunk->m_fill[m_lastChunk->m_lastUsedIndex] = true;
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m_currentSize++;
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}
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void PushBack(T&& value) noexcept
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{
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if (m_lastChunk->m_lastUsedIndex + 1 == m_lastChunk->m_chunkSize)
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{
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VectorChunk* chunk = SpawnChunk(size_t(m_lastChunk->m_chunkSize * GROWTH_FACTOR));
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}
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new (&m_lastChunk->m_data[++m_lastChunk->m_lastUsedIndex]) T(std::move(value));
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m_lastChunk->m_fill[m_lastChunk->m_lastUsedIndex] = true;
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m_currentSize++;
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}
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template<typename... Args> void Emplace(Args&&... args)
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{
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VectorChunk* currentChunk = m_firstChunk;
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while (currentChunk)
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{
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for (size_t i = 0; i < currentChunk->m_chunkSize; i++)
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{
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if (!currentChunk->m_fill[i])
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{
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currentChunk->m_data[i] = T(std::forward<Args>(args)...);
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currentChunk->m_fill[i] = true;
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m_currentSize++;
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if (i > currentChunk->m_lastUsedIndex) currentChunk->m_lastUsedIndex = i;
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return;
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}
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}
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currentChunk = currentChunk->m_next;
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}
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VectorChunk* chunk = SpawnChunk(size_t(m_lastChunk->m_chunkSize * GROWTH_FACTOR));
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new (&m_lastChunk->m_data[++m_lastChunk->m_lastUsedIndex]) T(std::forward<Args>(args)...);
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m_lastChunk->m_fill[m_lastChunk->m_lastUsedIndex] = true;
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m_currentSize++;
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}
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template<typename... Args> void EmplaceBack(Args&&... args)
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{
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if (m_lastChunk->m_lastUsedIndex + 1 == m_lastChunk->m_chunkSize)
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VectorChunk* chunk = SpawnChunk(size_t(m_lastChunk->m_chunkSize * GROWTH_FACTOR));
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new (&m_lastChunk->m_data[++m_lastChunk->m_lastUsedIndex]) T(std::forward<Args>(args)...);
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m_lastChunk->m_fill[m_lastChunk->m_lastUsedIndex] = true;
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m_currentSize++;
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}
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/**
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* Pops the last element of the StableVector
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*
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* @throw Please know that this pop function also reduces the chunk's lastUsedIndex
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*/
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void PopBack()
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{
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if (m_currentSize == 0) return;
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if (m_lastChunk->m_lastUsedIndex == -1)
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{
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VectorChunk* temp = m_lastChunk;
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m_lastChunk = m_lastChunk->m_prev;
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m_lastChunk->m_next = nullptr;
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temp->~VectorChunk();
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::operator delete(temp);
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}
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m_lastChunk->m_data[m_lastChunk->m_lastUsedIndex].~T();
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m_lastChunk->m_fill[m_lastChunk->m_lastUsedIndex] = false;
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m_lastChunk->m_lastUsedIndex--;
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m_currentSize--;
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}
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void Remove(size_t index)
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{
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size_t localIndex = index;
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VectorChunk* chunk = GetChunk(localIndex);
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if (chunk)
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{
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chunk->m_data[localIndex].~T();
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chunk->m_fill[localIndex] = false;
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m_currentSize--;
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}
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else throw std::out_of_range("Index out of range!");
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}
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void Remove(const T& value)
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{
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VectorChunk* currentChunk = m_firstChunk;
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while (currentChunk)
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{
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for (size_t i = 0; i < currentChunk->m_chunkSize; i++)
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{
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if (currentChunk->m_fill[i] && currentChunk->m_data[i] == value)
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{
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currentChunk->m_data[i].~T();
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currentChunk->m_fill[i] = false;
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m_currentSize--;
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return;
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}
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}
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currentChunk = currentChunk->m_next;
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}
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}
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std::vector<T> ToVector() const
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{
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std::vector<T> vec;
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VectorChunk* currentChunk = m_firstChunk;
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while (currentChunk)
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{
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for (size_t i = 0; i < currentChunk->m_chunkSize; i++)
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{
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if (currentChunk->m_fill[i])
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{
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vec.push_back(currentChunk->m_data[i]);
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}
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}
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currentChunk = currentChunk->m_next;
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}
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return vec;
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}
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T& At(size_t index) const
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{
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if (index >= Size()) [[unlikely]]
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throw std::out_of_range("Index out of range!");
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return (*this)[index];
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}
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T& operator[](size_t index) const
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{
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VectorChunk* chunk = m_firstChunk;
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size_t localIndex = index;
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while (chunk)
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{
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if (localIndex > chunk->m_chunkSize - 1)
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{
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localIndex -= (chunk->m_chunkSize);
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chunk = chunk->m_next;
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}
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else break;
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}
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return chunk->m_data[localIndex];
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}
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size_t Size() const { return m_currentSize; }
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size_t Capacity() const { return m_totalCap; }
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void Clear()
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{
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VectorChunk* currentChunk = m_firstChunk;
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while (currentChunk)
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{
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VectorChunk* temp = currentChunk;
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currentChunk = currentChunk->m_next;
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delete temp;
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}
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m_firstChunk = nullptr;
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m_lastChunk = nullptr;
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m_currentSize = 0;
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m_totalCap = DEFAULT_CHUNK_SIZE;
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m_firstChunk = SpawnChunk(DEFAULT_CHUNK_SIZE);
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m_lastChunk = m_firstChunk;
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}
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StableVector<T>& operator=(const StableVector<T>& copy)
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{
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if (this == ©) return *this;
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Clear();
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m_firstChunk = nullptr;
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m_lastChunk = nullptr;
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m_currentSize = 0;
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m_totalCap = 0;
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VectorChunk* currentChunk = copy.m_firstChunk;
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for (auto it = copy.begin(); it != copy.end(); ++it) PushBack(*it);
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}
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StableVector<T>& operator=(StableVector<T>&& move) noexcept
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{
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if (this == &move) return *this;
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Clear();
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m_firstChunk = move.m_firstChunk;
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m_lastChunk = move.m_lastChunk;
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m_currentSize = move.m_currentSize;
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m_totalCap = move.m_totalCap;
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move.m_firstChunk = nullptr;
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move.m_lastChunk = nullptr;
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move.m_currentSize = 0;
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move.m_totalCap = 0;
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return *this;
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}
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Iterator begin() { return Iterator(m_firstChunk, 0); }
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Iterator end() { return Iterator(m_lastChunk, m_lastChunk->m_lastUsedIndex + 1); }
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const Iterator& cbegin() const { return Iterator(m_firstChunk, 0); }
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const Iterator& cend() const { return Iterator(m_lastChunk, m_lastChunk->m_lastUsedIndex + 1); }
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private:
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VectorChunk* SpawnChunk(size_t requestedSize)
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{
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VectorChunk* chunk = static_cast<VectorChunk*>(
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::operator new(sizeof(VectorChunk) + requestedSize * sizeof(T) + requestedSize * sizeof(bool)));
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new (chunk) VectorChunk(requestedSize);
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if (m_lastChunk)
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{
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chunk->m_prev = m_lastChunk;
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m_lastChunk->m_next = chunk;
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m_lastChunk = chunk;
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m_totalCap += m_lastChunk->m_chunkSize;
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}
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return chunk;
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}
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VectorChunk* GetChunk(size_t& localIndex)
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{
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VectorChunk* chunk = m_firstChunk;
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while (chunk)
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{
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if (localIndex > chunk->m_chunkSize - 1)
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{
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localIndex -= (chunk->m_chunkSize);
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chunk = chunk->m_next;
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}
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else break;
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}
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return chunk;
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}
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private:
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VectorChunk* m_firstChunk;
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VectorChunk* m_lastChunk;
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size_t m_currentSize;
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size_t m_totalCap;
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};
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}
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#pragma warning(pop)
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