Cleanup descriptor layout handling

This commit is contained in:
2023-09-03 17:07:23 +02:00
parent b328db0075
commit 446e11e3b8
7 changed files with 49 additions and 20 deletions

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@@ -60,7 +60,4 @@ namespace openVulkanoCpp
std::tie(rhs.bindingId, rhs.descriptorType, rhs.descriptorCount, rhs.stageFlags, rhs.immutableSamplers);
}
};
static constexpr inline DescriptorSetLayoutBinding NODE_LAYOUT_BINDING = {0, DescriptorSetLayoutBinding::Type::TYPE_UNIFORM_BUFFER_DYNAMIC, 1, ShaderProgramType::ALL_GRAPHICS};
static constexpr inline DescriptorSetLayoutBinding CAM_LAYOUT_BINDING = {0, DescriptorSetLayoutBinding::Type::TYPE_UNIFORM_BUFFER_DYNAMIC, 1, ShaderProgramType::ALL_GRAPHICS};
}