This commit is contained in:
Georg Hagen
2025-01-06 15:27:42 +01:00
parent 8caf546cad
commit 46c1d1f18f
2 changed files with 20 additions and 9 deletions

View File

@@ -86,6 +86,16 @@ namespace OpenVulkano::Math
return Range<T>::min + (GetDiagonal() * 0.5f); return Range<T>::min + (GetDiagonal() * 0.5f);
} }
[[nodiscard]] bool Covers(const AABB_T& other) const
{
return other.IsCovered(*this);
}
[[nodiscard]] bool IsCovered(const AABB_T& other) const
{
return Math::Utils::all(Math::Utils::greaterThanEqual(other.GetMax(), Range<T>::max)) && Math::Utils::all(Math::Utils::greaterThanEqual(Range<T>::min, other.GetMin()));
}
/** /**
* \brief Checks if the AABB overlaps with another AABB * \brief Checks if the AABB overlaps with another AABB
* \param other The other AABB that should be checked * \param other The other AABB that should be checked
@@ -93,9 +103,7 @@ namespace OpenVulkano::Math
*/ */
[[nodiscard]] bool IsOverlapping(const AABB_T& other) const [[nodiscard]] bool IsOverlapping(const AABB_T& other) const
{ {
//return !(other.min.x > max.x || other.max.x < min.x || other.min.y > max.y || return Math::Utils::all(Math::Utils::lessThanEqual(Range<T>::min, other.GetMax())) && Math::Utils::all(Math::Utils::greaterThanEqual(Range<T>::max, other.GetMin()));
// other.max.y < min.y || other.min.z > max.z || other.max.z < min.z);
return Math::Utils::any(Math::Utils::greaterThan(Range<T>::min, other.GetMin())) || Math::Utils::any(Math::Utils::lessThan(other.GetMax(), Range<T>::max));
} }
[[nodiscard]] bool InBounds(const T& position) const [[nodiscard]] bool InBounds(const T& position) const

View File

@@ -170,31 +170,34 @@ namespace OpenVulkano::Scene
if (roots == 0) return 0; if (roots == 0) return 0;
SortPair(x1, x2); SortPair(x1, x2);
bool calcP2 = false;
if (roots == 1) if (roots == 1)
{ {
if (x1 < 0) return 0; // ray intersects sphere behind the origin if (x1 < 0) return 0; // ray intersects sphere behind the origin
p2 = p1;
} }
else else
{ {
if (x1 < 0 && x2 < 0) return 0; // ray intersects sphere behind the origin if (x1 < 0 && x2 < 0) return 0; // ray intersects sphere behind the origin
if (x1 >= 0 && x2 >= 0) if (x1 >= 0 && x2 >= 0)
{ {
p2.point = m_origin + x2 * m_dir; calcP2 = true;
p2.distance2 = distance2(m_origin, p2.point);
p2.normal = normalize(p2.point - center);
} }
else else
{ {
--roots; --roots;
if (x1 < 0) x1 = x2; if (x1 < 0) x1 = x2;
p2 = p1;
} }
} }
p1.point = m_origin + x1 * m_dir; p1.point = m_origin + x1 * m_dir;
p1.distance2 = distance2(m_origin, p1.point); p1.distance2 = distance2(m_origin, p1.point);
p1.normal = normalize(p1.point - center); p1.normal = normalize(p1.point - center);
if (calcP2)
{
p2.point = m_origin + x2 * m_dir;
p2.distance2 = distance2(m_origin, p2.point);
p2.normal = normalize(p2.point - center);
}
else p2 = p1;
return roots; return roots;
} }