expose labledrawablevulkanencoder functions

This commit is contained in:
Georg Hagen
2025-02-04 22:59:54 +01:00
parent c8d81e3187
commit 4a15c06c6f
2 changed files with 18 additions and 4 deletions

View File

@@ -4,12 +4,10 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "Scene/Prefabs/LabelDrawable.hpp"
#include "Scene/SimpleDrawable.hpp"
#include "LabelDrawableVulkanEncoder.hpp"
#include "Scene/TextDrawable.hpp"
#include "Scene/DrawEncoder.hpp"
#include "VulkanGeometry.hpp"
#include "Vulkan/VulkanDrawContext.hpp"
#include "Vulkan/Scene/VulkanTexture.hpp"
#include "Vulkan/Scene/VulkanUniformBuffer.hpp"
#include "Vulkan/Scene/VulkanVertexBuffer.hpp"
@@ -18,7 +16,6 @@ using namespace OpenVulkano::Scene;
namespace OpenVulkano::Vulkan
{
void EncodeBackground(LabelDrawable* labelDrawable, VulkanDrawContext* drawContext)
{
VulkanUniformBuffer* vkBuffer = labelDrawable->GetLabelBuffer()->GetRenderResource();