make font atlas generator interface more uniform and implement bitmap font atlas rendering and generation
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@@ -21,7 +21,7 @@ namespace OpenVulkano::Scene
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public:
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virtual void GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
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const std::optional<std::string>& pngOutput = std::nullopt) = 0;
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virtual void GenerateAtlas(const Array<char>& fontData, int length, const std::set<uint32_t>& charset,
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virtual void GenerateAtlas(const Array<char>& fontData, const std::set<uint32_t>& charset,
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const std::optional<std::string>& pngOutput = std::nullopt) = 0;
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virtual void SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile = true) const = 0;
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virtual std::shared_ptr<AtlasData> GetAtlasData() const = 0;
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