CMake changes
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@@ -8,6 +8,7 @@
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#define GLM_FORECE_DEPTH_ZERO_TO_ONE // TODO handle this better
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#include <glm/glm.hpp>
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#include <glm/gtc/type_aligned.hpp>
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#include <glm/gtc/quaternion.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtx/quaternion.hpp>
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