Fix apple crash caused by triangle fan
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@@ -32,7 +32,7 @@ namespace OpenVulkano::Scene
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LINE_STRIPE,
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TRIANGLE_LIST,
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TRIANGLE_STRIP,
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TRIANGLE_FAN,
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TRIANGLE_FAN /* WARNING: Not supported on Apples Metal */,
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LINE_LIST_WITH_ADJACENCY,
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LINE_STRIP_WITH_ADJACENCY,
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TRIANGLE_LIST_WITH_ADJACENCY,
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@@ -73,7 +73,7 @@ namespace OpenVulkano::Scene
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shader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING);
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shader.alphaBlend = true;
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shader.cullMode = CullMode::NONE;
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shader.topology = Topology::TRIANGLE_FAN;
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shader.topology = Topology::TRIANGLE_STRIP;
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return shader;
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}
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@@ -217,6 +217,8 @@ namespace OpenVulkano::Scene
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vertices->background = m_cfg.backgroundColor;
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vertices->position[i] *= scale;
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}
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std::swap(vertices->position[3], vertices->position[3]);
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std::swap(vertices->uv[3], vertices->uv[3]);
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// somehow it's possible that cursorX can be less than prevGlyphXBound for sdf atlases
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// e.g. string `A, _` where space is not noticeable in the resulting output
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