Add Touch input handling

This commit is contained in:
2023-10-15 13:39:22 +02:00
parent 57e4352c6c
commit 68fb6d0910
19 changed files with 1468 additions and 18 deletions

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@@ -0,0 +1,17 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#import <UIKit/UIKit.h>
#import <MetalKit/MTKView.h>
#pragma mark -
#pragma mark OpenVulkanoView
//@interface OpenVulkanoView : UIView
@interface OpenVulkanoView : MTKView
@end

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@@ -0,0 +1,125 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#import "OpenVulkanoView.h"
#include "Input/Touch/InputDeviceTouch.hpp"
#include "Input/InputManager.hpp"
#include <map>
#pragma mark -
#pragma mark OpenVulkanoView
using namespace OpenVulkano;
@interface OpenVulkanoView()
{
CADisplayLink * m_displayLink;
std::map<UITouch*, int32_t> m_touchToIdMap;
Input::InputDeviceTouch m_touchDevice;
}
@end
@implementation OpenVulkanoView
/** Returns a Metal-compatible layer. */
+(Class) layerClass { return [CAMetalLayer class]; }
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
[self commonInit];
}
return self;
}
- (id)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if (self) {
[self commonInit];
}
return self;
}
- (void)commonInit {
[self setMultipleTouchEnabled:YES];
m_touchDevice.Init(); //TODO link window
Input::InputManager::GetInstance()->RegisterInputDevice(&m_touchDevice);
}
- (void)dealloc {
for(auto& it : m_touchToIdMap) {
m_touchDevice.RemoveTouch(it.second);
}
Input::InputManager::GetInstance()->UnregisterInputDevice(&m_touchDevice);
m_touchDevice.Close();
[super dealloc];
}
- (Math::Vector2f)getTouchPosition:(UITouch*)touch
{
CGPoint uitouchLocation = [touch locationInView:touch.view];
return { uitouchLocation.x * self.contentScaleFactor, uitouchLocation.y * self.contentScaleFactor };
}
- (void)touchesBegan:(NSSet*)inTouches withEvent:(UIEvent*)inEvent
{
for (UITouch* touch in inTouches)
{
Math::Vector2f touchLocation = [self getTouchPosition: touch];
uint32_t touchId = m_touchDevice.AddTouch(touchLocation);
m_touchDevice.TouchDown(touchId);
m_touchToIdMap.insert(std::make_pair(touch, touchId));
}
}
- (void)touchesCancelled:(NSSet*)inTouches withEvent:(UIEvent*)inEvent
{
for (UITouch* touch in inTouches)
{
Math::Vector2f touchLocation = [self getTouchPosition: touch];
auto it = m_touchToIdMap.find(touch);
if (it != m_touchToIdMap.end())
{
m_touchDevice.TouchUp(it->second);
m_touchDevice.RemoveTouch(it->second);
m_touchToIdMap.erase(it);
}
}
}
- (void)touchesEnded:(NSSet*)inTouches withEvent:(UIEvent*)inEvent
{
for (UITouch* touch in inTouches)
{
Math::Vector2f touchLocation = [self getTouchPosition: touch];
auto it = m_touchToIdMap.find(touch);
if (it != m_touchToIdMap.end())
{
m_touchDevice.TouchUp(it->second);
m_touchDevice.RemoveTouch(it->second);
m_touchToIdMap.erase(it);
}
}
}
- (void)touchesMoved:(NSSet*)inTouches withEvent:(UIEvent*)inEvent
{
for (UITouch* touch in inTouches)
{
Math::Vector2f touchLocation = [self getTouchPosition: touch];
auto it = m_touchToIdMap.find(touch);
if (it != m_touchToIdMap.end())
{
m_touchDevice.TouchMoved(it->second, touchLocation);
}
}
}
@end

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@@ -5,7 +5,6 @@
*/
#import <UIKit/UIKit.h>
#import <MetalKit/MTKView.h>
#pragma mark -
#pragma mark OpenVulkanoViewController
@@ -14,10 +13,3 @@
-(void*) makeGraphicsApp;
@end
#pragma mark -
#pragma mark OpenVulkanoView
@interface OpenVulkanoView : MTKView
@end

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@@ -11,6 +11,7 @@
#include "ExampleApps/CubesExampleApp.hpp"
#include "Base/UI/IVulkanWindow.hpp"
#import <MetalKit/MTKView.h>
#pragma mark -
#pragma mark OpenVulkanoViewController
@@ -203,13 +204,3 @@ public:
@end
#pragma mark -
#pragma mark OpenVulkanoView
@implementation OpenVulkanoView
/** Returns a Metal-compatible layer. */
+(Class) layerClass { return [CAMetalLayer class]; }
@end