fix issues when openvulkano is linked as library

This commit is contained in:
ohyzha
2024-09-23 15:59:23 +03:00
parent b7f640fe53
commit 69f07f09f9
6 changed files with 41 additions and 29 deletions

View File

@@ -11,12 +11,19 @@ fi
SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
GENERATED_DATA_PATH="$1"
SHADER_PATH="$(dirname "$SCRIPT_DIR")/openVulkanoCpp/Shader"
SHADER_PATH="$2"
UNIQUE_ENTRY_NAME="$3"
HEADER_PATH="$1"/"GeneratedShaderData_${3}.h"
C_PATH="$1"/"GeneratedShaderData_${3}.c"
HEADER_GUARD="GeneratedShaderData_${UNIQUE_ENTRY_NAME}_H_INCLUDED"
if [[ "$OSTYPE" == "msys" || "$OSTYPE" == "cygwin" ]]; then
SCRIPT_DIR=$(cygpath -w "$SCRIPT_DIR")
GENERATED_DATA_PATH=$(cygpath -w "$GENERATED_DATA_PATH")
SHADER_PATH=$(cygpath -w "$SHADER_PATH")
HEADER_PATH=$(cygpath -w "$HEADER_PATH")
C_PATH=$(cygpath -w "$C_PATH")
fi
check_return_code() {
@@ -29,21 +36,21 @@ check_return_code() {
mkdir -p "$GENERATED_DATA_PATH"
rm -f "$GENERATED_DATA_PATH/*.spv"
touch "$GENERATED_DATA_PATH"/GeneratedShaderData.h
touch "$GENERATED_DATA_PATH"/GeneratedShaderData.c
touch "$HEADER_PATH"
touch "$C_PATH"
echo "// Auto generated file" > "$GENERATED_DATA_PATH"/GeneratedShaderData.h
echo -e "#ifndef GeneratedShaderData_H_INCLUDED\n#define GeneratedShaderData_H_INCLUDED" >> "$GENERATED_DATA_PATH"/GeneratedShaderData.h
echo -e "#include \"GeneratedShaderData.h\"" > "$GENERATED_DATA_PATH"/GeneratedShaderData.c
echo "// Auto generated file" > "$HEADER_PATH"
echo -e "#ifndef ${HEADER_GUARD}\n#define ${HEADER_GUARD}" >> "$HEADER_PATH"
echo -e "#include \"GeneratedShaderData_${UNIQUE_ENTRY_NAME}.h\"" > "$C_PATH"
# put data from all files with same name into single file
unique_file_names=($(find $SHADER_PATH/ -type f ! -name '*.hpp' ! -name '*.cpp' | awk -F/ '{print $NF}' | awk -F. '{print $1}' | sort | uniq))
len=${#unique_file_names[@]}
i=0
entriesCountDef="\nconst unsigned int* entriesCount[${len}] = {"
entriesDef="const void* entries[${len}] = {"
entriesCountDecl="extern const unsigned int* entriesCount[${len}];"
entriesDecl="extern const void* entries[${len}];"
entriesCountDef="\nconst unsigned int* entriesCount${UNIQUE_ENTRY_NAME}[${len}] = {"
entriesDef="const void* entries${UNIQUE_ENTRY_NAME}[${len}] = {"
entriesCountDecl="extern const unsigned int* entriesCount${UNIQUE_ENTRY_NAME}[${len}];"
entriesDecl="extern const void* entries${UNIQUE_ENTRY_NAME}[${len}];"
for unique_name in ${unique_file_names[@]} ; do
same_files=$(find $SHADER_PATH/ -type f -name "${unique_name}.*")
for same_file in ${same_files[@]} ; do
@@ -56,7 +63,7 @@ for unique_name in ${unique_file_names[@]} ; do
check_return_code
rm "$GENERATED_DATA_PATH"/*.spv
echo -e "#include \"${unique_name}.h\"" >> "$GENERATED_DATA_PATH"/GeneratedShaderData.c
echo -e "#include \"${unique_name}.h\"" >> "$C_PATH"
filename_no_ext_first_upper=$(echo $unique_name | awk '{print toupper(substr($0,1,1))substr($0,2)}')
entriesCountDef+="&fileTable${filename_no_ext_first_upper}Size"
entriesDef+="fileTable${filename_no_ext_first_upper}"
@@ -78,5 +85,5 @@ done
entriesCountDef+=" };"
entriesDef+=" };"
echo -e "${entriesCountDecl}\n${entriesDecl}\\n#endif /*GeneratedShaderData_H_INCLUDED*/" >> "$GENERATED_DATA_PATH"/GeneratedShaderData.h
echo -e "\n${entriesCountDef}\n${entriesDef}" >> "$GENERATED_DATA_PATH"/GeneratedShaderData.c
echo -e "${entriesCountDecl}\n${entriesDecl}\\n#endif /*${HEADER_GUARD}*/" >> "$HEADER_PATH"
echo -e "\n${entriesCountDef}\n${entriesDef}" >> "$C_PATH"