Quick and dirty task pool for scheduling back to main thread
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@@ -194,6 +194,7 @@ namespace OpenVulkano
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{
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auto start = clock::now();
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inputManager->Tick();
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mainThreadTaskPool.Tick();
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app->Tick();
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if (CURRENT_FRAME.needsRedraw)
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{
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@@ -12,6 +12,7 @@
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#include "Base/UI/IWindow.hpp"
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#include "Base/PlatformEnums.hpp"
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#include "Base/Timer.hpp"
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#include "Threading/TaskPool.hpp"
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#include <string>
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#include <memory>
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@@ -43,6 +44,7 @@ namespace OpenVulkano
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std::string windowTitleFormat;
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Input::InputManager* inputManager;
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EngineConfiguration* engineConfig;
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MainThreadTaskPool mainThreadTaskPool;
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private:
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void OnCappedFPS(const auto& frameStartTime);
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