Make sure texture cache is released before destroying device

This commit is contained in:
Georg Hagen
2024-07-14 01:28:07 +02:00
parent 410ac5d63c
commit 6e565ac40d
5 changed files with 28 additions and 7 deletions

View File

@@ -79,6 +79,12 @@ namespace OpenVulkano::Vulkan
{
context.device->device.destroySemaphore(sema);
}
while (!closeables.empty())
{
ICloseable* closeable = closeables.back();
closeables.pop_back();
closeable->Close();
}
uiRenderer.Close();
resourceManager.Close();
commands.clear();