Start imgui integration

This commit is contained in:
2021-07-31 01:02:03 +02:00
parent f34f7a659d
commit 7813920951
10 changed files with 200 additions and 2 deletions

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@@ -13,6 +13,7 @@ add_subdirectory(pugixml)
add_subdirectory(stb)
add_subdirectory(eigen)
add_subdirectory(utfcpp)
add_subdirectory(imgui)
add_subdirectory(tracy)
if (NOT LINUX)

58
3rdParty/imgui/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,58 @@
include(FetchContent)
project(imgui_internal VERSION 1.0 LANGUAGES C CXX)
set(IMGUI_SRC_DIR ${CMAKE_BINARY_DIR}/3rdParty/imgui/imgui-src)
FetchContent_Populate(imgui
GIT_REPOSITORY https://github.com/ocornut/imgui.git
GIT_SHALLOW TRUE
GIT_TAG origin/docking
SOURCE_DIR ${IMGUI_SRC_DIR}
)
add_library(imgui_internal STATIC
${IMGUI_SRC_DIR}/imgui.cpp
${IMGUI_SRC_DIR}/imgui_draw.cpp
${IMGUI_SRC_DIR}/imgui_demo.cpp
${IMGUI_SRC_DIR}/imgui_tables.cpp
${IMGUI_SRC_DIR}/imgui_widgets.cpp
${IMGUI_SRC_DIR}/backends/imgui_impl_vulkan.cpp
)
find_package(glfw3)
if (glfw3_FOUND)
target_sources(imgui_internal PRIVATE ${IMGUI_SRC_DIR}/backends/imgui_impl_glfw.cpp)
target_link_libraries(imgui_internal PUBLIC glfw)
endif ()
if (APPLE)
# Try to find xcframework of MoltenVK
cmake_path(SET MoltenVK_path NORMALIZE "$ENV{VULKAN_SDK}/../MoltenVK/")
cmake_path(SET MoltenVK_XC_path NORMALIZE "$ENV{VULKAN_SDK}/../MoltenVK/MoltenVK.xcframework")
if (EXISTS "${MoltenVK_path}" AND EXISTS "${MoltenVK_XC_path}")
if (EXISTS "${MoltenVK_path}/include")
set(Vulkan_INCLUDE_DIR "${MoltenVK_path}/include")
endif()
target_link_libraries(imgui_internal PRIVATE "${MoltenVK_XC_path}/ios-arm64/libMoltenVK.a")
message("Found MoltenVK xcframework: ${MoltenVK_XC_path}")
endif()
if (NOT ${Vulkan_INCLUDE_DIR})
#find_package(Vulkan REQUIRED COMPONENTS MoltenVK)
#target_link_libraries(imgui_internal PRIVATE Vulkan::MoltenVK)
endif()
else ()
find_package(Vulkan REQUIRED)
target_link_libraries(imgui_internal PRIVATE Vulkan::Vulkan)
endif()
target_include_directories(imgui_internal PUBLIC ${Vulkan_INCLUDE_DIR})
target_include_directories(imgui_internal
PUBLIC
${IMGUI_SRC_DIR}
${IMGUI_SRC_DIR}/backends
)
set_property(TARGET imgui_internal PROPERTY CXX_STANDARD 17)

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@@ -154,7 +154,7 @@ find_package(LibArchive REQUIRED)
set(ZLIB_USE_STATIC_LIBS ON)
find_package(ZLIB REQUIRED)
target_include_directories(openVulkanoCpp PRIVATE ${LibArchive_INCLUDE_DIR})
target_link_libraries(openVulkanoCpp PRIVATE magic_enum yaml-cpp spdlog glm pugixml ${LibArchive_LIBRARIES} ${ZLIB_LIBRARIES} stb eigen utf8cpp TracyClient)
target_link_libraries(openVulkanoCpp PRIVATE magic_enum yaml-cpp spdlog glm pugixml ${LibArchive_LIBRARIES} ${ZLIB_LIBRARIES} stb eigen utf8cpp imgui_internal TracyClient)
add_compile_definitions(GLM_FORCE_INTRINSICS)
add_compile_definitions(GLM_FORCE_SILENT_WARNINGS)

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@@ -80,6 +80,7 @@ namespace openVulkanoCpp
[[nodiscard]] virtual uint32_t GetWindowId() const = 0;
virtual void* GetNativeWindowHandle() = 0;
protected:
static uint32_t CreateWindowId()
{

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@@ -85,6 +85,8 @@ namespace openVulkanoCpp::GLFW
std::vector<std::string> GetRequiredInstanceExtensions() override;
void* GetNativeWindowHandle() override { return window; }
public: // Window events
void OnResize(uint32_t newWidth, uint32_t newHeight);

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@@ -58,6 +58,8 @@ public:
IOpenGlWindow * GetOpenGlWindow() override { return nullptr; }
IVulkanWindow * GetVulkanWindow() override { return this; }
void* GetNativeWindowHandle() override { return caMetalLayer; }
vk::SurfaceKHR CreateSurface(const vk::Instance &instance, const vk::AllocationCallbacks *pAllocator = nullptr) override
{
VkMetalSurfaceCreateInfoEXT surfaceCreateInfo;

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@@ -32,6 +32,7 @@ namespace openVulkanoCpp::Vulkan
waitSemaphores[i].renderReady.resize(2);
}
resourceManager.Init(&context, context.swapChain.GetImageCount());
uiRenderer.Init(&context);
threadPool.resize(EngineConfiguration::GetEngineConfiguration()->GetNumThreads() - 1);
//Setup cmd pools and buffers
@@ -116,6 +117,7 @@ namespace openVulkanoCpp::Vulkan
CommandHelper* cmdHelper = GetCommandData(commands.size() - 1);
cmdHelper->cmdBuffer.executeCommands(submitBuffers[currentImageId].size(), submitBuffers[currentImageId].data());
context.swapChainRenderPass.End(cmdHelper->cmdBuffer);
uiRenderer.DrawUiFrame(cmdHelper->cmdBuffer);
cmdHelper->cmdBuffer.end();
std::array<vk::PipelineStageFlags, 2> stateFlags = { vk::PipelineStageFlags(vk::PipelineStageFlagBits::eColorAttachmentOutput), vk::PipelineStageFlags(vk::PipelineStageFlagBits::eColorAttachmentOutput) };
waitSemaphores[currentImageId].renderReady[0] = resourceManager.EndFrame();

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@@ -10,6 +10,7 @@
#include "Base/UI/IWindow.hpp"
#include "Base/Logger.hpp"
#include "Context.hpp"
#include "UiRenderer.hpp"
#include "Resources/ResourceManager.hpp"
#include "Data/ReadOnlyAtomicArrayQueue.hpp"
#include "CommandHelper.hpp"
@@ -35,11 +36,12 @@ namespace openVulkanoCpp::Vulkan
std::vector<std::thread> threadPool;
std::vector<std::vector<CommandHelper>> commands;
std::vector<std::vector<vk::CommandBuffer>> submitBuffers;
UiRenderer uiRenderer;
VulkanShader* shader;
public:
Renderer() = default;
virtual ~Renderer() = default;
~Renderer() override = default;
void Init(IGraphicsAppManager* graphicsAppManager, IWindow* window) override;

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@@ -0,0 +1,93 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "UiRenderer.hpp"
#include "Context.hpp"
#include "Base/UI/IVulkanWindow.hpp"
#include <array>
#include <imgui_impl_vulkan.h>
#if __has_include("GLFW/glfw3.h")
#include <imgui_impl_glfw.h>
#define GLFW_AVAILABLE
#endif
namespace openVulkanoCpp::Vulkan
{
void UiRenderer::Init(Context* context)
{
device = context->device->device;
uiRenderPass.Init(context->device.get(), &context->swapChain, false, true);
constexpr vk::DescriptorPoolSize sizeInfo[] = {
{ vk::DescriptorType::eSampler, 1000 },
{ vk::DescriptorType::eCombinedImageSampler, 1000 },
{ vk::DescriptorType::eSampledImage, 1000 },
{ vk::DescriptorType::eStorageImage, 1000 },
{ vk::DescriptorType::eUniformTexelBuffer, 1000 },
{ vk::DescriptorType::eStorageTexelBuffer, 1000 },
{ vk::DescriptorType::eUniformBuffer, 1000 },
{ vk::DescriptorType::eStorageBuffer, 1000 },
{ vk::DescriptorType::eUniformBufferDynamic, 1000 },
{ vk::DescriptorType::eStorageBufferDynamic, 1000 },
{ vk::DescriptorType::eInputAttachment, 1000 }
};
vk::DescriptorPoolCreateInfo poolCreateInfo(vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1000, std::size(sizeInfo), sizeInfo);
descriptorPool = context->device->device.createDescriptorPool(poolCreateInfo);
ImGui_ImplVulkan_InitInfo vkInfo{};
vkInfo.Instance = context->instance;
vkInfo.PhysicalDevice = context->device->physicalDevice;
vkInfo.Device = context->device->device;
vkInfo.QueueFamily = context->device->queueIndices.GetGraphics();
vkInfo.Queue = context->device->graphicsQueue;
//vkInfo.PipelineCache = NULL;
vkInfo.DescriptorPool = descriptorPool;
vkInfo.Subpass = 0;
vkInfo.MinImageCount = context->swapChain.GetImageCount();
vkInfo.ImageCount = context->swapChain.GetImageCount();
vkInfo.MSAASamples = VK_SAMPLE_COUNT_1_BIT;
vkInfo.UseDynamicRendering = false;
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
ImGui_ImplVulkan_Init(&vkInfo, uiRenderPass.renderPass);
//ImGui_ImplVulkan_Init(&vkInfo, context->swapChainRenderPass.renderPass);
#ifdef GLFW_AVAILABLE
ImGui_ImplGlfw_InitForVulkan((GLFWwindow*)context->window->GetNativeWindowHandle(), true);
#endif
}
void UiRenderer::Close()
{
ImGui_ImplVulkan_Shutdown();
device.destroy(descriptorPool);
}
void UiRenderer::BeginUiFrame() const
{
ImGui_ImplVulkan_NewFrame();
#ifdef GLFW_AVAILABLE
ImGui_ImplGlfw_NewFrame();
#endif
ImGui::NewFrame();
}
void UiRenderer::DrawUiFrame(vk::CommandBuffer& cmdBuffer)
{
BeginUiFrame();
ImGui::ShowDemoWindow();
ImGui::Render();
uiRenderPass.Begin(cmdBuffer, true);
ImGui_ImplVulkan_RenderDrawData(ImGui::GetDrawData(), cmdBuffer);
uiRenderPass.End(cmdBuffer);
}
}

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@@ -0,0 +1,37 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "RenderPass.hpp"
#include <vulkan/vulkan.hpp>
namespace openVulkanoCpp::Vulkan
{
class Context;
class UiRenderer
{
vk::Device device;
RenderPass uiRenderPass;
vk::DescriptorPool descriptorPool;
public:
UiRenderer() = default;
UiRenderer(Context* context) { Init(context); }
~UiRenderer() { if (descriptorPool) Close(); }
void Init(Context* context);
void BeginUiFrame() const;
void DrawUiFrame(vk::CommandBuffer& cmdBuffer);
void Close();
};
}