Improve texture binding handling
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@@ -380,7 +380,7 @@ namespace OpenVulkano::Vulkan
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{
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VulkanTexture* vkTexture = new VulkanTexture();
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vkTexture->Init(this, texture, GetDescriptorLayoutSet(Scene::Texture::DESCRIPTOR_SET_LAYOUT_BINDING), Scene::Texture::DESCRIPTOR_SET_LAYOUT_BINDING, 2);
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vkTexture->Init(this, texture, GetDescriptorLayoutSet(Scene::Texture::DESCRIPTOR_SET_LAYOUT_BINDING), Scene::Texture::DESCRIPTOR_SET_LAYOUT_BINDING);
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return vkTexture;
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}
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