give more meaningful names

This commit is contained in:
ohyzha
2024-08-02 23:05:30 +03:00
parent 2dbed16cdd
commit 875ad80337
4 changed files with 27 additions and 23 deletions

View File

@@ -8,7 +8,7 @@ include(cmake/SetupVulkan.cmake)
include(cmake/Filter.cmake) include(cmake/Filter.cmake)
include(cmake/AppleHelper.cmake) include(cmake/AppleHelper.cmake)
include(cmake/SetShaderDependency.cmake) include(cmake/SetShaderDependency.cmake)
include(cmake/CopyResources.cmake) include(cmake/CopyResourcesToExe.cmake)
set(DEPENDENCY_MIRROR_FILE "DependencyMirrors.txt" CACHE STRING "Dependency mirror") set(DEPENDENCY_MIRROR_FILE "DependencyMirrors.txt" CACHE STRING "Dependency mirror")
VarsFromFile("${DEPENDENCY_MIRROR_FILE}") # Load mirror list (for CICD) VarsFromFile("${DEPENDENCY_MIRROR_FILE}") # Load mirror list (for CICD)
@@ -108,7 +108,7 @@ if (WIN32)
endif () endif ()
SetupVulkan(openVulkanoCpp) SetupVulkan(openVulkanoCpp)
CopyResources(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/fonts" ".ttf") CopyResourcesToExe(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/fonts" ".ttf")
SetShaderDependency(openVulkanoCpp SetShaderDependency(openVulkanoCpp
${CMAKE_CURRENT_SOURCE_DIR}/openVulkanoCpp/Shader ${CMAKE_CURRENT_SOURCE_DIR}/openVulkanoCpp/Shader
${SHADER_OUTPUT_DEST}) ${SHADER_OUTPUT_DEST})

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@@ -1,4 +1,4 @@
function(CopyResources TARGET FROM EXTENSIONS) function(CopyResourcesToExe TARGET FROM EXTENSIONS)
file(GLOB RESOURCES "${FROM}/*") file(GLOB RESOURCES "${FROM}/*")
set(RESOURCES_TO_COPY "") set(RESOURCES_TO_COPY "")

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@@ -4,13 +4,14 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. * file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/ */
#include "Text.hpp" #include "TextDrawable.hpp"
#include "Scene/Geometry.hpp" #include "Scene/Geometry.hpp"
#include "Scene/Material.hpp" #include "Scene/Material.hpp"
#include "Scene/Vertex.hpp" #include "Scene/Vertex.hpp"
#include "Scene/UniformBuffer.hpp" #include "Scene/UniformBuffer.hpp"
#include "Scene/FontAtlasGenerator.hpp" #include "Scene/FontAtlasGenerator.hpp"
#include "Base/Logger.hpp" #include "Base/Logger.hpp"
#include "utf8.h"
#include "fmt/core.h" #include "fmt/core.h"
namespace OpenVulkano::Scene namespace OpenVulkano::Scene
@@ -18,13 +19,13 @@ namespace OpenVulkano::Scene
using namespace msdfgen; using namespace msdfgen;
using namespace msdf_atlas; using namespace msdf_atlas;
Text::~Text() TextDrawable::~TextDrawable()
{ {
delete m_mesh; delete m_mesh;
delete m_material; delete m_material;
} }
void Text::GenerateText(const std::string& text, const Math::Vector3f& pos) void TextDrawable::GenerateText(const std::string& text, const Math::Vector3f& pos)
{ {
if (!m_fontAtlasGenerator) if (!m_fontAtlasGenerator)
{ {
@@ -62,9 +63,11 @@ namespace OpenVulkano::Scene
}; };
double cursorX = pos.x; double cursorX = pos.x;
for (size_t i = 0; i < text.size(); i++) auto begin = text.begin();
auto end = text.end();
for (size_t i = 0; begin != end; i++)
{ {
unicode_t c = text[i]; unicode_t c = utf8::next(begin, end);
if (symbols.find(c) != symbols.end()) if (symbols.find(c) != symbols.end())
{ {
Bbox glyphBaselineBbox, glyphAtlasBbox; Bbox glyphBaselineBbox, glyphAtlasBbox;
@@ -86,31 +89,32 @@ namespace OpenVulkano::Scene
double ax = cursorX + bearingX; double ax = cursorX + bearingX;
double ay = pos.y - (h - bearingY); double ay = pos.y - (h - bearingY);
m_material->texture = &info.texture; const Texture& atlasTex = m_fontAtlasGenerator->GetAtlas();
m_material->texture = const_cast<Texture*>(&atlasTex);
m_mesh->vertices[vIdx].position.x = ax; m_mesh->vertices[vIdx].position.x = ax;
m_mesh->vertices[vIdx].position.y = ay; m_mesh->vertices[vIdx].position.y = ay;
m_mesh->vertices[vIdx].position.z = 1; m_mesh->vertices[vIdx].position.z = 1;
m_mesh->vertices[vIdx].textureCoordinates.x = l / info.texture.resolution.x; m_mesh->vertices[vIdx].textureCoordinates.x = l / atlasTex.resolution.x;
m_mesh->vertices[vIdx].textureCoordinates.y = b / info.texture.resolution.y; m_mesh->vertices[vIdx].textureCoordinates.y = b / atlasTex.resolution.y;
m_mesh->vertices[vIdx + 1].position.x = ax + w; m_mesh->vertices[vIdx + 1].position.x = ax + w;
m_mesh->vertices[vIdx + 1].position.y = ay; m_mesh->vertices[vIdx + 1].position.y = ay;
m_mesh->vertices[vIdx + 1].position.z = 1; m_mesh->vertices[vIdx + 1].position.z = 1;
m_mesh->vertices[vIdx + 1].textureCoordinates.x = r / info.texture.resolution.x; m_mesh->vertices[vIdx + 1].textureCoordinates.x = r / atlasTex.resolution.x;
m_mesh->vertices[vIdx + 1].textureCoordinates.y = b / info.texture.resolution.y; m_mesh->vertices[vIdx + 1].textureCoordinates.y = b / atlasTex.resolution.y;
m_mesh->vertices[vIdx + 2].position.x = ax + w; m_mesh->vertices[vIdx + 2].position.x = ax + w;
m_mesh->vertices[vIdx + 2].position.y = ay + h; m_mesh->vertices[vIdx + 2].position.y = ay + h;
m_mesh->vertices[vIdx + 2].position.z = 1; m_mesh->vertices[vIdx + 2].position.z = 1;
m_mesh->vertices[vIdx + 2].textureCoordinates.x = r / info.texture.resolution.x; m_mesh->vertices[vIdx + 2].textureCoordinates.x = r / atlasTex.resolution.x;
m_mesh->vertices[vIdx + 2].textureCoordinates.y = t / info.texture.resolution.y; m_mesh->vertices[vIdx + 2].textureCoordinates.y = t / atlasTex.resolution.y;
m_mesh->vertices[vIdx + 3].position.x = ax; m_mesh->vertices[vIdx + 3].position.x = ax;
m_mesh->vertices[vIdx + 3].position.y = ay + h; m_mesh->vertices[vIdx + 3].position.y = ay + h;
m_mesh->vertices[vIdx + 3].position.z = 1; m_mesh->vertices[vIdx + 3].position.z = 1;
m_mesh->vertices[vIdx + 3].textureCoordinates.x = l / info.texture.resolution.x; m_mesh->vertices[vIdx + 3].textureCoordinates.x = l / atlasTex.resolution.x;
m_mesh->vertices[vIdx + 3].textureCoordinates.y = t / info.texture.resolution.y; m_mesh->vertices[vIdx + 3].textureCoordinates.y = t / atlasTex.resolution.y;
m_mesh->SetIndices(indices, 6, 6 * i); m_mesh->SetIndices(indices, 6, 6 * i);
// TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols // TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols
@@ -120,7 +124,7 @@ namespace OpenVulkano::Scene
else else
{ {
// throw ? replace with ? character (if available) ? // throw ? replace with ? character (if available) ?
Logger::RENDER->error(fmt::format("Could not find glyph for character", c)); Logger::RENDER->error(fmt::format("Could not find glyph for character {}", c));
} }
} }
} }

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@@ -34,11 +34,11 @@ namespace OpenVulkano::Scene
//bool sdfMultiChannel = false; //bool sdfMultiChannel = false;
}; };
class Text : public SimpleDrawable class TextDrawable : public SimpleDrawable
{ {
public: public:
Text() = default; TextDrawable() = default;
~Text(); ~TextDrawable();
void SetUniformBuffer(UniformBuffer* buffer) { m_uniBuffer = buffer; } void SetUniformBuffer(UniformBuffer* buffer) { m_uniBuffer = buffer; }
void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f)); void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f));
void SetConfig(const TextConfig& cfg) { m_cfg = cfg; } void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }