Added ryml to linker list, loading EngineConfiguration from a file(if exists)

This commit is contained in:
Vladyslav Baranovskyi
2024-06-03 22:57:18 +03:00
parent a24b89bd4c
commit 879ab8c809
3 changed files with 106 additions and 36 deletions

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@@ -94,7 +94,7 @@ endif()
list(APPEND CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR}/deps/INSTALL)
target_link_libraries(openVulkanoCpp PRIVATE magic_enum yaml-cpp fmt spdlog glm pugixml stb eigen utf8cpp imgui_internal TracyClient stud-uuid)
target_link_libraries(openVulkanoCpp PRIVATE magic_enum yaml-cpp fmt spdlog glm pugixml stb eigen utf8cpp imgui_internal TracyClient stud-uuid ryml)
add_compile_definitions(LIBARCHIVE_STATIC)
add_compile_definitions(NOMINMAX)

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@@ -0,0 +1,94 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include <fstream>
#include <string>
#include <ryml.hpp>
#include <ryml_std.hpp>
#include "EngineConfiguration.hpp"
#include "IO/AppFolders.hpp"
namespace OpenVulkano
{
EngineConfiguration::EngineConfiguration()
{
const std::string filePath = AppFolders::GetAppConfigHomeDir().string() + "/EngineConfig.yml";
std::ifstream file(filePath);
if (!file.is_open())
{
return;
}
const char *NUM_THREADS_STR = "num_threads";
const char *FRAMEBUFFER_CLEAR_COLOR_STR = "framebuffer_clear_color";
const char *PREFER_FRAMEBUFFER_FORMAT_SRGB_STR = "prefer_framebuffer_format_srgb";
file.seekg(0, std::ios::end);
size_t size = file.tellg();
std::string buffer(size, ' ');
file.seekg(0);
file.read(buffer.data(), size);
ryml::Tree tree = ryml::parse_in_arena(ryml::to_csubstr(buffer));
ryml::NodeRef root = tree.rootref();
if (root.has_child(NUM_THREADS_STR) && root[NUM_THREADS_STR].val().is_integer())
{
root[NUM_THREADS_STR] >> m_numThreads;
}
if (root.has_child(FRAMEBUFFER_CLEAR_COLOR_STR) && root[FRAMEBUFFER_CLEAR_COLOR_STR].is_seq() && root[FRAMEBUFFER_CLEAR_COLOR_STR].num_children() == 4)
{
auto clearColorNode = root[FRAMEBUFFER_CLEAR_COLOR_STR];
for (size_t i = 0; i < 4; ++i)
{
clearColorNode[i] >> m_frameBufferClearColor[i];
}
}
if (root.has_child(PREFER_FRAMEBUFFER_FORMAT_SRGB_STR))
{
root[PREFER_FRAMEBUFFER_FORMAT_SRGB_STR] >> m_preferFramebufferFormatSRGB;
}
}
EngineConfiguration* EngineConfiguration::GetEngineConfiguration()
{
static EngineConfiguration config;
return &config;
}
void EngineConfiguration::SetNumThreads(uint32_t numThreads)
{
m_numThreads = numThreads;
}
uint32_t EngineConfiguration::GetNumThreads() const
{
return std::max(static_cast<uint32_t>(1), m_numThreads);
}
void EngineConfiguration::SetFrameBufferClearColor(std::array<float, 4> frameBufferClearColor)
{
m_frameBufferClearColor = frameBufferClearColor;
}
const std::array<float, 4>& EngineConfiguration::GetFrameBufferClearColor() const
{
return m_frameBufferClearColor;
}
bool EngineConfiguration::GetPreferFramebufferFormatSRGB() const
{
return m_preferFramebufferFormatSRGB;
}
void EngineConfiguration::SetPreferFramebufferFormatSRGB(bool sRGB)
{
m_preferFramebufferFormatSRGB = sRGB;
}
}

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@@ -8,6 +8,7 @@
#include <cstdint>
#include <algorithm>
#include <array>
#undef max
namespace OpenVulkano
@@ -15,7 +16,7 @@ namespace OpenVulkano
class EngineConfiguration
{
private:
EngineConfiguration() = default;
EngineConfiguration();
~EngineConfiguration() = default;
uint32_t m_numThreads = 1;
@@ -23,40 +24,15 @@ namespace OpenVulkano
bool m_preferFramebufferFormatSRGB = true;
public:
[[nodiscard]] static EngineConfiguration* GetEngineConfiguration()
{
static EngineConfiguration config;
return &config;
}
[[nodiscard]] static EngineConfiguration* GetEngineConfiguration();
void SetNumThreads(uint32_t numThreads)
{
m_numThreads = numThreads;
}
void SetNumThreads(uint32_t numThreads);
[[nodiscard]] uint32_t GetNumThreads() const;
[[nodiscard]] uint32_t GetNumThreads() const
{
return std::max(static_cast<uint32_t>(1), m_numThreads);
}
void SetFrameBufferClearColor(std::array<float, 4> frameBufferClearColor);
[[nodiscard]] const std::array<float, 4>& GetFrameBufferClearColor() const;
void SetFrameBufferClearColor(std::array<float, 4> frameBufferClearColor)
{
m_frameBufferClearColor = frameBufferClearColor;
}
[[nodiscard]] const std::array<float, 4>& GetFrameBufferClearColor() const
{
return m_frameBufferClearColor;
}
[[nodiscard]] bool GetPreferFramebufferFormatSRGB() const
{
return m_preferFramebufferFormatSRGB;
}
void SetPreferFramebufferFormatSRGB(bool sRGB)
{
m_preferFramebufferFormatSRGB = sRGB;
}
[[nodiscard]] bool GetPreferFramebufferFormatSRGB() const;
void SetPreferFramebufferFormatSRGB(bool sRGB);
};
}