Fix typo
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@@ -69,7 +69,7 @@ public:
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GetGraphicsAppManager()->GetRenderer()->SetScene(&scene);
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GetGraphicsAppManager()->GetRenderer()->SetScene(&scene);
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auto input = InputManager::GetInstace();
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auto input = InputManager::GetInstance();
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actionForward = input->GetAction("forward");
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actionForward = input->GetAction("forward");
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actionSide = input->GetAction("side");
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actionSide = input->GetAction("side");
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actionLookUp = input->GetAction("look up");
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actionLookUp = input->GetAction("look up");
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@@ -97,7 +97,7 @@ public:
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nodesPool[i].SetMatrix(glm::translate(glm::mat4x4(1), glm::vec3((std::rand() % 10000) / 1000.0f - 5, (std::rand() % 10000) / 1000.0f - 5, (std::rand() % 10000) / 1000.0f - 5)));
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nodesPool[i].SetMatrix(glm::translate(glm::mat4x4(1), glm::vec3((std::rand() % 10000) / 1000.0f - 5, (std::rand() % 10000) / 1000.0f - 5, (std::rand() % 10000) / 1000.0f - 5)));
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}
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}
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auto input = InputManager::GetInstace();
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auto input = InputManager::GetInstance();
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Vector3f_SIMD vec(input->GetAxis(actionSide), 0, -input->GetAxis(actionForward));
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Vector3f_SIMD vec(input->GetAxis(actionSide), 0, -input->GetAxis(actionForward));
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if(Utils::length2(vec) > 1.0f)
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if(Utils::length2(vec) > 1.0f)
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{
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{
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@@ -35,8 +35,8 @@ namespace openVulkanoCpp::GLFW
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keyboard.Init(0, "Keyboard");
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keyboard.Init(0, "Keyboard");
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mouse.Init(0, "Mouse");
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mouse.Init(0, "Mouse");
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Input::InputManager::GetInstace()->RegisterInputDevice(&mouse);
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Input::InputManager::GetInstance()->RegisterInputDevice(&mouse);
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Input::InputManager::GetInstace()->RegisterInputDevice(&keyboard);
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Input::InputManager::GetInstance()->RegisterInputDevice(&keyboard);
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}
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}
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void InputProviderGLFW::Close()
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void InputProviderGLFW::Close()
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@@ -48,12 +48,12 @@ namespace openVulkanoCpp::GLFW
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void InputProviderGLFW::OnJoystickConnect(int joystickId)
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void InputProviderGLFW::OnJoystickConnect(int joystickId)
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{
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{
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controllers[joystickId].Init(joystickId);
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controllers[joystickId].Init(joystickId);
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Input::InputManager::GetInstace()->RegisterInputDevice(&controllers[joystickId]);
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Input::InputManager::GetInstance()->RegisterInputDevice(&controllers[joystickId]);
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}
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}
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void InputProviderGLFW::OnJoystickDisconnect(int joystickId)
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void InputProviderGLFW::OnJoystickDisconnect(int joystickId)
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{
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{
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Input::InputManager::GetInstace()->UnregisterInputDevice(&controllers[joystickId]);
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Input::InputManager::GetInstance()->UnregisterInputDevice(&controllers[joystickId]);
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controllers[joystickId].Close();
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controllers[joystickId].Close();
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}
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}
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@@ -90,7 +90,7 @@ namespace openVulkanoCpp
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{
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{
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InputManager() = default;
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InputManager() = default;
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public:
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public:
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static InputManager* GetInstace()
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static InputManager* GetInstance()
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{
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{
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static InputManager* instance = new InputManager();
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static InputManager* instance = new InputManager();
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return instance;
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return instance;
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