[WIP] Refactor creation of descriptorsets

This commit is contained in:
2023-08-30 23:11:11 +02:00
parent 5aec41ead4
commit 93c75763c7
19 changed files with 201 additions and 173 deletions

View File

@@ -11,50 +11,47 @@
#include "Scene/Camera.hpp"
#include "Vulkan/Resources/UniformBuffer.hpp"
namespace openVulkanoCpp
namespace openVulkanoCpp::Vulkan
{
namespace Vulkan
struct VulkanNode : IRecordable, ICloseable
{
struct VulkanNode : IRecordable, ICloseable
Scene::Node* node = nullptr;
UniformBuffer* buffer = nullptr;
virtual void Init(Scene::Node* node, UniformBuffer* uniformBuffer)
{
Scene::Node* node = nullptr;
UniformBuffer* buffer = nullptr;
this->node = node;
this->buffer = uniformBuffer;
}
virtual void Init(Scene::Node* node, UniformBuffer* uniformBuffer)
{
this->node = node;
this->buffer = uniformBuffer;
}
void Record(vk::CommandBuffer& cmdBuffer, uint32_t bufferId) override
{
buffer->Record(cmdBuffer, 0);
}
void Close() override {}
};
struct VulkanNodeDynamic : VulkanNode
void Record(VulkanDrawContext* context) override
{
uint32_t lastUpdate = -1;
buffer->Record(context);
}
void Init(Scene::Node* node, UniformBuffer* uniformBuffer) override
void Close() override {}
};
struct VulkanNodeDynamic : VulkanNode
{
uint32_t lastUpdate = -1;
void Init(Scene::Node* node, UniformBuffer* uniformBuffer) override
{
VulkanNode::Init(node, uniformBuffer);
lastUpdate = -1;
}
void Record(VulkanDrawContext* context) override
{
//if(context->currentImageId != lastUpdate) //TODO fix
{
VulkanNode::Init(node, uniformBuffer);
lastUpdate = -1;
//lastUpdate = bufferId;
buffer->Update(&node->worldMat, sizeof(Math::Matrix4f), context->currentImageId);
}
buffer->Record(context);
}
void Record(vk::CommandBuffer& cmdBuffer, uint32_t bufferId) override
{
if(bufferId != lastUpdate)
{
lastUpdate = bufferId;
buffer->Update(&node->worldMat, sizeof(Math::Matrix4f), bufferId);
}
buffer->Record(cmdBuffer, bufferId);
}
void Close() override{}
};
}
void Close() override{}
};
}