[WIP] Refactor creation of descriptorsets
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@@ -4,6 +4,8 @@
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "Renderer.hpp"
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namespace openVulkanoCpp::Vulkan
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@@ -23,5 +25,9 @@ namespace openVulkanoCpp::Vulkan
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{}
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void EncodeShader(Scene::Shader* shader);
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void EncodeShader(VulkanShader* shader);
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VulkanShader* GetShader() const { return m_lastShader; }
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};
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}
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