ImGui::PlotTwoLines() extension, PerformanceInfo improvements

This commit is contained in:
Vladyslav Baranovskyi
2024-06-12 18:36:55 +03:00
parent 15d0a6a669
commit 93d5ea4291
4 changed files with 200 additions and 28 deletions

View File

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/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "ImGuiPlotTwoLines.hpp"
#include <imgui.h>
#include <imgui_internal.h>
namespace ImGui
{
void PlotTwoLines(const char* label,
float (*getter1)(void* data, int idx), void* data1, const char *tooltipPrefix1,
float (*getter2)(void* data, int idx), void* data2, const char *tooltipPrefix2,
int values_count, float scale_min, float scale_max, ImVec2 graph_size)
{
ImGuiContext& g = *ImGui::GetCurrentContext();
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return;
const ImGuiStyle& style = g.Style;
ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
if (graph_size.x == 0.0f)
graph_size.x = ImGui::CalcItemWidth();
if (graph_size.y == 0.0f)
graph_size.y = label_size.y + (style.FramePadding.y * 2);
ImRect frame_bb(window->DC.CursorPos, ImVec2(window->DC.CursorPos.x + graph_size.x, window->DC.CursorPos.y + graph_size.y));
ImRect inner_bb(ImVec2(frame_bb.Min.x + style.FramePadding.x, frame_bb.Min.y + style.FramePadding.y), ImVec2(frame_bb.Max.x - style.FramePadding.x, frame_bb.Max.y - style.FramePadding.y));
ImRect total_bb(frame_bb.Min, ImVec2(frame_bb.Max.x + (label_size.x > 0.0f ? (style.ItemInnerSpacing.x + label_size.x) : 0.0f), frame_bb.Max.y));
ImGui::ItemSize(total_bb, style.FramePadding.y);
if (!ImGui::ItemAdd(total_bb, 0))
return;
// Determine scale from inputs if not specified
if (scale_min == FLT_MAX || scale_max == FLT_MAX)
{
float v1_min = FLT_MAX, v1_max = -FLT_MAX;
for (int i = 0; i < values_count; i++)
{
float v = getter1(data1, i);
if (v != v) // Ignore NaN values
continue;
v1_min = ImMin(v1_min, v);
v1_max = ImMax(v1_max, v);
}
float v2_min = FLT_MAX, v2_max = -FLT_MAX;
for (int i = 0; i < values_count; i++)
{
float v = getter2(data2, i);
if (v != v) // Ignore NaN values
continue;
v2_min = ImMin(v2_min, v);
v2_max = ImMax(v2_max, v);
}
if (scale_min == FLT_MAX) scale_min = ImMin(v1_min, v2_min);
if (scale_max == FLT_MAX) scale_max = ImMax(v1_max, v2_max);
}
ImGui::RenderFrame(frame_bb.Min, frame_bb.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
int res_w = ImMin((int)graph_size.x, values_count); // Number of samples
if (res_w <= 0)
return;
// Tooltip on hover
int v_hovered = -1;
if (ImGui::IsItemHovered())
{
const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
const int v_idx = (int)(t * values_count);
IM_ASSERT(v_idx >= 0 && v_idx < values_count);
const float v0 = getter1(data1, v_idx);
const float v1 = getter2(data2, v_idx);
ImGui::SetTooltip("%d: (%s: %8.4g, %s: %8.4g)", v_idx, tooltipPrefix1, v0, tooltipPrefix2, v1);
v_hovered = v_idx;
}
const float t_step = 1.0f / res_w;
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->PushClipRect(inner_bb.Min, inner_bb.Max, true);
ImColor col1 = ImColor(255, 100, 100);
ImColor col2 = ImColor(100, 255, 100);
// Plot first line
for (int n = 0; n < res_w; n++)
{
const float t0 = t_step * (n + 0);
const float t1 = t_step * (n + 1);
const int v_idx0 = (int)(t0 * values_count);
int v_idx1 = (int)(t1 * values_count);
if(v_idx1 >= values_count)
v_idx1 = values_count - 1;
IM_ASSERT(v_idx0 >= 0 && v_idx0 < values_count);
IM_ASSERT(v_idx1 >= 0 && v_idx1 < values_count);
const float v0 = getter1(data1, v_idx0);
const float v1 = getter1(data1, v_idx1);
const float x0 = ImLerp(inner_bb.Min.x, inner_bb.Max.x, t0);
const float x1 = ImLerp(inner_bb.Min.x, inner_bb.Max.x, t1);
const float y0 = ImLerp(inner_bb.Max.y, inner_bb.Min.y, (v0 - scale_min) / (scale_max - scale_min));
const float y1 = ImLerp(inner_bb.Max.y, inner_bb.Min.y, (v1 - scale_min) / (scale_max - scale_min));
draw_list->AddLine(ImVec2(x0, y0), ImVec2(x1, y1), col1);
}
// Plot second line
for (int n = 0; n < res_w; n++)
{
const float t0 = t_step * (n + 0);
const float t1 = t_step * (n + 1);
const int v_idx0 = (int)(t0 * values_count);
int v_idx1 = (int)(t1 * values_count);
if(v_idx1 >= values_count)
v_idx1 = values_count - 1;
IM_ASSERT(v_idx0 >= 0 && v_idx0 < values_count);
IM_ASSERT(v_idx1 >= 0 && v_idx1 < values_count);
const float v0 = getter2(data2, v_idx0);
const float v1 = getter2(data2, v_idx1);
const float x0 = ImLerp(inner_bb.Min.x, inner_bb.Max.x, t0);
const float x1 = ImLerp(inner_bb.Min.x, inner_bb.Max.x, t1);
const float y0 = ImLerp(inner_bb.Max.y, inner_bb.Min.y, (v0 - scale_min) / (scale_max - scale_min));
const float y1 = ImLerp(inner_bb.Max.y, inner_bb.Min.y, (v1 - scale_min) / (scale_max - scale_min));
draw_list->AddLine(ImVec2(x0, y0), ImVec2(x1, y1), col2);
}
draw_list->PopClipRect();
if (label_size.x > 0.0f)
ImGui::RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
}
}