Move some controllers
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69
openVulkanoCpp/Controller/MorphableCameraController.cpp
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69
openVulkanoCpp/Controller/MorphableCameraController.cpp
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#include "MorphableCameraController.hpp"
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#include "Base/FrameMetadata.hpp"
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#include "Input/InputManager.hpp"
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#include "Input/InputKey.hpp"
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#include "Scene/Camera.hpp"
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namespace OpenVulkano::Scene
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{
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MorphableCameraController::MorphableCameraController(MorphableCamera* camera)
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: CameraController(camera)
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, m_animationDuration(1.0f)
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, m_currentTime(0.0f)
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, m_isMorphing(false)
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, m_targetMorphStatePerspective(true)
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{}
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void MorphableCameraController::Init(MorphableCamera* camera)
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{
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CameraController::Init(camera);
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}
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void MorphableCameraController::Tick()
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{
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if (m_isMorphing)
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{
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m_currentTime += CURRENT_FRAME.frameTime;
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if (m_currentTime > m_animationDuration) m_currentTime = m_animationDuration;
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float t = m_currentTime / m_animationDuration;
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if (t >= 1.0f)
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{
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t = 1.0f;
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m_isMorphing = false;
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}
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const float newState = m_targetMorphStatePerspective ? (1.0f - t) : t;
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static_cast<MorphableCamera*>(GetCamera())->SetMorphState(newState);
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}
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}
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void MorphableCameraController::SetTargetState(const bool toPerspective)
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{
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if (toPerspective == m_targetMorphStatePerspective) return;
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m_targetMorphStatePerspective = toPerspective;
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m_isMorphing = true;
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}
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MorphableCameraControllerWithInput::MorphableCameraControllerWithInput(MorphableCamera* camera)
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: m_controller(camera)
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, m_actionMorph(Input::InputManager::GetInstance()->GetAction("morph"))
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{
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m_actionMorph->BindKey(Input::InputKey::Keyboard::KEY_P);
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}
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void MorphableCameraControllerWithInput::Tick()
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{
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if (Input::InputManager::GetInstance()->GetButtonDown(m_actionMorph))
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{
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SetTargetState(!m_controller.IsTargetPerspective());
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m_controller.Reset();
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}
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m_controller.Tick();
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}
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}
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