dead skin removal at main.cpp

This commit is contained in:
Metehan Tuncbilek
2024-07-16 11:08:00 +03:00
parent 2b36969a84
commit 97518bd57b
2 changed files with 1 additions and 5 deletions

View File

@@ -23,11 +23,6 @@ using namespace OpenVulkano;
int main(int argc, char** argv)
{
// TEST CASE
if (false)
ShaderCompiler::CompileGLSLToSpirv(R"(D:\Projects\OpenVulkano\openVulkanoCpp\Shader\grid.vert)", "", "main",
shaderc_vertex_shader, false);
std::vector<std::string> examples = {
"Cubes Example App",
"Moving Cube Example App",

View File

@@ -72,6 +72,7 @@ namespace OpenVulkano
for (const std::string& includePath: m_includes)
{
std::string path = includePath + requestedSource;
// TODO: Need to check if the folder exists
return path;
}