Fix jump when switching from pan to two finger pan
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@@ -18,10 +18,13 @@ namespace OpenVulkano::Input
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m_gestureProcessor.m_gestureTap.OnTap += EventHandler(this, &InputDeviceTouch::UpdateTap);
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m_gestureProcessor.m_gesturePan.OnPanStarted += EventHandler(this, &InputDeviceTouch::UpdatePanStarted);
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m_gestureProcessor.m_gesturePan.OnPanMoved += EventHandler(this, &InputDeviceTouch::UpdatePanMoved);
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m_gestureProcessor.m_gesturePan.OnPanEnded += EventHandler(this, &InputDeviceTouch::UpdatePanStarted);
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m_gestureProcessor.m_gesturePanTwoFingers.OnPanStarted += EventHandler(this, &InputDeviceTouch::UpdatePanTwoFingersStarted);
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m_gestureProcessor.m_gesturePanTwoFingers.OnPanMoved += EventHandler(this, &InputDeviceTouch::UpdatePanTwoFingersMoved);
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m_gestureProcessor.m_gesturePanTwoFingers.OnPanEnded += EventHandler(this, &InputDeviceTouch::UpdatePanTwoFingersStarted);
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m_gestureProcessor.m_gesturePinch.OnPinchStarted += EventHandler(this, &InputDeviceTouch::UpdatePinchStarted);
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m_gestureProcessor.m_gesturePinch.OnPinchMoved += EventHandler(this, &InputDeviceTouch::UpdatePinchMoved);
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m_gestureProcessor.m_gesturePinch.OnPinchEnded += EventHandler(this, &InputDeviceTouch::UpdatePinchStarted);
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}
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decltype(InputDeviceTouch::m_touches)::iterator InputDeviceTouch::FindTouch(TouchId id)
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