Add handling for camera intrinsics
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@@ -8,6 +8,7 @@
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#include "VulkanGeometry.hpp"
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#include "Vulkan/VulkanDrawContext.hpp"
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#include "Vulkan/Scene/VulkanTexture.hpp"
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#include "Vulkan/Scene/VulkanUniformBuffer.hpp"
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using namespace OpenVulkano::Scene;
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@@ -23,7 +24,13 @@ namespace OpenVulkano::Vulkan
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{
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vkTexture = drawContext->renderer->GetResourceManager().PrepareTexture(const_cast<Texture*>(texture));
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}
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vkTexture->Record(drawContext, 2);
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VulkanUniformBuffer* vkBuffer = static_cast<VulkanUniformBuffer*>(bgDrawable->GetBuffer().renderBuffer);
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if (!vkBuffer)
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{
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vkBuffer = drawContext->renderer->GetResourceManager().PrepareUniformBuffer(&bgDrawable->GetBuffer());
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}
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vkBuffer->Record(drawContext);
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vkTexture->Record(drawContext, 3);
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drawContext->commandBuffer.draw(4, 1, 0, 0);
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}
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}
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