Merge pull request 'Slight cleanup of VulkanDrawContext and binding the node' (#37) from VulkanDrawContext_cleanup into master

Reviewed-on: https://git.madvoxel.net/OpenVulkano/OpenVulkano/pulls/37
Reviewed-by: TymurStrelchyk <tymur.strelchyk.ext@madvoxel.com>
This commit is contained in:
Georg Hagen
2024-06-06 14:26:34 +02:00
5 changed files with 14 additions and 7 deletions

View File

@@ -153,7 +153,7 @@ namespace OpenVulkano::Vulkan
}
}
void ResourceManager::PrepareNode(Scene::Node* node)
VulkanNode* ResourceManager::PrepareNode(Scene::Node* node)
{
const std::unique_lock lock(mutex);
if (!node->renderNode)
@@ -181,6 +181,7 @@ namespace OpenVulkano::Vulkan
vkNode->Init(node, uBuffer);
node->renderNode = vkNode;
}
return static_cast<VulkanNode*>(node->renderNode);
}
VulkanCamera* ResourceManager::PrepareCamera(Scene::Camera* camera)

View File

@@ -34,6 +34,7 @@ namespace OpenVulkano
class VulkanGeometry;
class VulkanTexture;
class VulkanCamera;
class VulkanNode;
class UniformBuffer;
class ResourceManager : public ICloseable, public IShaderOwner
@@ -80,7 +81,7 @@ namespace OpenVulkano
void PrepareMaterial(Scene::Material* material);
void PrepareNode(Scene::Node* node);
VulkanNode* PrepareNode(Scene::Node* node);
VulkanTexture* PrepareTexture(Scene::Texture* texture);

View File

@@ -21,8 +21,7 @@ namespace OpenVulkano::Vulkan
renderGeo->RecordBind(drawContext->commandBuffer);
for(Node* node : instance->GetNodes())
{
if (!node->renderNode) drawContext->renderer->GetResourceManager().PrepareNode(node);
static_cast<VulkanNode*>(node->renderNode)->Record(drawContext);
drawContext->EncodeNode(node);
renderGeo->RecordDraw(drawContext->commandBuffer);
}
}

View File

@@ -8,6 +8,7 @@
#include "Scene/Shader/Shader.hpp"
#include "Scene/VulkanShader.hpp"
#include "Scene/VulkanCamera.hpp"
#include "Scene/VulkanNode.hpp"
namespace OpenVulkano::Vulkan
{
@@ -31,9 +32,14 @@ namespace OpenVulkano::Vulkan
m_lastShader = vkShader;
}
void VulkanDrawContext::SetNode(Scene::Node* node)
void VulkanDrawContext::EncodeNode(Scene::Node* node)
{
VulkanNode* vkNode = static_cast<VulkanNode*>(node->renderNode);
if (!vkNode)
{
vkNode = renderer->GetResourceManager().PrepareNode(node);
}
vkNode->Record(this);
}
void VulkanDrawContext::SetCamera(Scene::Camera* camera)

View File

@@ -29,7 +29,7 @@ namespace OpenVulkano::Vulkan
void EncodeShader(VulkanShader* shader);
void SetNode(Scene::Node* node);
void EncodeNode(Scene::Node* node);
void SetCamera(Scene::Camera* camera);