update shader compile script
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@@ -1,7 +0,0 @@
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REM Make the directory batch file resides in as the working directory.
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pushd %~dp0
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glslangvalidator -V basic.vert -o basic.vert.spv
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glslangvalidator -V basic.frag -o basic.frag.spv
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popd
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4
openVulkanoCpp/Shader/CompileShaders.sh
Normal file
4
openVulkanoCpp/Shader/CompileShaders.sh
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@@ -0,0 +1,4 @@
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#!/bin/bash
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for f in ./* ; do
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glslangValidator -V $f -o $f.spv
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done
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