implement text rendering without msdfgen library

This commit is contained in:
ohyzha
2024-08-05 18:25:19 +03:00
parent 62a0e84634
commit afccf5dee0
10 changed files with 302 additions and 150 deletions

View File

@@ -109,6 +109,7 @@ endif ()
SetupVulkan(openVulkanoCpp)
CopyResourcesToExe(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/fonts" ".ttf")
CopyResourcesToExe(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/examples/ExampleSources" "*")
SetShaderDependency(openVulkanoCpp
${CMAKE_CURRENT_SOURCE_DIR}/openVulkanoCpp/Shader
${SHADER_OUTPUT_DEST})
@@ -121,7 +122,7 @@ endif()
list(APPEND CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR}/deps/INSTALL)
target_link_libraries(openVulkanoCpp PRIVATE magic_enum yaml-cpp fmt spdlog glm pugixml stb eigen utf8cpp imgui_internal
TracyClient stud-uuid ryml unordered_dense Boost::regex units msdfgen::msdfgen msdfgen::msdfgen-ext msdf-atlas-gen)
TracyClient stud-uuid ryml unordered_dense Boost::regex units)
if (NOT IOS)
LinkCurl(openVulkanoCpp)
endif()