implement text rendering without msdfgen library
This commit is contained in:
21
openVulkanoCpp/Scene/AtlasMetadata.hpp
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21
openVulkanoCpp/Scene/AtlasMetadata.hpp
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@@ -0,0 +1,21 @@
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "Math/Math.hpp"
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namespace OpenVulkano::Scene
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{
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struct GlyphInfo
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{
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//GlyphGeometry geometry;
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//GlyphBox glyphBox;
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Math::Vector3f_SIMD xyz[4] = {};
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Math::Vector2f_SIMD uv[4] = {};
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double advance = 0;
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};
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}
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@@ -6,6 +6,8 @@
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#include "FontAtlasGenerator.hpp"
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#include "Base/Logger.hpp"
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#include "Scene/AtlasMetadata.hpp"
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#include <fstream>
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namespace OpenVulkano::Scene
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{
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@@ -45,6 +47,21 @@ namespace OpenVulkano::Scene
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Generate(ft, font, charset, pngOutput);
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}
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void FontAtlasGenerator::SaveAtlasMetadataInfo(const std::string& outputFile) const
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{
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if (m_symbols.empty())
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{
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Logger::DATA->info("No glyphs loaded. Nothing to save.");
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return;
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}
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std::fstream fs(outputFile.c_str(), std::ios_base::out | std::ios_base::binary | std::ios_base::trunc);
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for (const auto& [key, val] : m_symbols)
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{
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fs.write(reinterpret_cast<const char*>(&key), sizeof(uint32_t));
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fs.write(reinterpret_cast<const char*>(&val), sizeof(GlyphInfo));
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}
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}
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void FontAtlasGenerator::Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset,
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const std::optional<std::string>& pngOutput)
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{
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@@ -75,12 +92,57 @@ namespace OpenVulkano::Scene
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m_atlasTex.textureBuffer = (msdfgen::byte*) storage.pixels;
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m_atlasTex.format = OpenVulkano::DataFormat::R8_UNORM;
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m_atlasTex.size = storage.width * storage.height * 1; // 1 channel
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struct Bbox
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{
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double l = 0, r = 0, t = 0, b = 0;
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};
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for (const auto& glyph: glyphsGeometry)
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{
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GlyphInfo& info = m_symbols[glyph.getCodepoint()];
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info.geometry = glyph;
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info.glyphBox = m_generator.getLayout()[idx++];
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const GlyphBox& glyphBox = m_generator.getLayout()[idx++];
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Bbox glyphBaselineBbox, glyphAtlasBbox;
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glyph.getQuadPlaneBounds(glyphBaselineBbox.l, glyphBaselineBbox.b, glyphBaselineBbox.r,
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glyphBaselineBbox.t);
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glyph.getQuadAtlasBounds(glyphAtlasBbox.l, glyphAtlasBbox.b, glyphAtlasBbox.r, glyphAtlasBbox.t);
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double bearingX = glyphBox.bounds.l;
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double bearingY = glyphBox.bounds.t;
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double w = glyphBaselineBbox.r - glyphBaselineBbox.l;
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double h = glyphBaselineBbox.t - glyphBaselineBbox.b;
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double l = glyphAtlasBbox.l;
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double r = glyphAtlasBbox.r;
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double t = glyphAtlasBbox.t;
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double b = glyphAtlasBbox.b;
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info.xyz[0].x = bearingX;
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info.xyz[0].y = h - bearingY;
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info.xyz[0].z = 1;
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info.uv[0].x = l / m_atlasTex.resolution.x;
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info.uv[0].y = b / m_atlasTex.resolution.y;
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info.xyz[1].x = bearingX + w;
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info.xyz[1].y = h - bearingY;
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info.xyz[1].z = 1;
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info.uv[1].x = r / m_atlasTex.resolution.x;
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info.uv[1].y = b / m_atlasTex.resolution.y;
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info.xyz[2].x = bearingX + w;
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info.xyz[2].y = bearingY; //h - bearingY + h;
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info.xyz[2].z = 1;
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info.uv[2].x = r / m_atlasTex.resolution.x;
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info.uv[2].y = t / m_atlasTex.resolution.y;
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info.xyz[3].x = bearingX;
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info.xyz[3].y = bearingY;
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info.xyz[3].z = 1;
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info.uv[3].x = l / m_atlasTex.resolution.x;
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info.uv[3].y = t / m_atlasTex.resolution.y;
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info.advance = glyphBox.advance;
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}
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if (pngOutput && !pngOutput->empty())
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{
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savePng(m_generator.atlasStorage(), pngOutput->c_str());
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@@ -9,6 +9,7 @@
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#include <string>
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#include <optional>
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#include <map>
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#include "Scene/AtlasMetadata.hpp"
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#include "Scene/Texture.hpp"
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#include "msdfgen.h"
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#include "msdfgen-ext.h"
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@@ -20,12 +21,6 @@ namespace OpenVulkano::Scene
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using namespace msdf_atlas;
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using namespace OpenVulkano::Scene;
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struct GlyphInfo
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{
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GlyphGeometry geometry;
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GlyphBox glyphBox;
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};
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class FontAtlasGenerator
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{
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public:
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@@ -33,14 +28,15 @@ namespace OpenVulkano::Scene
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const std::optional<std::string>& pngOutput = std::nullopt);
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void GenerateAtlas(const msdfgen::byte* fontData, int length, const Charset& charset = Charset::ASCII,
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const std::optional<std::string>& pngOutput = std::nullopt);
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void SaveAtlasMetadataInfo(const std::string& outputFile) const;
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const Texture& GetAtlas() const { return m_atlasTex; }
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std::map<unicode_t, GlyphInfo>& GetAtlasInfo() { return m_symbols; }
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std::map<uint32_t, GlyphInfo>& GetAtlasInfo() { return m_symbols; }
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private:
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void Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset,
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const std::optional<std::string>& pngOutput);
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private:
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ImmediateAtlasGenerator<float, 1, sdfGenerator, BitmapAtlasStorage<msdfgen::byte, 1>> m_generator;
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Texture m_atlasTex;
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std::map<unicode_t, GlyphInfo> m_symbols;
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std::map<uint32_t, GlyphInfo> m_symbols;
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};
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}
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}
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@@ -11,12 +11,16 @@
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#include "Scene/UniformBuffer.hpp"
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#include "Scene/FontAtlasGenerator.hpp"
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#include "Base/Logger.hpp"
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#include "Host/ResourceLoader.hpp"
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#include <fstream>
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#include <utf8.h>
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namespace OpenVulkano::Scene
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{
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#ifdef MSDFGEN_AVAILABLE
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using namespace msdfgen;
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using namespace msdf_atlas;
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#endif
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Shader& TextDrawable::GetDefaultShader()
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{
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@@ -36,6 +40,42 @@ namespace OpenVulkano::Scene
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return textDefaultShader;
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}
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std::map<uint32_t, GlyphInfo> TextDrawable::ReadAtlasMetadataFile(const std::string& atlasMetadataFile)
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{
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OpenVulkano::Array<char> data = OpenVulkano::Utils::ReadFile(atlasMetadataFile);
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return ReadAtlasMetadata(data);
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}
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std::map<uint32_t, GlyphInfo> TextDrawable::ReadAtlasMetadata(const Array<char>& atlasMetadata)
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{
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size_t len = atlasMetadata.Size();
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size_t read_bytes = 0;
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uint32_t unicode = 0;
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GlyphInfo info;
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std::map<uint32_t, GlyphInfo> glyphs;
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while (read_bytes < len)
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{
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std::memcpy(&unicode, atlasMetadata.Data() + read_bytes, sizeof(uint32_t));
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read_bytes += sizeof(uint32_t);
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std::memcpy(&info, atlasMetadata.Data() + read_bytes, sizeof(GlyphInfo));
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read_bytes += sizeof(GlyphInfo);
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glyphs[unicode] = std::move(info);
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}
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return glyphs;
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}
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TextDrawable::TextDrawable(const std::map<uint32_t, GlyphInfo>& glyphData, Texture* atlasTex,
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const TextConfig& config)
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{
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if (!atlasTex) { throw std::runtime_error("Atlas texture is nullptr"); }
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if (glyphData.empty()) { throw std::runtime_error("Glyphs are not loaded"); }
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m_material.texture = atlasTex;
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m_glyphs = glyphData;
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m_cfg = config;
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m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
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}
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#ifdef MSDFGEN_AVAILABLE
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TextDrawable::TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config)
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{
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if (!fontAtlasGenerator) { throw std::runtime_error("FontAtlasGenerator is nullptr"); }
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@@ -45,80 +85,77 @@ namespace OpenVulkano::Scene
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m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
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m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
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}
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#endif
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void TextDrawable::GenerateText(const std::string& text, const Math::Vector3f& pos)
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void TextDrawable::GenerateText(const std::string& text, const Math::Vector3f& pos)
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{
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if (text.empty())
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{
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return;
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}
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// just in case if FontAtlasGenerator changed it's atlas
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m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
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std::map<unicode_t, GlyphInfo>& symbols = m_fontAtlasGenerator->GetAtlasInfo();
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m_geometry.Close();
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m_geometry.Init(text.size() * 4, text.size() * 6);
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const Texture& atlasTex = *m_material.texture;
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struct Bbox
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#ifdef MSDFGEN_AVAILABLE
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// TODO: better implementation to decide what to use: data from atlas generator or data read from file
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// we have msdf but loaded glyphs metadata from file before
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std::optional<std::reference_wrapper<std::map<unicode_t, GlyphInfo>>> glyphData;
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if (m_fontAtlasGenerator->GetAtlasInfo().empty() && !m_glyphs.empty())
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{
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double l = 0, r = 0, t = 0, b = 0;
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};
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// texture is set in ctor
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glyphData = m_glyphs;
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}
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else
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{
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// just in case if FontAtlasGenerator changed it's atlas
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m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
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glyphData = m_fontAtlasGenerator->GetAtlasInfo();
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}
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std::map<unicode_t, GlyphInfo>& symbols = glyphData.value();
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#else
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std::map<unicode_t, GlyphInfo>& symbols = m_glyphs;
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#endif
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const Texture& atlasTex = *m_material.texture;
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double cursorX = pos.x;
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auto begin = text.begin();
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auto end = text.end();
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for (size_t i = 0; begin != end; i++)
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{
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unicode_t c = utf8::next(begin, end);
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uint32_t c = utf8::next(begin, end);
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if (symbols.find(c) != symbols.end())
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{
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Bbox glyphBaselineBbox, glyphAtlasBbox;
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uint32_t vIdx = i * 4;
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uint32_t indices[] = { 1 + vIdx, 2 + vIdx, 3 + vIdx, 1 + vIdx, 3 + vIdx, 0 + vIdx };
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GlyphInfo& info = symbols.at(c);
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info.geometry.getQuadPlaneBounds(glyphBaselineBbox.l, glyphBaselineBbox.b, glyphBaselineBbox.r,
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glyphBaselineBbox.t);
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info.geometry.getQuadAtlasBounds(glyphAtlasBbox.l, glyphAtlasBbox.b, glyphAtlasBbox.r,
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glyphAtlasBbox.t);
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double bearingX = info.glyphBox.bounds.l;
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double bearingY = info.glyphBox.bounds.t;
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double w = glyphBaselineBbox.r - glyphBaselineBbox.l;
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double h = glyphBaselineBbox.t - glyphBaselineBbox.b;
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double l = glyphAtlasBbox.l;
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double r = glyphAtlasBbox.r;
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double t = glyphAtlasBbox.t;
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double b = glyphAtlasBbox.b;
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double ax = cursorX + bearingX;
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double ay = pos.y - (h - bearingY);
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m_geometry.vertices[vIdx].position.x = ax;
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m_geometry.vertices[vIdx].position.y = ay;
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m_geometry.vertices[vIdx].position.z = 1;
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m_geometry.vertices[vIdx].textureCoordinates.x = l / atlasTex.resolution.x;
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m_geometry.vertices[vIdx].textureCoordinates.y = b / atlasTex.resolution.y;
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m_geometry.vertices[vIdx + 1].position.x = ax + w;
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m_geometry.vertices[vIdx + 1].position.y = ay;
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m_geometry.vertices[vIdx + 1].position.z = 1;
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m_geometry.vertices[vIdx + 1].textureCoordinates.x = r / atlasTex.resolution.x;
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m_geometry.vertices[vIdx + 1].textureCoordinates.y = b / atlasTex.resolution.y;
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m_geometry.vertices[vIdx + 2].position.x = ax + w;
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m_geometry.vertices[vIdx + 2].position.y = ay + h;
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m_geometry.vertices[vIdx + 2].position.z = 1;
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m_geometry.vertices[vIdx + 2].textureCoordinates.x = r / atlasTex.resolution.x;
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m_geometry.vertices[vIdx + 2].textureCoordinates.y = t / atlasTex.resolution.y;
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m_geometry.vertices[vIdx + 3].position.x = ax;
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m_geometry.vertices[vIdx + 3].position.y = ay + h;
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m_geometry.vertices[vIdx + 3].position.z = 1;
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m_geometry.vertices[vIdx + 3].textureCoordinates.x = l / atlasTex.resolution.x;
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m_geometry.vertices[vIdx + 3].textureCoordinates.y = t / atlasTex.resolution.y;
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// left bottom
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m_geometry.vertices[vIdx].position.x = info.xyz[0].x + cursorX;
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m_geometry.vertices[vIdx].position.y = pos.y - info.xyz[0].y;
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m_geometry.vertices[vIdx].position.z = info.xyz[0].z;
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m_geometry.vertices[vIdx].textureCoordinates = Math::Vector3f(info.uv[0], 0);
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// right bottom
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m_geometry.vertices[vIdx + 1].position.x = info.xyz[1].x + cursorX;
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m_geometry.vertices[vIdx + 1].position.y = pos.y - info.xyz[1].y;
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m_geometry.vertices[vIdx + 1].position.z = info.xyz[1].z;
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m_geometry.vertices[vIdx + 1].textureCoordinates = Math::Vector3f(info.uv[1], 0);
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// top right
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m_geometry.vertices[vIdx + 2].position.x = info.xyz[2].x + cursorX;
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m_geometry.vertices[vIdx + 2].position.y = pos.y + info.xyz[2].y;
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m_geometry.vertices[vIdx + 2].position.z = info.xyz[2].z;
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m_geometry.vertices[vIdx + 2].textureCoordinates = Math::Vector3f(info.uv[2], 0);
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// top left
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m_geometry.vertices[vIdx + 3].position.x = info.xyz[3].x + cursorX;
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m_geometry.vertices[vIdx + 3].position.y = pos.y + info.xyz[3].y;
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m_geometry.vertices[vIdx + 3].position.z = info.xyz[3].z;
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m_geometry.vertices[vIdx + 3].textureCoordinates = Math::Vector3f(info.uv[3], 0);
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m_geometry.SetIndices(indices, 6, 6 * i);
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// TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols
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// when setting for depth comparison operator will be available( <= )
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cursorX += info.glyphBox.advance + 0.08;
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cursorX += info.advance + 0.08;
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}
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else
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{
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@@ -17,14 +17,20 @@
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#include "Geometry.hpp"
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#include "UniformBuffer.hpp"
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#include "Base/Logger.hpp"
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#include "msdfgen.h"
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#include "msdfgen-ext.h"
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#include "msdf-atlas-gen/msdf-atlas-gen.h"
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#include "AtlasMetadata.hpp"
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#if __has_include("msdfgen.h")
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#include "msdfgen.h"
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#include "msdfgen-ext.h"
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#include "msdf-atlas-gen/msdf-atlas-gen.h"
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#define MSDFGEN_AVAILABLE 1
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#endif
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namespace OpenVulkano::Scene
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{
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#ifdef MSDFGEN_AVAILABLE
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using namespace msdfgen;
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using namespace msdf_atlas;
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#endif // MSDFGEN_AVAILABLE
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struct TextConfig
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{
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@@ -42,12 +48,18 @@ namespace OpenVulkano::Scene
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{
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public:
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static Shader& GetDefaultShader();
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static std::map<uint32_t, GlyphInfo> ReadAtlasMetadataFile(const std::string& atlasMetadataFile);
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static std::map<uint32_t, GlyphInfo> ReadAtlasMetadata(const Array<char>& atlasMetadata);
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TextDrawable(const std::map<uint32_t, GlyphInfo>& glyphData, Texture* atlasTex, const TextConfig& config = TextConfig());
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#ifdef MSDFGEN_AVAILABLE
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TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config = TextConfig());
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#endif
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void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f));
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void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }
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void SetShader(Shader* shader) { m_shader = shader; }
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TextConfig& GetConfig() { return m_cfg; }
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Shader* GetShader() { return m_shader; }
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#ifdef MSDFGEN_AVAILABLE
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void SetFontAtlasGenerator(FontAtlasGenerator* fontAtlasGenerator)
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{
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if (!fontAtlasGenerator || fontAtlasGenerator->GetAtlasInfo().empty())
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@@ -56,14 +68,17 @@ namespace OpenVulkano::Scene
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return;
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}
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m_fontAtlasGenerator = fontAtlasGenerator;
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m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
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}
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FontAtlasGenerator* GetFontAtlasGenerator() { return m_fontAtlasGenerator; }
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#endif
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private:
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Geometry m_geometry;
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Material m_material;
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UniformBuffer m_uniBuffer;
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std::map<uint32_t, GlyphInfo> m_glyphs;
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#ifdef MSDFGEN_AVAILABLE
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FontAtlasGenerator* m_fontAtlasGenerator = nullptr;
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#endif
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Shader* m_shader = &GetDefaultShader();
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TextConfig m_cfg;
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};
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Reference in New Issue
Block a user