implement text rendering without msdfgen library

This commit is contained in:
ohyzha
2024-08-05 18:25:19 +03:00
parent 62a0e84634
commit afccf5dee0
10 changed files with 302 additions and 150 deletions

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@@ -1,96 +1,98 @@
include(FetchContent) if(WIN32 OR UNIX OR APPLE OR IOS)
include(FetchContent)
if(NOT DEFINED MSDFGEN_REPO) if(NOT DEFINED MSDFGEN_REPO)
set(MSDFGEN_REPO https://github.com/Chlumsky/msdfgen.git) set(MSDFGEN_REPO https://github.com/Chlumsky/msdfgen.git)
endif () endif ()
if(NOT DEFINED MSDFGEN_ATRLAS_REPO) if(NOT DEFINED MSDFGEN_ATRLAS_REPO)
set(MSDFGEN_ATRLAS_REPO https://github.com/Chlumsky/msdf-atlas-gen.git) set(MSDFGEN_ATRLAS_REPO https://github.com/Chlumsky/msdf-atlas-gen.git)
endif() endif()
if(NOT DEFINED VCPKG_REPO) if(NOT DEFINED VCPKG_REPO)
set(VCPKG_REPO https://github.com/microsoft/vcpkg.git) set(VCPKG_REPO https://github.com/microsoft/vcpkg.git)
endif() endif()
set(VCPKG_SRC_DIR "${CMAKE_BINARY_DIR}/_deps/vcpkg-src" CACHE INTERNAL "vcpkg source dir")
if (NOT EXISTS ${VCPKG_SRC_DIR} OR VCPKG_EXECUTABLE STREQUAL "" OR NOT DEFINED VCPKG_EXECUTABLE)
message("Cloning vcpkg...")
FetchContent_Declare(
vcpkg
EXCLUDE_FROM_ALL
GIT_REPOSITORY ${VCPKG_REPO}
GIT_TAG master
GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(vcpkg)
if (WIN32)
execute_process(COMMAND "${VCPKG_SRC_DIR}/bootstrap-vcpkg.bat")
set(VCPKG_EXECUTABLE "${VCPKG_SRC_DIR}/vcpkg.exe" CACHE INTERNAL "vcpkg executable")
else()
execute_process(COMMAND bash "${VCPKG_SRC_DIR}/bootstrap-vcpkg.sh")
set(VCPKG_EXECUTABLE "${VCPKG_SRC_DIR}/vcpkg" CACHE INTERNAL "vcpkg executable")
endif()
endif()
if (WIN32)
set(TRIPLET x64-windows-static-md-release CACHE INTERNAL "triplet")
elseif(UNIX AND NOT APPLE)
set(TRIPLET x64-linux CACHE INTERNAL "triplet")
elseif(APPLE AND NOT IOS)
set(TRIPLET arm64-osx CACHE INTERNAL "triplet")
elseif(IOS)
set(TRIPLET arm64-ios CACHE INTERNAL "triplet")
endif()
execute_process(COMMAND ${VCPKG_EXECUTABLE} install freetype:${TRIPLET} libpng:${TRIPLET})
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_BINARY_DIR}/_deps/vcpkg-src/scripts/buildsystems/vcpkg.cmake" CACHE STRING "cmake toolchain")
include("${VCPKG_SRC_DIR}/scripts/buildsystems/vcpkg.cmake")
list(APPEND CMAKE_PREFIX_PATH "${VCPKG_SRC_DIR}/installed/${TRIPLET}/lib")
list(APPEND CMAKE_PREFIX_PATH "${VCPKG_SRC_DIR}/installed/${TRIPLET}/include")
set(MSDFGEN_DISABLE_SVG TRUE CACHE INTERNAL "disable msdfgen svg")
set(MSDFGEN_USE_SKIA OFF CACHE BOOL "use skia" FORCE)
set(MSDF_ATLAS_USE_SKIA OFF CACHE BOOL "use skia" FORCE)
set(MSDF_ATLAS_MSDFGEN_EXTERNAL ON CACHE BOOL "do not build msdfgen submodule" FORCE)
set(MSDFGEN_DYNAMIC_RUNTIME ON CACHE BOOL "msvc dynamic runtime" FORCE)
set(MSDF_ATLAS_DYNAMIC_RUNTIME ON CACHE BOOL "msvc dynamic runtime" FORCE)
set(VCPKG_SRC_DIR "${CMAKE_BINARY_DIR}/_deps/vcpkg-src" CACHE INTERNAL "vcpkg source dir")
if (NOT EXISTS ${VCPKG_SRC_DIR} OR VCPKG_EXECUTABLE STREQUAL "" OR NOT DEFINED VCPKG_EXECUTABLE)
message("Cloning vcpkg...")
FetchContent_Declare( FetchContent_Declare(
vcpkg msdfgen
EXCLUDE_FROM_ALL EXCLUDE_FROM_ALL
GIT_REPOSITORY ${VCPKG_REPO} GIT_REPOSITORY ${MSDFGEN_REPO}
GIT_TAG v1.12
GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(msdfgen)
FetchContent_Declare(
msdfgen_atlas
EXCLUDE_FROM_ALL
GIT_REPOSITORY ${MSDFGEN_ATRLAS_REPO}
GIT_TAG master GIT_TAG master
GIT_SHALLOW TRUE GIT_SHALLOW TRUE
) )
FetchContent_MakeAvailable(vcpkg) FetchContent_MakeAvailable(msdfgen_atlas)
if (WIN32)
execute_process(COMMAND "${VCPKG_SRC_DIR}/bootstrap-vcpkg.bat")
set(VCPKG_EXECUTABLE "${VCPKG_SRC_DIR}/vcpkg.exe" CACHE INTERNAL "vcpkg executable")
else()
execute_process(COMMAND bash "${VCPKG_SRC_DIR}/bootstrap-vcpkg.sh")
set(VCPKG_EXECUTABLE "${VCPKG_SRC_DIR}/vcpkg" CACHE INTERNAL "vcpkg executable")
endif()
endif() endif()
if (WIN32)
set(TRIPLET x64-windows-static-md-release CACHE INTERNAL "triplet")
elseif(UNIX AND NOT APPLE)
set(TRIPLET x64-linux CACHE INTERNAL "triplet")
elseif(APPLE AND NOT IOS)
set(TRIPLET arm64-osx CACHE INTERNAL "triplet")
elseif(IOS)
set(TRIPLET arm64-ios CACHE INTERNAL "triplet")
else()
message(FATAL_ERROR "Unknown OS, can't build msdfgen")
endif()
execute_process(COMMAND ${VCPKG_EXECUTABLE} install freetype:${TRIPLET} libpng:${TRIPLET})
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_BINARY_DIR}/_deps/vcpkg-src/scripts/buildsystems/vcpkg.cmake" CACHE STRING "cmake toolchain")
include("${VCPKG_SRC_DIR}/scripts/buildsystems/vcpkg.cmake")
list(APPEND CMAKE_PREFIX_PATH "${VCPKG_SRC_DIR}/installed/${TRIPLET}/lib")
list(APPEND CMAKE_PREFIX_PATH "${VCPKG_SRC_DIR}/installed/${TRIPLET}/include")
set(MSDFGEN_DISABLE_SVG TRUE CACHE INTERNAL "disable msdfgen svg")
set(MSDFGEN_USE_SKIA OFF CACHE BOOL "use skia" FORCE)
set(MSDF_ATLAS_USE_SKIA OFF CACHE BOOL "use skia" FORCE)
set(MSDF_ATLAS_MSDFGEN_EXTERNAL ON CACHE BOOL "do not build msdfgen submodule" FORCE)
set(MSDFGEN_DYNAMIC_RUNTIME ON CACHE BOOL "msvc dynamic runtime" FORCE)
set(MSDF_ATLAS_DYNAMIC_RUNTIME ON CACHE BOOL "msvc dynamic runtime" FORCE)
FetchContent_Declare(
msdfgen
EXCLUDE_FROM_ALL
GIT_REPOSITORY ${MSDFGEN_REPO}
GIT_TAG v1.12
GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(msdfgen)
FetchContent_Declare(
msdfgen_atlas
EXCLUDE_FROM_ALL
GIT_REPOSITORY ${MSDFGEN_ATRLAS_REPO}
GIT_TAG master
GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(msdfgen_atlas)
function(LinkMsdf TARGET) function(LinkMsdf TARGET)
if(WIN32) if (WIN32 OR UNIX OR APPLE OR IOS)
set(STATIC_LIB_EXT "lib") target_link_libraries(${TARGET} PRIVATE msdfgen::msdfgen msdfgen::msdfgen-ext msdf-atlas-gen)
set(freetype_lib_name "freetype") if(WIN32)
else() set(STATIC_LIB_EXT "lib")
set(STATIC_LIB_EXT "a") set(freetype_lib_name "freetype")
set(freetype_lib_name "libfreetype") else()
endif() set(STATIC_LIB_EXT "a")
set(freetype_lib_name "libfreetype")
# link freetype first to fix linkage issues on linux
target_link_libraries(${TARGET} PUBLIC "${VCPKG_SRC_DIR}/installed/${TRIPLET}/lib/${freetype_lib_name}.${STATIC_LIB_EXT}")
file(GLOB installed_libs "${VCPKG_SRC_DIR}/installed/${TRIPLET}/lib/*.${STATIC_LIB_EXT}")
foreach(lib ${installed_libs})
get_filename_component(libname ${lib} NAME_WE)
if (NOT ${libname} STREQUAL ${freetype_lib_name})
target_link_libraries(${TARGET} PUBLIC ${lib})
endif() endif()
endforeach() # link freetype first to fix linkage issues on linux
target_link_libraries(${TARGET} PUBLIC "${VCPKG_SRC_DIR}/installed/${TRIPLET}/lib/${freetype_lib_name}.${STATIC_LIB_EXT}")
file(GLOB installed_libs "${VCPKG_SRC_DIR}/installed/${TRIPLET}/lib/*.${STATIC_LIB_EXT}")
foreach(lib ${installed_libs})
get_filename_component(libname ${lib} NAME_WE)
if (NOT ${libname} STREQUAL ${freetype_lib_name})
target_link_libraries(${TARGET} PUBLIC ${lib})
endif()
endforeach()
endif()
endfunction() endfunction()

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@@ -109,6 +109,7 @@ endif ()
SetupVulkan(openVulkanoCpp) SetupVulkan(openVulkanoCpp)
CopyResourcesToExe(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/fonts" ".ttf") CopyResourcesToExe(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/fonts" ".ttf")
CopyResourcesToExe(openVulkanoCpp "${CMAKE_CURRENT_SOURCE_DIR}/examples/ExampleSources" "*")
SetShaderDependency(openVulkanoCpp SetShaderDependency(openVulkanoCpp
${CMAKE_CURRENT_SOURCE_DIR}/openVulkanoCpp/Shader ${CMAKE_CURRENT_SOURCE_DIR}/openVulkanoCpp/Shader
${SHADER_OUTPUT_DEST}) ${SHADER_OUTPUT_DEST})
@@ -121,7 +122,7 @@ endif()
list(APPEND CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR}/deps/INSTALL) list(APPEND CMAKE_PREFIX_PATH ${CMAKE_BINARY_DIR}/deps/INSTALL)
target_link_libraries(openVulkanoCpp PRIVATE magic_enum yaml-cpp fmt spdlog glm pugixml stb eigen utf8cpp imgui_internal target_link_libraries(openVulkanoCpp PRIVATE magic_enum yaml-cpp fmt spdlog glm pugixml stb eigen utf8cpp imgui_internal
TracyClient stud-uuid ryml unordered_dense Boost::regex units msdfgen::msdfgen msdfgen::msdfgen-ext msdf-atlas-gen) TracyClient stud-uuid ryml unordered_dense Boost::regex units)
if (NOT IOS) if (NOT IOS)
LinkCurl(openVulkanoCpp) LinkCurl(openVulkanoCpp)
endif() endif()

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@@ -62,7 +62,6 @@ namespace OpenVulkano
const int N = texts.size(); const int N = texts.size();
auto& resourceLoader = ResourceLoader::GetInstance(); auto& resourceLoader = ResourceLoader::GetInstance();
const std::string fontPath = resourceLoader.GetResourcePath("Roboto-Regular.ttf"); const std::string fontPath = resourceLoader.GetResourcePath("Roboto-Regular.ttf");
const std::string atlasPath = (fs::path(fontPath).parent_path() / "roboto-regular-atlas.png").string();
m_nodesPool.resize(N); m_nodesPool.resize(N);
m_drawablesPool.resize(N); m_drawablesPool.resize(N);
@@ -72,11 +71,28 @@ namespace OpenVulkano
// some unicode values // some unicode values
charset.add(c); charset.add(c);
} }
#ifdef MSDFGEN_AVAILABLE
m_atlasGenerator.GenerateAtlas(fontPath, charset); m_atlasGenerator.GenerateAtlas(fontPath, charset);
#endif
for (int i = 0; i < texts.size(); i++) for (int i = 0; i < texts.size(); i++)
{ {
#ifdef MSDFGEN_AVAILABLE
TextDrawable* t = new TextDrawable(&m_atlasGenerator, texts[i].second); TextDrawable* t = new TextDrawable(&m_atlasGenerator, texts[i].second);
#else
auto metadataInfoPath = resourceLoader.GetResourcePath("atlas_metadata");
auto data = resourceLoader.GetResource("roboto-regular-atlas.png");
auto metadataInfo = TextDrawable::ReadAtlasMetadataFile(metadataInfoPath);
Image::ImageLoaderPng loader;
static auto image = loader.loadData(reinterpret_cast<uint8_t*>(data.Data()), data.Size());
static Texture tex;
tex.resolution = image->resolution;
tex.textureBuffer = image->data.Data();
tex.format = image->dataFormat;
tex.size = image->data.Size(); // 1 channel
TextDrawable* t = new TextDrawable(metadataInfo, &tex, texts[i].second);
#endif // MSDFGEN_AVAILABLE
t->GenerateText(texts[i].first); t->GenerateText(texts[i].first);
m_drawablesPool[i] = t; m_drawablesPool[i] = t;
m_nodesPool[i].Init(); m_nodesPool[i].Init();
@@ -113,7 +129,9 @@ namespace OpenVulkano
OpenVulkano::Scene::Scene m_scene; OpenVulkano::Scene::Scene m_scene;
PerspectiveCamera m_cam; PerspectiveCamera m_cam;
OpenVulkano::FreeCamCameraController m_camController; OpenVulkano::FreeCamCameraController m_camController;
#ifdef MSDFGEN_AVAILABLE
FontAtlasGenerator m_atlasGenerator; FontAtlasGenerator m_atlasGenerator;
#endif
std::vector<SimpleDrawable*> m_drawablesPool; std::vector<SimpleDrawable*> m_drawablesPool;
std::vector<Node> m_nodesPool; std::vector<Node> m_nodesPool;
Vector3f_SIMD m_position = { 0, 0, -10 }; Vector3f_SIMD m_position = { 0, 0, -10 };

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@@ -0,0 +1,21 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "Math/Math.hpp"
namespace OpenVulkano::Scene
{
struct GlyphInfo
{
//GlyphGeometry geometry;
//GlyphBox glyphBox;
Math::Vector3f_SIMD xyz[4] = {};
Math::Vector2f_SIMD uv[4] = {};
double advance = 0;
};
}

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@@ -6,6 +6,8 @@
#include "FontAtlasGenerator.hpp" #include "FontAtlasGenerator.hpp"
#include "Base/Logger.hpp" #include "Base/Logger.hpp"
#include "Scene/AtlasMetadata.hpp"
#include <fstream>
namespace OpenVulkano::Scene namespace OpenVulkano::Scene
{ {
@@ -45,6 +47,21 @@ namespace OpenVulkano::Scene
Generate(ft, font, charset, pngOutput); Generate(ft, font, charset, pngOutput);
} }
void FontAtlasGenerator::SaveAtlasMetadataInfo(const std::string& outputFile) const
{
if (m_symbols.empty())
{
Logger::DATA->info("No glyphs loaded. Nothing to save.");
return;
}
std::fstream fs(outputFile.c_str(), std::ios_base::out | std::ios_base::binary | std::ios_base::trunc);
for (const auto& [key, val] : m_symbols)
{
fs.write(reinterpret_cast<const char*>(&key), sizeof(uint32_t));
fs.write(reinterpret_cast<const char*>(&val), sizeof(GlyphInfo));
}
}
void FontAtlasGenerator::Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset, void FontAtlasGenerator::Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset,
const std::optional<std::string>& pngOutput) const std::optional<std::string>& pngOutput)
{ {
@@ -75,12 +92,57 @@ namespace OpenVulkano::Scene
m_atlasTex.textureBuffer = (msdfgen::byte*) storage.pixels; m_atlasTex.textureBuffer = (msdfgen::byte*) storage.pixels;
m_atlasTex.format = OpenVulkano::DataFormat::R8_UNORM; m_atlasTex.format = OpenVulkano::DataFormat::R8_UNORM;
m_atlasTex.size = storage.width * storage.height * 1; // 1 channel m_atlasTex.size = storage.width * storage.height * 1; // 1 channel
struct Bbox
{
double l = 0, r = 0, t = 0, b = 0;
};
for (const auto& glyph: glyphsGeometry) for (const auto& glyph: glyphsGeometry)
{ {
GlyphInfo& info = m_symbols[glyph.getCodepoint()]; GlyphInfo& info = m_symbols[glyph.getCodepoint()];
info.geometry = glyph; const GlyphBox& glyphBox = m_generator.getLayout()[idx++];
info.glyphBox = m_generator.getLayout()[idx++];
Bbox glyphBaselineBbox, glyphAtlasBbox;
glyph.getQuadPlaneBounds(glyphBaselineBbox.l, glyphBaselineBbox.b, glyphBaselineBbox.r,
glyphBaselineBbox.t);
glyph.getQuadAtlasBounds(glyphAtlasBbox.l, glyphAtlasBbox.b, glyphAtlasBbox.r, glyphAtlasBbox.t);
double bearingX = glyphBox.bounds.l;
double bearingY = glyphBox.bounds.t;
double w = glyphBaselineBbox.r - glyphBaselineBbox.l;
double h = glyphBaselineBbox.t - glyphBaselineBbox.b;
double l = glyphAtlasBbox.l;
double r = glyphAtlasBbox.r;
double t = glyphAtlasBbox.t;
double b = glyphAtlasBbox.b;
info.xyz[0].x = bearingX;
info.xyz[0].y = h - bearingY;
info.xyz[0].z = 1;
info.uv[0].x = l / m_atlasTex.resolution.x;
info.uv[0].y = b / m_atlasTex.resolution.y;
info.xyz[1].x = bearingX + w;
info.xyz[1].y = h - bearingY;
info.xyz[1].z = 1;
info.uv[1].x = r / m_atlasTex.resolution.x;
info.uv[1].y = b / m_atlasTex.resolution.y;
info.xyz[2].x = bearingX + w;
info.xyz[2].y = bearingY; //h - bearingY + h;
info.xyz[2].z = 1;
info.uv[2].x = r / m_atlasTex.resolution.x;
info.uv[2].y = t / m_atlasTex.resolution.y;
info.xyz[3].x = bearingX;
info.xyz[3].y = bearingY;
info.xyz[3].z = 1;
info.uv[3].x = l / m_atlasTex.resolution.x;
info.uv[3].y = t / m_atlasTex.resolution.y;
info.advance = glyphBox.advance;
} }
if (pngOutput && !pngOutput->empty()) if (pngOutput && !pngOutput->empty())
{ {
savePng(m_generator.atlasStorage(), pngOutput->c_str()); savePng(m_generator.atlasStorage(), pngOutput->c_str());

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@@ -9,6 +9,7 @@
#include <string> #include <string>
#include <optional> #include <optional>
#include <map> #include <map>
#include "Scene/AtlasMetadata.hpp"
#include "Scene/Texture.hpp" #include "Scene/Texture.hpp"
#include "msdfgen.h" #include "msdfgen.h"
#include "msdfgen-ext.h" #include "msdfgen-ext.h"
@@ -20,12 +21,6 @@ namespace OpenVulkano::Scene
using namespace msdf_atlas; using namespace msdf_atlas;
using namespace OpenVulkano::Scene; using namespace OpenVulkano::Scene;
struct GlyphInfo
{
GlyphGeometry geometry;
GlyphBox glyphBox;
};
class FontAtlasGenerator class FontAtlasGenerator
{ {
public: public:
@@ -33,14 +28,15 @@ namespace OpenVulkano::Scene
const std::optional<std::string>& pngOutput = std::nullopt); const std::optional<std::string>& pngOutput = std::nullopt);
void GenerateAtlas(const msdfgen::byte* fontData, int length, const Charset& charset = Charset::ASCII, void GenerateAtlas(const msdfgen::byte* fontData, int length, const Charset& charset = Charset::ASCII,
const std::optional<std::string>& pngOutput = std::nullopt); const std::optional<std::string>& pngOutput = std::nullopt);
void SaveAtlasMetadataInfo(const std::string& outputFile) const;
const Texture& GetAtlas() const { return m_atlasTex; } const Texture& GetAtlas() const { return m_atlasTex; }
std::map<unicode_t, GlyphInfo>& GetAtlasInfo() { return m_symbols; } std::map<uint32_t, GlyphInfo>& GetAtlasInfo() { return m_symbols; }
private: private:
void Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset, void Generate(FreetypeHandle* ft, FontHandle* font, const Charset& chset,
const std::optional<std::string>& pngOutput); const std::optional<std::string>& pngOutput);
private: private:
ImmediateAtlasGenerator<float, 1, sdfGenerator, BitmapAtlasStorage<msdfgen::byte, 1>> m_generator; ImmediateAtlasGenerator<float, 1, sdfGenerator, BitmapAtlasStorage<msdfgen::byte, 1>> m_generator;
Texture m_atlasTex; Texture m_atlasTex;
std::map<unicode_t, GlyphInfo> m_symbols; std::map<uint32_t, GlyphInfo> m_symbols;
}; };
} }

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@@ -11,12 +11,16 @@
#include "Scene/UniformBuffer.hpp" #include "Scene/UniformBuffer.hpp"
#include "Scene/FontAtlasGenerator.hpp" #include "Scene/FontAtlasGenerator.hpp"
#include "Base/Logger.hpp" #include "Base/Logger.hpp"
#include "Host/ResourceLoader.hpp"
#include <fstream>
#include <utf8.h> #include <utf8.h>
namespace OpenVulkano::Scene namespace OpenVulkano::Scene
{ {
#ifdef MSDFGEN_AVAILABLE
using namespace msdfgen; using namespace msdfgen;
using namespace msdf_atlas; using namespace msdf_atlas;
#endif
Shader& TextDrawable::GetDefaultShader() Shader& TextDrawable::GetDefaultShader()
{ {
@@ -36,6 +40,42 @@ namespace OpenVulkano::Scene
return textDefaultShader; return textDefaultShader;
} }
std::map<uint32_t, GlyphInfo> TextDrawable::ReadAtlasMetadataFile(const std::string& atlasMetadataFile)
{
OpenVulkano::Array<char> data = OpenVulkano::Utils::ReadFile(atlasMetadataFile);
return ReadAtlasMetadata(data);
}
std::map<uint32_t, GlyphInfo> TextDrawable::ReadAtlasMetadata(const Array<char>& atlasMetadata)
{
size_t len = atlasMetadata.Size();
size_t read_bytes = 0;
uint32_t unicode = 0;
GlyphInfo info;
std::map<uint32_t, GlyphInfo> glyphs;
while (read_bytes < len)
{
std::memcpy(&unicode, atlasMetadata.Data() + read_bytes, sizeof(uint32_t));
read_bytes += sizeof(uint32_t);
std::memcpy(&info, atlasMetadata.Data() + read_bytes, sizeof(GlyphInfo));
read_bytes += sizeof(GlyphInfo);
glyphs[unicode] = std::move(info);
}
return glyphs;
}
TextDrawable::TextDrawable(const std::map<uint32_t, GlyphInfo>& glyphData, Texture* atlasTex,
const TextConfig& config)
{
if (!atlasTex) { throw std::runtime_error("Atlas texture is nullptr"); }
if (glyphData.empty()) { throw std::runtime_error("Glyphs are not loaded"); }
m_material.texture = atlasTex;
m_glyphs = glyphData;
m_cfg = config;
m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
}
#ifdef MSDFGEN_AVAILABLE
TextDrawable::TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config) TextDrawable::TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config)
{ {
if (!fontAtlasGenerator) { throw std::runtime_error("FontAtlasGenerator is nullptr"); } if (!fontAtlasGenerator) { throw std::runtime_error("FontAtlasGenerator is nullptr"); }
@@ -45,80 +85,77 @@ namespace OpenVulkano::Scene
m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas()); m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3); m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
} }
#endif
void TextDrawable::GenerateText(const std::string& text, const Math::Vector3f& pos) void TextDrawable::GenerateText(const std::string& text, const Math::Vector3f& pos)
{ {
if (text.empty()) if (text.empty())
{ {
return; return;
} }
// just in case if FontAtlasGenerator changed it's atlas
m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
std::map<unicode_t, GlyphInfo>& symbols = m_fontAtlasGenerator->GetAtlasInfo();
m_geometry.Close(); m_geometry.Close();
m_geometry.Init(text.size() * 4, text.size() * 6); m_geometry.Init(text.size() * 4, text.size() * 6);
const Texture& atlasTex = *m_material.texture;
struct Bbox #ifdef MSDFGEN_AVAILABLE
// TODO: better implementation to decide what to use: data from atlas generator or data read from file
// we have msdf but loaded glyphs metadata from file before
std::optional<std::reference_wrapper<std::map<unicode_t, GlyphInfo>>> glyphData;
if (m_fontAtlasGenerator->GetAtlasInfo().empty() && !m_glyphs.empty())
{ {
double l = 0, r = 0, t = 0, b = 0; // texture is set in ctor
}; glyphData = m_glyphs;
}
else
{
// just in case if FontAtlasGenerator changed it's atlas
m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
glyphData = m_fontAtlasGenerator->GetAtlasInfo();
}
std::map<unicode_t, GlyphInfo>& symbols = glyphData.value();
#else
std::map<unicode_t, GlyphInfo>& symbols = m_glyphs;
#endif
const Texture& atlasTex = *m_material.texture;
double cursorX = pos.x; double cursorX = pos.x;
auto begin = text.begin(); auto begin = text.begin();
auto end = text.end(); auto end = text.end();
for (size_t i = 0; begin != end; i++) for (size_t i = 0; begin != end; i++)
{ {
unicode_t c = utf8::next(begin, end); uint32_t c = utf8::next(begin, end);
if (symbols.find(c) != symbols.end()) if (symbols.find(c) != symbols.end())
{ {
Bbox glyphBaselineBbox, glyphAtlasBbox;
uint32_t vIdx = i * 4; uint32_t vIdx = i * 4;
uint32_t indices[] = { 1 + vIdx, 2 + vIdx, 3 + vIdx, 1 + vIdx, 3 + vIdx, 0 + vIdx }; uint32_t indices[] = { 1 + vIdx, 2 + vIdx, 3 + vIdx, 1 + vIdx, 3 + vIdx, 0 + vIdx };
GlyphInfo& info = symbols.at(c); GlyphInfo& info = symbols.at(c);
info.geometry.getQuadPlaneBounds(glyphBaselineBbox.l, glyphBaselineBbox.b, glyphBaselineBbox.r,
glyphBaselineBbox.t);
info.geometry.getQuadAtlasBounds(glyphAtlasBbox.l, glyphAtlasBbox.b, glyphAtlasBbox.r,
glyphAtlasBbox.t);
double bearingX = info.glyphBox.bounds.l;
double bearingY = info.glyphBox.bounds.t;
double w = glyphBaselineBbox.r - glyphBaselineBbox.l;
double h = glyphBaselineBbox.t - glyphBaselineBbox.b;
double l = glyphAtlasBbox.l;
double r = glyphAtlasBbox.r;
double t = glyphAtlasBbox.t;
double b = glyphAtlasBbox.b;
double ax = cursorX + bearingX;
double ay = pos.y - (h - bearingY);
m_geometry.vertices[vIdx].position.x = ax; // left bottom
m_geometry.vertices[vIdx].position.y = ay; m_geometry.vertices[vIdx].position.x = info.xyz[0].x + cursorX;
m_geometry.vertices[vIdx].position.z = 1; m_geometry.vertices[vIdx].position.y = pos.y - info.xyz[0].y;
m_geometry.vertices[vIdx].textureCoordinates.x = l / atlasTex.resolution.x; m_geometry.vertices[vIdx].position.z = info.xyz[0].z;
m_geometry.vertices[vIdx].textureCoordinates.y = b / atlasTex.resolution.y; m_geometry.vertices[vIdx].textureCoordinates = Math::Vector3f(info.uv[0], 0);
m_geometry.vertices[vIdx + 1].position.x = ax + w; // right bottom
m_geometry.vertices[vIdx + 1].position.y = ay; m_geometry.vertices[vIdx + 1].position.x = info.xyz[1].x + cursorX;
m_geometry.vertices[vIdx + 1].position.z = 1; m_geometry.vertices[vIdx + 1].position.y = pos.y - info.xyz[1].y;
m_geometry.vertices[vIdx + 1].textureCoordinates.x = r / atlasTex.resolution.x; m_geometry.vertices[vIdx + 1].position.z = info.xyz[1].z;
m_geometry.vertices[vIdx + 1].textureCoordinates.y = b / atlasTex.resolution.y; m_geometry.vertices[vIdx + 1].textureCoordinates = Math::Vector3f(info.uv[1], 0);
m_geometry.vertices[vIdx + 2].position.x = ax + w; // top right
m_geometry.vertices[vIdx + 2].position.y = ay + h; m_geometry.vertices[vIdx + 2].position.x = info.xyz[2].x + cursorX;
m_geometry.vertices[vIdx + 2].position.z = 1; m_geometry.vertices[vIdx + 2].position.y = pos.y + info.xyz[2].y;
m_geometry.vertices[vIdx + 2].textureCoordinates.x = r / atlasTex.resolution.x; m_geometry.vertices[vIdx + 2].position.z = info.xyz[2].z;
m_geometry.vertices[vIdx + 2].textureCoordinates.y = t / atlasTex.resolution.y; m_geometry.vertices[vIdx + 2].textureCoordinates = Math::Vector3f(info.uv[2], 0);
m_geometry.vertices[vIdx + 3].position.x = ax; // top left
m_geometry.vertices[vIdx + 3].position.y = ay + h; m_geometry.vertices[vIdx + 3].position.x = info.xyz[3].x + cursorX;
m_geometry.vertices[vIdx + 3].position.z = 1; m_geometry.vertices[vIdx + 3].position.y = pos.y + info.xyz[3].y;
m_geometry.vertices[vIdx + 3].textureCoordinates.x = l / atlasTex.resolution.x; m_geometry.vertices[vIdx + 3].position.z = info.xyz[3].z;
m_geometry.vertices[vIdx + 3].textureCoordinates.y = t / atlasTex.resolution.y; m_geometry.vertices[vIdx + 3].textureCoordinates = Math::Vector3f(info.uv[3], 0);
m_geometry.SetIndices(indices, 6, 6 * i); m_geometry.SetIndices(indices, 6, 6 * i);
// TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols // TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols
// when setting for depth comparison operator will be available( <= ) // when setting for depth comparison operator will be available( <= )
cursorX += info.glyphBox.advance + 0.08; cursorX += info.advance + 0.08;
} }
else else
{ {

View File

@@ -17,14 +17,20 @@
#include "Geometry.hpp" #include "Geometry.hpp"
#include "UniformBuffer.hpp" #include "UniformBuffer.hpp"
#include "Base/Logger.hpp" #include "Base/Logger.hpp"
#include "msdfgen.h" #include "AtlasMetadata.hpp"
#include "msdfgen-ext.h" #if __has_include("msdfgen.h")
#include "msdf-atlas-gen/msdf-atlas-gen.h" #include "msdfgen.h"
#include "msdfgen-ext.h"
#include "msdf-atlas-gen/msdf-atlas-gen.h"
#define MSDFGEN_AVAILABLE 1
#endif
namespace OpenVulkano::Scene namespace OpenVulkano::Scene
{ {
#ifdef MSDFGEN_AVAILABLE
using namespace msdfgen; using namespace msdfgen;
using namespace msdf_atlas; using namespace msdf_atlas;
#endif // MSDFGEN_AVAILABLE
struct TextConfig struct TextConfig
{ {
@@ -42,12 +48,18 @@ namespace OpenVulkano::Scene
{ {
public: public:
static Shader& GetDefaultShader(); static Shader& GetDefaultShader();
static std::map<uint32_t, GlyphInfo> ReadAtlasMetadataFile(const std::string& atlasMetadataFile);
static std::map<uint32_t, GlyphInfo> ReadAtlasMetadata(const Array<char>& atlasMetadata);
TextDrawable(const std::map<uint32_t, GlyphInfo>& glyphData, Texture* atlasTex, const TextConfig& config = TextConfig());
#ifdef MSDFGEN_AVAILABLE
TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config = TextConfig()); TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config = TextConfig());
#endif
void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f)); void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f));
void SetConfig(const TextConfig& cfg) { m_cfg = cfg; } void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }
void SetShader(Shader* shader) { m_shader = shader; } void SetShader(Shader* shader) { m_shader = shader; }
TextConfig& GetConfig() { return m_cfg; } TextConfig& GetConfig() { return m_cfg; }
Shader* GetShader() { return m_shader; } Shader* GetShader() { return m_shader; }
#ifdef MSDFGEN_AVAILABLE
void SetFontAtlasGenerator(FontAtlasGenerator* fontAtlasGenerator) void SetFontAtlasGenerator(FontAtlasGenerator* fontAtlasGenerator)
{ {
if (!fontAtlasGenerator || fontAtlasGenerator->GetAtlasInfo().empty()) if (!fontAtlasGenerator || fontAtlasGenerator->GetAtlasInfo().empty())
@@ -56,14 +68,17 @@ namespace OpenVulkano::Scene
return; return;
} }
m_fontAtlasGenerator = fontAtlasGenerator; m_fontAtlasGenerator = fontAtlasGenerator;
m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
} }
FontAtlasGenerator* GetFontAtlasGenerator() { return m_fontAtlasGenerator; } FontAtlasGenerator* GetFontAtlasGenerator() { return m_fontAtlasGenerator; }
#endif
private: private:
Geometry m_geometry; Geometry m_geometry;
Material m_material; Material m_material;
UniformBuffer m_uniBuffer; UniformBuffer m_uniBuffer;
std::map<uint32_t, GlyphInfo> m_glyphs;
#ifdef MSDFGEN_AVAILABLE
FontAtlasGenerator* m_fontAtlasGenerator = nullptr; FontAtlasGenerator* m_fontAtlasGenerator = nullptr;
#endif
Shader* m_shader = &GetDefaultShader(); Shader* m_shader = &GetDefaultShader();
TextConfig m_cfg; TextConfig m_cfg;
}; };