Using variable to store tinyusdz repo, moved include from hpp to cpp file, minor syntax change

This commit is contained in:
Vladyslav Baranovskyi
2024-08-30 14:10:30 +03:00
parent 380e0f323d
commit ba2ed53ae2
3 changed files with 13 additions and 8 deletions

View File

@@ -6,15 +6,15 @@
#pragma once
#include "Scene/Geometry.hpp"
#include <string>
namespace OpenVulkano::Scene
{
class Geometry;
class MeshLoader
{
static void parseAssimpFile(Geometry *geometry, const std::string& file);
static void parseUSDFile(Geometry *geometry, const std::string& file);
static void ParseAssimpFile(Geometry *geometry, const std::string& file);
static void ParseUSDFile(Geometry *geometry, const std::string& file);
public:
static Geometry* LoadFromFile(const std::string& file);
};