Allow custom input descriptors
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@@ -133,10 +133,16 @@ namespace openVulkanoCpp::Vulkan
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//std::array<vk::PushConstantRange, 1> camPushConstantDescs = { camPushConstantDesc };
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std::array<vk::DescriptorSetLayoutBinding, 1> layoutBindings1 = { reinterpret_cast<const vk::DescriptorSetLayoutBinding&>(NODE_LAYOUT_BINDING) };
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std::array<vk::DescriptorSetLayoutBinding, 1> layoutBindings2 = { reinterpret_cast<const vk::DescriptorSetLayoutBinding&>(CAM_LAYOUT_BINDING) };
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vk::DescriptorSetLayoutCreateInfo dslci = { {}, layoutBindings1.size(), layoutBindings1.data() };
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vk::DescriptorSetLayoutCreateInfo dslci2 = { {}, layoutBindings2.size(), layoutBindings2.data() };
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descriptorSetLayouts.push_back(device.createDescriptorSetLayout(dslci));
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descriptorSetLayouts.push_back(device.createDescriptorSetLayout(dslci2));
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descriptorSetLayouts.push_back(device.createDescriptorSetLayout({ {}, layoutBindings1.size(), layoutBindings1.data() }));
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descriptorSetLayouts.push_back(device.createDescriptorSetLayout({ {}, layoutBindings2.size(), layoutBindings2.data() }));
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for(const auto& set : shader->descriptorSets)
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{
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vk::DescriptorSetLayoutCreateInfo createInfo { {}, static_cast<uint32_t>(set.size()), reinterpret_cast<const vk::DescriptorSetLayoutBinding*>(set.data()) };
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descriptorSetLayouts.push_back(device.createDescriptorSetLayout(createInfo));
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}
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vk::PipelineLayoutCreateInfo plci = { {}, static_cast<uint32_t>(descriptorSetLayouts.size()), descriptorSetLayouts.data(), 0, nullptr };
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pipelineLayout = this->device.createPipelineLayout(plci);
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}
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