implement multiline text rendering

This commit is contained in:
ohyzha
2024-08-06 10:22:07 +03:00
parent afccf5dee0
commit cb409268a8
7 changed files with 49 additions and 25 deletions

View File

@@ -40,32 +40,33 @@ namespace OpenVulkano::Scene
return textDefaultShader;
}
std::map<uint32_t, GlyphInfo> TextDrawable::ReadAtlasMetadataFile(const std::string& atlasMetadataFile)
TextDrawable::TextDrawable(const std::string& atlasMetadataFile, Texture* atlasTex, const TextConfig& config)
: TextDrawable(OpenVulkano::Utils::ReadFile(atlasMetadataFile), atlasTex, config)
{
OpenVulkano::Array<char> data = OpenVulkano::Utils::ReadFile(atlasMetadataFile);
return ReadAtlasMetadata(data);
}
std::map<uint32_t, GlyphInfo> TextDrawable::ReadAtlasMetadata(const Array<char>& atlasMetadata)
TextDrawable::TextDrawable(const Array<char>& atlasMetadata, Texture* atlasTex, const TextConfig& config)
{
size_t len = atlasMetadata.Size();
size_t read_bytes = 0;
uint32_t unicode = 0;
GlyphInfo info;
std::map<uint32_t, GlyphInfo> glyphs;
std::memcpy(&m_meta, atlasMetadata.Data(), sizeof(AtlasMetadata));
read_bytes += sizeof(AtlasMetadata);
while (read_bytes < len)
{
std::memcpy(&unicode, atlasMetadata.Data() + read_bytes, sizeof(uint32_t));
read_bytes += sizeof(uint32_t);
GlyphInfo& info = m_glyphs[unicode];
std::memcpy(&info, atlasMetadata.Data() + read_bytes, sizeof(GlyphInfo));
read_bytes += sizeof(GlyphInfo);
glyphs[unicode] = std::move(info);
}
return glyphs;
m_material.texture = atlasTex;
m_cfg = config;
m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
}
TextDrawable::TextDrawable(const std::map<uint32_t, GlyphInfo>& glyphData, Texture* atlasTex,
const TextConfig& config)
const TextConfig& config)
{
if (!atlasTex) { throw std::runtime_error("Atlas texture is nullptr"); }
if (glyphData.empty()) { throw std::runtime_error("Glyphs are not loaded"); }
@@ -79,7 +80,7 @@ namespace OpenVulkano::Scene
TextDrawable::TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config)
{
if (!fontAtlasGenerator) { throw std::runtime_error("FontAtlasGenerator is nullptr"); }
if (fontAtlasGenerator->GetAtlasInfo().empty()) { throw std::runtime_error("Glyphs are not loaded"); }
if (fontAtlasGenerator->GetGlyphsInfo().empty()) { throw std::runtime_error("Glyphs are not loaded"); }
m_fontAtlasGenerator = fontAtlasGenerator;
m_cfg = config;
m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
@@ -101,7 +102,7 @@ namespace OpenVulkano::Scene
// TODO: better implementation to decide what to use: data from atlas generator or data read from file
// we have msdf but loaded glyphs metadata from file before
std::optional<std::reference_wrapper<std::map<unicode_t, GlyphInfo>>> glyphData;
if (m_fontAtlasGenerator->GetAtlasInfo().empty() && !m_glyphs.empty())
if (m_fontAtlasGenerator->GetGlyphsInfo().empty() && !m_glyphs.empty())
{
// texture is set in ctor
glyphData = m_glyphs;
@@ -110,19 +111,29 @@ namespace OpenVulkano::Scene
{
// just in case if FontAtlasGenerator changed it's atlas
m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
glyphData = m_fontAtlasGenerator->GetAtlasInfo();
glyphData = m_fontAtlasGenerator->GetGlyphsInfo();
}
std::map<unicode_t, GlyphInfo>& symbols = glyphData.value();
AtlasMetadata& meta = m_fontAtlasGenerator->GetAtlasMetadata();
#else
std::map<unicode_t, GlyphInfo>& symbols = m_glyphs;
AtlasMetadata& meta = m_meta;
#endif
const Texture& atlasTex = *m_material.texture;
double cursorX = pos.x;
auto begin = text.begin();
auto end = text.end();
const double lineHeight = meta.lineHeight;
double posY = pos.y;
for (size_t i = 0; begin != end; i++)
{
uint32_t c = utf8::next(begin, end);
if (c == '\n')
{
posY -= lineHeight;
cursorX = pos.x;
continue;
}
if (symbols.find(c) != symbols.end())
{
uint32_t vIdx = i * 4;
@@ -131,25 +142,25 @@ namespace OpenVulkano::Scene
// left bottom
m_geometry.vertices[vIdx].position.x = info.xyz[0].x + cursorX;
m_geometry.vertices[vIdx].position.y = pos.y - info.xyz[0].y;
m_geometry.vertices[vIdx].position.y = posY - info.xyz[0].y;
m_geometry.vertices[vIdx].position.z = info.xyz[0].z;
m_geometry.vertices[vIdx].textureCoordinates = Math::Vector3f(info.uv[0], 0);
// right bottom
m_geometry.vertices[vIdx + 1].position.x = info.xyz[1].x + cursorX;
m_geometry.vertices[vIdx + 1].position.y = pos.y - info.xyz[1].y;
m_geometry.vertices[vIdx + 1].position.y = posY - info.xyz[1].y;
m_geometry.vertices[vIdx + 1].position.z = info.xyz[1].z;
m_geometry.vertices[vIdx + 1].textureCoordinates = Math::Vector3f(info.uv[1], 0);
// top right
m_geometry.vertices[vIdx + 2].position.x = info.xyz[2].x + cursorX;
m_geometry.vertices[vIdx + 2].position.y = pos.y + info.xyz[2].y;
m_geometry.vertices[vIdx + 2].position.y = posY + info.xyz[2].y;
m_geometry.vertices[vIdx + 2].position.z = info.xyz[2].z;
m_geometry.vertices[vIdx + 2].textureCoordinates = Math::Vector3f(info.uv[2], 0);
// top left
m_geometry.vertices[vIdx + 3].position.x = info.xyz[3].x + cursorX;
m_geometry.vertices[vIdx + 3].position.y = pos.y + info.xyz[3].y;
m_geometry.vertices[vIdx + 3].position.y = posY + info.xyz[3].y;
m_geometry.vertices[vIdx + 3].position.z = info.xyz[3].z;
m_geometry.vertices[vIdx + 3].textureCoordinates = Math::Vector3f(info.uv[3], 0);
m_geometry.SetIndices(indices, 6, 6 * i);