[WIP] Texture support
This commit is contained in:
24
openVulkanoCpp/Scene/Texture.hpp
Normal file
24
openVulkanoCpp/Scene/Texture.hpp
Normal file
@@ -0,0 +1,24 @@
|
||||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "UpdateFrequency.hpp"
|
||||
#include "Base/ICloseable.hpp"
|
||||
|
||||
namespace openVulkanoCpp::Scene
|
||||
{
|
||||
struct Texture
|
||||
{
|
||||
ICloseable* renderTexture = nullptr;
|
||||
void* textureBuffer;
|
||||
Math::Vector3ui resolution;
|
||||
size_t size;
|
||||
bool updated = true;
|
||||
UpdateFrequency updateFrequency = UpdateFrequency::Never;
|
||||
ICloseable* vulkanTexture = nullptr;
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user