Update how camera data is communicated to shader

This commit is contained in:
2023-08-31 21:16:11 +02:00
parent 93c75763c7
commit df4194be51
21 changed files with 265 additions and 177 deletions

View File

@@ -1,7 +1,7 @@
#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(std140, push_constant) uniform CameraData
layout(set = 1, binding = 0) uniform CameraData
{
mat4 viewProjection;
mat4 view;