working version of text rendering

This commit is contained in:
ohyzha
2024-08-02 09:52:26 +03:00
parent 9b58ba5f55
commit e69a553b18
13 changed files with 491 additions and 102 deletions

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@@ -22,6 +22,7 @@
#include "Base/EngineConfiguration.hpp" #include "Base/EngineConfiguration.hpp"
#include "Controller/FreeCamCameraController.hpp" #include "Controller/FreeCamCameraController.hpp"
#include "Image/ImageLoaderPng.hpp" #include "Image/ImageLoaderPng.hpp"
#include "Scene/FontAtlasGenerator.hpp"
#ifdef _WIN32 #ifdef _WIN32
#undef TRANSPARENT #undef TRANSPARENT
@@ -49,19 +50,13 @@ namespace OpenVulkano
m_scene.SetCamera(&m_cam); m_scene.SetCamera(&m_cam);
m_cfg.applyBorder = true; m_cfg.applyBorder = true;
//m_cfg.smoothing = 1 / 16.f;
const std::string symbols = "Ak?"; const std::array texts = { "ABab?.^{}_cdFGETG123)(", "Hello, World!" };
const int N = symbols.size(); const int N = texts.size();
const std::string font = (OpenVulkano::Utils::GetFontsDirectory() / "arial.ttf").string(); const std::string font = (OpenVulkano::Utils::GetFontsDirectory() / "Roboto-Regular.ttf").string();
Image::ImageLoaderPng pngLoader;
m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3); m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
m_materials.resize(N);
m_geos.resize(N);
m_nodesPool.resize(N); m_nodesPool.resize(N);
m_drawablesPool.resize(N); m_drawablesPool.resize(N);
m_textures.resize(N);
m_sdfs.resize(N);
m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text"); m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text"); m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text");
@@ -71,59 +66,27 @@ namespace OpenVulkano
m_shader.alphaBlend = true; m_shader.alphaBlend = true;
m_shader.cullMode = CullMode::NONE; m_shader.cullMode = CullMode::NONE;
static float vertices[] = { m_atlasGenerator.GenerateAtlas(font, (OpenVulkano::Utils::GetBuildDirectory() / "atlas.png").string());
// positions // texture coords
-0.5f, 0.5f, 0.0f, 1.0f,
-0.5f, -0.5f, 0.0f, 0.0f,
0.5f, -0.5f, 1.0f, 0.0f,
0.5f, 0.5f, 1.0f, 1.0f
};
uint32_t indices[] = { 1, 2, 3, 1, 3, 0 };
Text text = Text(m_cfg); for (int i = 0; i < texts.size(); i++)
for (int i = 0; i < N; i++)
{ {
m_drawablesPool[i].SetDrawPhase(OpenVulkano::Scene::DrawPhase::BACKGROUND); Text* t = new Text();
const std::string fileName = std::string("output") + std::to_string(i + 1) + ".png"; t->SetFontAtlasGenerator(&m_atlasGenerator);
const std::string pngOutput = (OpenVulkano::Utils::GetBuildDirectory() / fileName).string(); t->SetConfig(m_cfg);
t->SetUniformBuffer(&m_uniBuffer);
auto& drawable = m_drawablesPool[i]; t->SetShader(&m_shader);
auto& mat = m_materials[i]; t->GenerateText(texts[i]);
auto& tex = m_textures[i]; m_drawablesPool[i] = t;
auto& geo = m_geos[i];
drawable.Init(&m_shader, &geo, &mat, &m_uniBuffer);
text.Init(font, symbols[i], pngOutput);
m_sdfs[i] = pngLoader.loadFromFile(pngOutput);
auto& sdf = m_sdfs[i];
tex.resolution = sdf->resolution;
tex.textureBuffer = sdf->data.Data();
tex.format = sdf->dataFormat;
tex.size = sdf->data.Size();
mat.texture = &tex;
geo.Init(4, 6);
for (int j = 0; j < geo.vertexCount; j++)
{
geo.vertices[j].position.x = vertices[j * 4];
geo.vertices[j].position.y = vertices[j * 4 + 1];
geo.vertices[j].position.z = 0.f;
geo.vertices[j].textureCoordinates.x = vertices[j * 4 + 2];
geo.vertices[j].textureCoordinates.y = vertices[j * 4 + 3];
}
geo.SetIndices(indices, 6);
m_nodesPool[i].Init(); m_nodesPool[i].Init();
m_nodesPool[i].SetMatrix(Math::Utils::translate( m_nodesPool[i].SetMatrix(
glm::mat4x4(1.f), Vector3f(-3 + std::rand() % 3, -2 + std::rand() % 2, 2))); Math::Utils::translate(glm::mat4x4(1.f), Vector3f(-3 + std::rand() % 3, -2 + std::rand() % 4, 2)));
m_nodesPool[i].AddDrawable(&drawable); m_nodesPool[i].AddDrawable(m_drawablesPool[i]);
m_scene.GetRoot()->AddChild(&m_nodesPool[i]); m_scene.GetRoot()->AddChild(&m_nodesPool[i]);
} }
GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene); GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
m_camController.Init(&m_cam); m_camController.Init(&m_cam);
m_camController.SetDefaultKeybindings(); m_camController.SetDefaultKeybindings();
m_camController.SetPosition({ -2, -1, 5 }); m_camController.SetPosition({ 0, 0, 5 });
m_camController.SetBoostFactor(5); m_camController.SetBoostFactor(5);
std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo = std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo =
@@ -139,6 +102,10 @@ namespace OpenVulkano
void Close() override void Close() override
{ {
for (SimpleDrawable* d: m_drawablesPool)
{
delete d;
}
} }
private: private:
@@ -148,12 +115,9 @@ namespace OpenVulkano
OpenVulkano::FreeCamCameraController m_camController; OpenVulkano::FreeCamCameraController m_camController;
Shader m_shader; Shader m_shader;
TextConfig m_cfg; TextConfig m_cfg;
std::vector<Material> m_materials; FontAtlasGenerator m_atlasGenerator;
std::vector<SimpleDrawable> m_drawablesPool; std::vector<SimpleDrawable*> m_drawablesPool;
std::vector<Geometry> m_geos;
std::vector<Node> m_nodesPool; std::vector<Node> m_nodesPool;
std::vector<Texture> m_textures;
std::vector<std::unique_ptr<Image::Image>> m_sdfs;
Vector3f_SIMD m_position = { 0, 0, -10 }; Vector3f_SIMD m_position = { 0, 0, -10 };
OpenVulkano::Scene::UI::SimpleUi m_ui; OpenVulkano::Scene::UI::SimpleUi m_ui;
std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo; std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo;

201
fonts/LICENSE.txt Normal file
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@@ -0,0 +1,201 @@
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@@ -0,0 +1,95 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "FontAtlasGenerator.hpp"
#include "Base/Logger.hpp"
namespace OpenVulkano::Scene
{
using namespace msdfgen;
using namespace msdf_atlas;
void FontAtlasGenerator::GenerateAtlas(const std::string& fontFile, const std::string& outputFile, const Charset& chset)
{
if (chset.empty())
{
return;
}
// TODO: dynamic atlas and add only those symbols which are not present yet in current atlas
Charset absentSymbols;
for (auto c : chset)
{
if (!m_symbols.contains(c))
{
absentSymbols.add(c);
}
}
if (m_loadedFont == fontFile && absentSymbols.empty())
{
return;
}
m_symbols.clear();
m_loadedFont = fontFile;
std::vector<GlyphGeometry> glyphsGeometry;
std::pair<FreetypeHandle*, FontHandle*> handlers = GetHandlers(fontFile);
FreetypeHandle* ft = handlers.first;
FontHandle* font = handlers.second;
// FontGeometry is a helper class that loads a set of glyphs from a single font.
FontGeometry fontGeometry(&glyphsGeometry);
fontGeometry.loadCharset(font, 1, absentSymbols);
TightAtlasPacker packer;
packer.setDimensionsConstraint(DimensionsConstraint::SQUARE);
int width = 1024, height = 1024;
packer.setDimensions(width, height);
// more value - more sdf impact
packer.setPixelRange(26.0);
packer.setMiterLimit(1.0);
packer.pack(glyphsGeometry.data(), glyphsGeometry.size());
m_generator.resize(width, height);
GeneratorAttributes attributes;
m_generator.setAttributes(attributes);
m_generator.setThreadCount(4);
m_generator.generate(glyphsGeometry.data(), glyphsGeometry.size());
int idx = 0;
BitmapConstRef<byte, 1> storage = m_generator.atlasStorage();
for (const auto& glyph: glyphsGeometry)
{
unicode_t c = static_cast<char8_t>(glyph.getCodepoint());
GlyphInfo info;
info.texture.resolution = Math::Vector3ui(storage.width, storage.height, 1);
info.texture.textureBuffer = (msdfgen::byte*)storage.pixels;
info.texture.format = OpenVulkano::DataFormat::R8_UNORM;
info.texture.size = storage.width * storage.height * 1; // 1 channel
info.geometry = glyph;
info.glyphBox = m_generator.getLayout()[idx++];
m_symbols[c] = std::move(info);
}
savePng(m_generator.atlasStorage(), outputFile.c_str());
destroyFont(font);
deinitializeFreetype(ft);
}
std::pair<FreetypeHandle*, FontHandle*> FontAtlasGenerator::GetHandlers(const std::string& fontFile)
{
FreetypeHandle* ft = initializeFreetype();
if (!ft)
{
throw std::runtime_error("Failed to initialize freetype");
}
FontHandle* font = loadFont(ft, fontFile.data());
if (!font)
{
deinitializeFreetype(ft);
throw std::runtime_error(fmt::format("Failed to load font from file {0}", fontFile.data()));
}
return { ft, font };
}
}

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@@ -0,0 +1,41 @@
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <string>
#include <map>
#include "Scene/Texture.hpp"
#include "msdfgen.h"
#include "msdfgen-ext.h"
#include "msdf-atlas-gen/msdf-atlas-gen.h"
namespace OpenVulkano::Scene
{
using namespace msdfgen;
using namespace msdf_atlas;
using namespace OpenVulkano::Scene;
struct GlyphInfo
{
GlyphGeometry geometry;
GlyphBox glyphBox;
Texture texture;
};
class FontAtlasGenerator
{
public:
void GenerateAtlas(const std::string& fontFile, const std::string& outputFile, const Charset& = Charset::ASCII);
std::map<unicode_t, GlyphInfo>& GetAtlasInfo() { return m_symbols; }
private:
std::pair<FreetypeHandle*, FontHandle*> GetHandlers(const std::string& fontFile);
private:
ImmediateAtlasGenerator<float, 1, sdfGenerator, BitmapAtlasStorage<msdfgen::byte, 1>> m_generator;
std::map<unicode_t, GlyphInfo> m_symbols;
std::string m_loadedFont;
};
}

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@@ -192,18 +192,17 @@ namespace OpenVulkano::Scene
#endif #endif
} }
void Geometry::SetIndices(const uint32_t* data, uint32_t size, uint32_t offset) const void Geometry::SetIndices(const uint32_t* data, uint32_t size, uint32_t indicesOffset) const
{ {
size += offset; for(uint32_t i = 0; i < size; i++)
for(; offset < size; offset++)
{ {
if (indexType == VertexIndexType::UINT16) if (indexType == VertexIndexType::UINT16)
{ {
static_cast<uint16_t*>(indices)[offset] = static_cast<uint16_t>(data[offset]); static_cast<uint16_t*>(indices)[i + indicesOffset] = static_cast<uint16_t>(data[i]);
} }
else else
{ {
static_cast<uint32_t*>(indices)[offset] = data[offset]; static_cast<uint32_t*>(indices)[i + indicesOffset] = data[i];
} }
} }
} }

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@@ -60,7 +60,7 @@ namespace OpenVulkano
void Init(aiMesh* mesh); void Init(aiMesh* mesh);
void SetIndices(const uint32_t* data, uint32_t size, uint32_t offset = 0) const; void SetIndices(const uint32_t* data, uint32_t size, uint32_t indicesOffset = 0) const;
void Close() override; void Close() override;

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@@ -16,14 +16,16 @@ namespace OpenVulkano::Scene
class SimpleDrawable : public Drawable class SimpleDrawable : public Drawable
{ {
protected:
Geometry* m_mesh = nullptr; Geometry* m_mesh = nullptr;
Material* m_material = nullptr; Material* m_material = nullptr;
UniformBuffer* m_uniBuffer = nullptr; UniformBuffer* m_uniBuffer = nullptr;
public: public:
SimpleDrawable(const DrawPhase phase = DrawPhase::MAIN) SimpleDrawable(const DrawPhase phase = DrawPhase::MAIN)
: Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>(), phase) : Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>(), phase)
{} {
}
explicit SimpleDrawable(const SimpleDrawable* toCopy) explicit SimpleDrawable(const SimpleDrawable* toCopy)
: Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>(), toCopy->GetDrawPhase()) : Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>(), toCopy->GetDrawPhase())

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@@ -5,44 +5,123 @@
*/ */
#include "Text.hpp" #include "Text.hpp"
#include "Scene/Geometry.hpp"
#include "Scene/Material.hpp"
#include "Scene/Vertex.hpp"
#include "Scene/UniformBuffer.hpp"
#include "Scene/FontAtlasGenerator.hpp"
#include "Base/Logger.hpp"
#include "fmt/core.h" #include "fmt/core.h"
#include "msdfgen.h"
#include "msdfgen-ext.h"
#include "msdf-atlas-gen/msdf-atlas-gen.h"
namespace OpenVulkano::Scene namespace OpenVulkano::Scene
{ {
using namespace msdfgen; using namespace msdfgen;
using namespace msdf_atlas; using namespace msdf_atlas;
void Text::Init(const std::string_view fontFile, char8_t symbol, const std::string_view outputFile) Text::~Text()
{
delete m_mesh;
delete m_material;
}
void Text::GenerateText(const std::string& text, const Math::Vector3f& pos)
{ {
FreetypeHandle *ft = initializeFreetype(); if (!m_fontAtlasGenerator)
if (!ft)
{ {
throw std::runtime_error("Failed to initialize freetype"); Logger::RENDER->error("Can't draw text. FontAtlasGenerator is nullptr");
return;
} }
FontHandle *font = loadFont(ft, fontFile.data()); if (m_mesh)
if (!font)
{ {
deinitializeFreetype(ft); delete m_mesh;
throw std::runtime_error(fmt::format("Failed to load font freetype from file {0}", fontFile.data())); m_mesh = nullptr;
}
if (m_material)
{
delete m_material;
m_material = nullptr;
}
if (text.empty())
{
return;
}
std::map<unicode_t, GlyphInfo>& symbols = m_fontAtlasGenerator->GetAtlasInfo();
if (symbols.empty())
{
throw std::runtime_error("Glyphs are not loaded");
} }
Shape shape; m_mesh = new Geometry();
if (loadGlyph(shape, font, symbol, FONT_SCALING_EM_NORMALIZED)) m_material = new Material();
m_mesh->freeAfterUpload = false;
m_mesh->Init(text.size() * 4, text.size() * 6);
struct Bbox
{ {
shape.normalize(); double l = 0, r = 0, t = 0, b = 0;
Bitmap<float, 1> sdf(m_cfg.outputSize, m_cfg.outputSize); };
// scale, translation (in em's)
Projection proj(m_cfg.outputSize, Vector2(0.125, 0.125)); double cursorX = pos.x;
// distance mapping for (size_t i = 0; i < text.size(); i++)
Range rng(0.075); {
SDFTransformation t(proj, rng); unicode_t c = text[i];
generateSDF(sdf, shape, t); if (symbols.find(c) != symbols.end())
savePng(sdf, outputFile.data()); {
Bbox glyphBaselineBbox, glyphAtlasBbox;
int vIdx = i * 4;
uint32_t indices[] = { 1 + vIdx, 2 + vIdx, 3 + vIdx, 1 + vIdx, 3 + vIdx, 0 + vIdx };
GlyphInfo& info = symbols.at(c);
info.geometry.getQuadPlaneBounds(glyphBaselineBbox.l, glyphBaselineBbox.b, glyphBaselineBbox.r,
glyphBaselineBbox.t);
info.geometry.getQuadAtlasBounds(glyphAtlasBbox.l, glyphAtlasBbox.b, glyphAtlasBbox.r,
glyphAtlasBbox.t);
double bearingX = info.glyphBox.bounds.l;
double bearingY = info.glyphBox.bounds.t;
double w = glyphBaselineBbox.r - glyphBaselineBbox.l;
double h = glyphBaselineBbox.t - glyphBaselineBbox.b;
double l = glyphAtlasBbox.l;
double r = glyphAtlasBbox.r;
double t = glyphAtlasBbox.t;
double b = glyphAtlasBbox.b;
double ax = cursorX + bearingX;
double ay = pos.y - (h - bearingY);
m_material->texture = &info.texture;
m_mesh->vertices[vIdx].position.x = ax;
m_mesh->vertices[vIdx].position.y = ay;
m_mesh->vertices[vIdx].position.z = 1;
m_mesh->vertices[vIdx].textureCoordinates.x = l / info.texture.resolution.x;
m_mesh->vertices[vIdx].textureCoordinates.y = b / info.texture.resolution.y;
m_mesh->vertices[vIdx + 1].position.x = ax + w;
m_mesh->vertices[vIdx + 1].position.y = ay;
m_mesh->vertices[vIdx + 1].position.z = 1;
m_mesh->vertices[vIdx + 1].textureCoordinates.x = r / info.texture.resolution.x;
m_mesh->vertices[vIdx + 1].textureCoordinates.y = b / info.texture.resolution.y;
m_mesh->vertices[vIdx + 2].position.x = ax + w;
m_mesh->vertices[vIdx + 2].position.y = ay + h;
m_mesh->vertices[vIdx + 2].position.z = 1;
m_mesh->vertices[vIdx + 2].textureCoordinates.x = r / info.texture.resolution.x;
m_mesh->vertices[vIdx + 2].textureCoordinates.y = t / info.texture.resolution.y;
m_mesh->vertices[vIdx + 3].position.x = ax;
m_mesh->vertices[vIdx + 3].position.y = ay + h;
m_mesh->vertices[vIdx + 3].position.z = 1;
m_mesh->vertices[vIdx + 3].textureCoordinates.x = l / info.texture.resolution.x;
m_mesh->vertices[vIdx + 3].textureCoordinates.y = t / info.texture.resolution.y;
m_mesh->SetIndices(indices, 6, 6 * i);
// TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols
// when setting for depth comparison operator will be available( <= )
cursorX += info.glyphBox.advance +0.08;
}
else
{
// throw ? replace with ? character (if available) ?
Logger::RENDER->error(fmt::format("Could not find glyph for character", c));
}
} }
destroyFont(font);
deinitializeFreetype(ft);
} }
} }

View File

@@ -11,20 +11,24 @@
#include "Math/Math.hpp" #include "Math/Math.hpp"
#include "DataFormat.hpp" #include "DataFormat.hpp"
#include "SimpleDrawable.hpp" #include "SimpleDrawable.hpp"
#include "FontAtlasGenerator.hpp"
#include "Texture.hpp"
#include "msdfgen.h"
#include "msdfgen-ext.h"
#include "msdf-atlas-gen/msdf-atlas-gen.h"
namespace OpenVulkano::Scene namespace OpenVulkano::Scene
{ {
//using namespace msdfgen; using namespace msdfgen;
//using namespace msdf_atlas; using namespace msdf_atlas;
struct TextConfig struct TextConfig
{ {
Math::Vector4f textColor = { 1, 1, 1, 0 }; // vec4 to match paddding (multiple of 16) Math::Vector4f textColor = { 1, 1, 1, 0 }; // vec4 to match paddding (multiple of 16)
Math::Vector3f borderColor = { 1, 0, 0 }; Math::Vector3f borderColor = { 1, 0, 0 };
int outputSize = 256; float threshold = 0.4f;
float threshold = 0.5f; float borderSize = 0.05f;
float borderSize = 0.2f; float smoothing = 1.f/32.f;
float smoothing = 1.f/16.f;
bool applyBorder = false; bool applyBorder = false;
//bool sdfMultiChannel = false; //bool sdfMultiChannel = false;
}; };
@@ -32,12 +36,16 @@ namespace OpenVulkano::Scene
class Text : public SimpleDrawable class Text : public SimpleDrawable
{ {
public: public:
Text(const TextConfig& cfg) : m_cfg(cfg) {} Text() = default;
void Init(const std::string_view fontFile, char8_t symbol, const std::string_view outputFile); ~Text();
void Init(const std::string_view fontFile, std::vector<char8_t> symbols, const std::string_view outputFile); void SetUniformBuffer(UniformBuffer* buffer) { m_uniBuffer = buffer; }
void setConfig(const TextConfig& cfg) { m_cfg = cfg; } void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f));
void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }
TextConfig& GetConfig() { return m_cfg; } TextConfig& GetConfig() { return m_cfg; }
void SetFontAtlasGenerator(FontAtlasGenerator* fontAtlasGenerator) { m_fontAtlasGenerator = fontAtlasGenerator; }
FontAtlasGenerator* GetFontAtlasGenerator() { return m_fontAtlasGenerator; }
private: private:
FontAtlasGenerator* m_fontAtlasGenerator = nullptr;
TextConfig m_cfg; TextConfig m_cfg;
}; };
} }

View File

@@ -10,7 +10,6 @@ layout(set = 3, binding = 0) uniform TextConfig
{ {
vec3 textColor; vec3 textColor;
vec3 borderColor; vec3 borderColor;
int outputSize;
float threshold; float threshold;
float borderSize; float borderSize;
float smoothing; float smoothing;

View File

@@ -19,6 +19,7 @@ namespace OpenVulkano::Vulkan
class VulkanTexture : public Scene::RenderTexture, public IRecordable, public Image class VulkanTexture : public Scene::RenderTexture, public IRecordable, public Image
{ {
public: public:
static inline vk::SamplerCreateInfo DEFAULT_SAMPLER_CONFIG { {}, vk::Filter::eLinear, vk::Filter::eLinear };
vk::Sampler m_sampler; vk::Sampler m_sampler;
vk::DescriptorSet m_descriptorSet; vk::DescriptorSet m_descriptorSet;