working version of text rendering
This commit is contained in:
@@ -22,6 +22,7 @@
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#include "Base/EngineConfiguration.hpp"
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#include "Controller/FreeCamCameraController.hpp"
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#include "Image/ImageLoaderPng.hpp"
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#include "Scene/FontAtlasGenerator.hpp"
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#ifdef _WIN32
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#undef TRANSPARENT
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@@ -49,19 +50,13 @@ namespace OpenVulkano
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m_scene.SetCamera(&m_cam);
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m_cfg.applyBorder = true;
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//m_cfg.smoothing = 1 / 16.f;
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const std::string symbols = "Ak?";
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const int N = symbols.size();
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const std::string font = (OpenVulkano::Utils::GetFontsDirectory() / "arial.ttf").string();
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Image::ImageLoaderPng pngLoader;
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const std::array texts = { "ABab?.^{}_cdFGETG123)(", "Hello, World!" };
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const int N = texts.size();
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const std::string font = (OpenVulkano::Utils::GetFontsDirectory() / "Roboto-Regular.ttf").string();
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m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
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m_materials.resize(N);
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m_geos.resize(N);
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m_nodesPool.resize(N);
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m_drawablesPool.resize(N);
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m_textures.resize(N);
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m_sdfs.resize(N);
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m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
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m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text");
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@@ -71,59 +66,27 @@ namespace OpenVulkano
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m_shader.alphaBlend = true;
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m_shader.cullMode = CullMode::NONE;
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static float vertices[] = {
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// positions // texture coords
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-0.5f, 0.5f, 0.0f, 1.0f,
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-0.5f, -0.5f, 0.0f, 0.0f,
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0.5f, -0.5f, 1.0f, 0.0f,
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0.5f, 0.5f, 1.0f, 1.0f
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};
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uint32_t indices[] = { 1, 2, 3, 1, 3, 0 };
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m_atlasGenerator.GenerateAtlas(font, (OpenVulkano::Utils::GetBuildDirectory() / "atlas.png").string());
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Text text = Text(m_cfg);
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for (int i = 0; i < N; i++)
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for (int i = 0; i < texts.size(); i++)
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{
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m_drawablesPool[i].SetDrawPhase(OpenVulkano::Scene::DrawPhase::BACKGROUND);
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const std::string fileName = std::string("output") + std::to_string(i + 1) + ".png";
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const std::string pngOutput = (OpenVulkano::Utils::GetBuildDirectory() / fileName).string();
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auto& drawable = m_drawablesPool[i];
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auto& mat = m_materials[i];
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auto& tex = m_textures[i];
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auto& geo = m_geos[i];
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drawable.Init(&m_shader, &geo, &mat, &m_uniBuffer);
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text.Init(font, symbols[i], pngOutput);
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m_sdfs[i] = pngLoader.loadFromFile(pngOutput);
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auto& sdf = m_sdfs[i];
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tex.resolution = sdf->resolution;
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tex.textureBuffer = sdf->data.Data();
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tex.format = sdf->dataFormat;
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tex.size = sdf->data.Size();
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mat.texture = &tex;
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geo.Init(4, 6);
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for (int j = 0; j < geo.vertexCount; j++)
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{
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geo.vertices[j].position.x = vertices[j * 4];
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geo.vertices[j].position.y = vertices[j * 4 + 1];
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geo.vertices[j].position.z = 0.f;
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geo.vertices[j].textureCoordinates.x = vertices[j * 4 + 2];
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geo.vertices[j].textureCoordinates.y = vertices[j * 4 + 3];
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}
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geo.SetIndices(indices, 6);
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Text* t = new Text();
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t->SetFontAtlasGenerator(&m_atlasGenerator);
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t->SetConfig(m_cfg);
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t->SetUniformBuffer(&m_uniBuffer);
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t->SetShader(&m_shader);
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t->GenerateText(texts[i]);
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m_drawablesPool[i] = t;
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m_nodesPool[i].Init();
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m_nodesPool[i].SetMatrix(Math::Utils::translate(
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glm::mat4x4(1.f), Vector3f(-3 + std::rand() % 3, -2 + std::rand() % 2, 2)));
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m_nodesPool[i].AddDrawable(&drawable);
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m_nodesPool[i].SetMatrix(
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Math::Utils::translate(glm::mat4x4(1.f), Vector3f(-3 + std::rand() % 3, -2 + std::rand() % 4, 2)));
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m_nodesPool[i].AddDrawable(m_drawablesPool[i]);
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m_scene.GetRoot()->AddChild(&m_nodesPool[i]);
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}
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GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
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m_camController.Init(&m_cam);
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m_camController.SetDefaultKeybindings();
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m_camController.SetPosition({ -2, -1, 5 });
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m_camController.SetPosition({ 0, 0, 5 });
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m_camController.SetBoostFactor(5);
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std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo =
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@@ -139,6 +102,10 @@ namespace OpenVulkano
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void Close() override
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{
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for (SimpleDrawable* d: m_drawablesPool)
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{
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delete d;
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}
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}
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private:
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@@ -148,12 +115,9 @@ namespace OpenVulkano
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OpenVulkano::FreeCamCameraController m_camController;
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Shader m_shader;
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TextConfig m_cfg;
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std::vector<Material> m_materials;
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std::vector<SimpleDrawable> m_drawablesPool;
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std::vector<Geometry> m_geos;
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FontAtlasGenerator m_atlasGenerator;
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std::vector<SimpleDrawable*> m_drawablesPool;
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std::vector<Node> m_nodesPool;
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std::vector<Texture> m_textures;
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std::vector<std::unique_ptr<Image::Image>> m_sdfs;
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Vector3f_SIMD m_position = { 0, 0, -10 };
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OpenVulkano::Scene::UI::SimpleUi m_ui;
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std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo;
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201
fonts/LICENSE.txt
Normal file
201
fonts/LICENSE.txt
Normal file
@@ -0,0 +1,201 @@
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||||
Apache License
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Version 2.0, January 2004
|
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http://www.apache.org/licenses/
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BIN
fonts/Roboto-Regular.ttf
Normal file
BIN
fonts/Roboto-Regular.ttf
Normal file
Binary file not shown.
BIN
fonts/arial.ttf
BIN
fonts/arial.ttf
Binary file not shown.
95
openVulkanoCpp/Scene/FontAtlasGenerator.cpp
Normal file
95
openVulkanoCpp/Scene/FontAtlasGenerator.cpp
Normal file
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#include "FontAtlasGenerator.hpp"
|
||||
#include "Base/Logger.hpp"
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
using namespace msdfgen;
|
||||
using namespace msdf_atlas;
|
||||
|
||||
void FontAtlasGenerator::GenerateAtlas(const std::string& fontFile, const std::string& outputFile, const Charset& chset)
|
||||
{
|
||||
if (chset.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
// TODO: dynamic atlas and add only those symbols which are not present yet in current atlas
|
||||
Charset absentSymbols;
|
||||
for (auto c : chset)
|
||||
{
|
||||
if (!m_symbols.contains(c))
|
||||
{
|
||||
absentSymbols.add(c);
|
||||
}
|
||||
}
|
||||
if (m_loadedFont == fontFile && absentSymbols.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_symbols.clear();
|
||||
m_loadedFont = fontFile;
|
||||
|
||||
std::vector<GlyphGeometry> glyphsGeometry;
|
||||
std::pair<FreetypeHandle*, FontHandle*> handlers = GetHandlers(fontFile);
|
||||
FreetypeHandle* ft = handlers.first;
|
||||
FontHandle* font = handlers.second;
|
||||
|
||||
// FontGeometry is a helper class that loads a set of glyphs from a single font.
|
||||
FontGeometry fontGeometry(&glyphsGeometry);
|
||||
fontGeometry.loadCharset(font, 1, absentSymbols);
|
||||
|
||||
TightAtlasPacker packer;
|
||||
packer.setDimensionsConstraint(DimensionsConstraint::SQUARE);
|
||||
int width = 1024, height = 1024;
|
||||
packer.setDimensions(width, height);
|
||||
// more value - more sdf impact
|
||||
packer.setPixelRange(26.0);
|
||||
packer.setMiterLimit(1.0);
|
||||
packer.pack(glyphsGeometry.data(), glyphsGeometry.size());
|
||||
|
||||
m_generator.resize(width, height);
|
||||
GeneratorAttributes attributes;
|
||||
m_generator.setAttributes(attributes);
|
||||
m_generator.setThreadCount(4);
|
||||
m_generator.generate(glyphsGeometry.data(), glyphsGeometry.size());
|
||||
|
||||
int idx = 0;
|
||||
BitmapConstRef<byte, 1> storage = m_generator.atlasStorage();
|
||||
for (const auto& glyph: glyphsGeometry)
|
||||
{
|
||||
unicode_t c = static_cast<char8_t>(glyph.getCodepoint());
|
||||
GlyphInfo info;
|
||||
info.texture.resolution = Math::Vector3ui(storage.width, storage.height, 1);
|
||||
info.texture.textureBuffer = (msdfgen::byte*)storage.pixels;
|
||||
info.texture.format = OpenVulkano::DataFormat::R8_UNORM;
|
||||
info.texture.size = storage.width * storage.height * 1; // 1 channel
|
||||
info.geometry = glyph;
|
||||
info.glyphBox = m_generator.getLayout()[idx++];
|
||||
m_symbols[c] = std::move(info);
|
||||
}
|
||||
savePng(m_generator.atlasStorage(), outputFile.c_str());
|
||||
destroyFont(font);
|
||||
deinitializeFreetype(ft);
|
||||
}
|
||||
|
||||
std::pair<FreetypeHandle*, FontHandle*> FontAtlasGenerator::GetHandlers(const std::string& fontFile)
|
||||
{
|
||||
FreetypeHandle* ft = initializeFreetype();
|
||||
if (!ft)
|
||||
{
|
||||
throw std::runtime_error("Failed to initialize freetype");
|
||||
}
|
||||
FontHandle* font = loadFont(ft, fontFile.data());
|
||||
if (!font)
|
||||
{
|
||||
deinitializeFreetype(ft);
|
||||
throw std::runtime_error(fmt::format("Failed to load font from file {0}", fontFile.data()));
|
||||
}
|
||||
return { ft, font };
|
||||
}
|
||||
}
|
||||
41
openVulkanoCpp/Scene/FontAtlasGenerator.hpp
Normal file
41
openVulkanoCpp/Scene/FontAtlasGenerator.hpp
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include "Scene/Texture.hpp"
|
||||
#include "msdfgen.h"
|
||||
#include "msdfgen-ext.h"
|
||||
#include "msdf-atlas-gen/msdf-atlas-gen.h"
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
using namespace msdfgen;
|
||||
using namespace msdf_atlas;
|
||||
using namespace OpenVulkano::Scene;
|
||||
|
||||
struct GlyphInfo
|
||||
{
|
||||
GlyphGeometry geometry;
|
||||
GlyphBox glyphBox;
|
||||
Texture texture;
|
||||
};
|
||||
|
||||
class FontAtlasGenerator
|
||||
{
|
||||
public:
|
||||
void GenerateAtlas(const std::string& fontFile, const std::string& outputFile, const Charset& = Charset::ASCII);
|
||||
std::map<unicode_t, GlyphInfo>& GetAtlasInfo() { return m_symbols; }
|
||||
private:
|
||||
std::pair<FreetypeHandle*, FontHandle*> GetHandlers(const std::string& fontFile);
|
||||
private:
|
||||
ImmediateAtlasGenerator<float, 1, sdfGenerator, BitmapAtlasStorage<msdfgen::byte, 1>> m_generator;
|
||||
std::map<unicode_t, GlyphInfo> m_symbols;
|
||||
std::string m_loadedFont;
|
||||
};
|
||||
}
|
||||
@@ -192,18 +192,17 @@ namespace OpenVulkano::Scene
|
||||
#endif
|
||||
}
|
||||
|
||||
void Geometry::SetIndices(const uint32_t* data, uint32_t size, uint32_t offset) const
|
||||
void Geometry::SetIndices(const uint32_t* data, uint32_t size, uint32_t indicesOffset) const
|
||||
{
|
||||
size += offset;
|
||||
for(; offset < size; offset++)
|
||||
for(uint32_t i = 0; i < size; i++)
|
||||
{
|
||||
if (indexType == VertexIndexType::UINT16)
|
||||
{
|
||||
static_cast<uint16_t*>(indices)[offset] = static_cast<uint16_t>(data[offset]);
|
||||
static_cast<uint16_t*>(indices)[i + indicesOffset] = static_cast<uint16_t>(data[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
static_cast<uint32_t*>(indices)[offset] = data[offset];
|
||||
static_cast<uint32_t*>(indices)[i + indicesOffset] = data[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ namespace OpenVulkano
|
||||
|
||||
void Init(aiMesh* mesh);
|
||||
|
||||
void SetIndices(const uint32_t* data, uint32_t size, uint32_t offset = 0) const;
|
||||
void SetIndices(const uint32_t* data, uint32_t size, uint32_t indicesOffset = 0) const;
|
||||
|
||||
void Close() override;
|
||||
|
||||
|
||||
@@ -16,14 +16,16 @@ namespace OpenVulkano::Scene
|
||||
|
||||
class SimpleDrawable : public Drawable
|
||||
{
|
||||
protected:
|
||||
Geometry* m_mesh = nullptr;
|
||||
Material* m_material = nullptr;
|
||||
UniformBuffer* m_uniBuffer = nullptr;
|
||||
|
||||
public:
|
||||
SimpleDrawable(const DrawPhase phase = DrawPhase::MAIN)
|
||||
: Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>(), phase)
|
||||
{}
|
||||
: Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>(), phase)
|
||||
{
|
||||
}
|
||||
|
||||
explicit SimpleDrawable(const SimpleDrawable* toCopy)
|
||||
: Drawable(DrawEncoder::GetDrawEncoder<SimpleDrawable>(), toCopy->GetDrawPhase())
|
||||
|
||||
@@ -5,44 +5,123 @@
|
||||
*/
|
||||
|
||||
#include "Text.hpp"
|
||||
#include "Scene/Geometry.hpp"
|
||||
#include "Scene/Material.hpp"
|
||||
#include "Scene/Vertex.hpp"
|
||||
#include "Scene/UniformBuffer.hpp"
|
||||
#include "Scene/FontAtlasGenerator.hpp"
|
||||
#include "Base/Logger.hpp"
|
||||
#include "fmt/core.h"
|
||||
#include "msdfgen.h"
|
||||
#include "msdfgen-ext.h"
|
||||
#include "msdf-atlas-gen/msdf-atlas-gen.h"
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
using namespace msdfgen;
|
||||
using namespace msdf_atlas;
|
||||
|
||||
void Text::Init(const std::string_view fontFile, char8_t symbol, const std::string_view outputFile)
|
||||
Text::~Text()
|
||||
{
|
||||
FreetypeHandle *ft = initializeFreetype();
|
||||
if (!ft)
|
||||
delete m_mesh;
|
||||
delete m_material;
|
||||
}
|
||||
|
||||
void Text::GenerateText(const std::string& text, const Math::Vector3f& pos)
|
||||
{
|
||||
if (!m_fontAtlasGenerator)
|
||||
{
|
||||
throw std::runtime_error("Failed to initialize freetype");
|
||||
Logger::RENDER->error("Can't draw text. FontAtlasGenerator is nullptr");
|
||||
return;
|
||||
}
|
||||
FontHandle *font = loadFont(ft, fontFile.data());
|
||||
if (!font)
|
||||
if (m_mesh)
|
||||
{
|
||||
deinitializeFreetype(ft);
|
||||
throw std::runtime_error(fmt::format("Failed to load font freetype from file {0}", fontFile.data()));
|
||||
delete m_mesh;
|
||||
m_mesh = nullptr;
|
||||
}
|
||||
if (m_material)
|
||||
{
|
||||
delete m_material;
|
||||
m_material = nullptr;
|
||||
}
|
||||
if (text.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
std::map<unicode_t, GlyphInfo>& symbols = m_fontAtlasGenerator->GetAtlasInfo();
|
||||
if (symbols.empty())
|
||||
{
|
||||
throw std::runtime_error("Glyphs are not loaded");
|
||||
}
|
||||
|
||||
Shape shape;
|
||||
if (loadGlyph(shape, font, symbol, FONT_SCALING_EM_NORMALIZED))
|
||||
m_mesh = new Geometry();
|
||||
m_material = new Material();
|
||||
m_mesh->freeAfterUpload = false;
|
||||
m_mesh->Init(text.size() * 4, text.size() * 6);
|
||||
|
||||
struct Bbox
|
||||
{
|
||||
shape.normalize();
|
||||
Bitmap<float, 1> sdf(m_cfg.outputSize, m_cfg.outputSize);
|
||||
// scale, translation (in em's)
|
||||
Projection proj(m_cfg.outputSize, Vector2(0.125, 0.125));
|
||||
// distance mapping
|
||||
Range rng(0.075);
|
||||
SDFTransformation t(proj, rng);
|
||||
generateSDF(sdf, shape, t);
|
||||
savePng(sdf, outputFile.data());
|
||||
double l = 0, r = 0, t = 0, b = 0;
|
||||
};
|
||||
|
||||
double cursorX = pos.x;
|
||||
for (size_t i = 0; i < text.size(); i++)
|
||||
{
|
||||
unicode_t c = text[i];
|
||||
if (symbols.find(c) != symbols.end())
|
||||
{
|
||||
Bbox glyphBaselineBbox, glyphAtlasBbox;
|
||||
int vIdx = i * 4;
|
||||
uint32_t indices[] = { 1 + vIdx, 2 + vIdx, 3 + vIdx, 1 + vIdx, 3 + vIdx, 0 + vIdx };
|
||||
GlyphInfo& info = symbols.at(c);
|
||||
info.geometry.getQuadPlaneBounds(glyphBaselineBbox.l, glyphBaselineBbox.b, glyphBaselineBbox.r,
|
||||
glyphBaselineBbox.t);
|
||||
info.geometry.getQuadAtlasBounds(glyphAtlasBbox.l, glyphAtlasBbox.b, glyphAtlasBbox.r,
|
||||
glyphAtlasBbox.t);
|
||||
double bearingX = info.glyphBox.bounds.l;
|
||||
double bearingY = info.glyphBox.bounds.t;
|
||||
double w = glyphBaselineBbox.r - glyphBaselineBbox.l;
|
||||
double h = glyphBaselineBbox.t - glyphBaselineBbox.b;
|
||||
double l = glyphAtlasBbox.l;
|
||||
double r = glyphAtlasBbox.r;
|
||||
double t = glyphAtlasBbox.t;
|
||||
double b = glyphAtlasBbox.b;
|
||||
double ax = cursorX + bearingX;
|
||||
double ay = pos.y - (h - bearingY);
|
||||
|
||||
m_material->texture = &info.texture;
|
||||
|
||||
m_mesh->vertices[vIdx].position.x = ax;
|
||||
m_mesh->vertices[vIdx].position.y = ay;
|
||||
m_mesh->vertices[vIdx].position.z = 1;
|
||||
m_mesh->vertices[vIdx].textureCoordinates.x = l / info.texture.resolution.x;
|
||||
m_mesh->vertices[vIdx].textureCoordinates.y = b / info.texture.resolution.y;
|
||||
|
||||
m_mesh->vertices[vIdx + 1].position.x = ax + w;
|
||||
m_mesh->vertices[vIdx + 1].position.y = ay;
|
||||
m_mesh->vertices[vIdx + 1].position.z = 1;
|
||||
m_mesh->vertices[vIdx + 1].textureCoordinates.x = r / info.texture.resolution.x;
|
||||
m_mesh->vertices[vIdx + 1].textureCoordinates.y = b / info.texture.resolution.y;
|
||||
|
||||
m_mesh->vertices[vIdx + 2].position.x = ax + w;
|
||||
m_mesh->vertices[vIdx + 2].position.y = ay + h;
|
||||
m_mesh->vertices[vIdx + 2].position.z = 1;
|
||||
m_mesh->vertices[vIdx + 2].textureCoordinates.x = r / info.texture.resolution.x;
|
||||
m_mesh->vertices[vIdx + 2].textureCoordinates.y = t / info.texture.resolution.y;
|
||||
|
||||
m_mesh->vertices[vIdx + 3].position.x = ax;
|
||||
m_mesh->vertices[vIdx + 3].position.y = ay + h;
|
||||
m_mesh->vertices[vIdx + 3].position.z = 1;
|
||||
m_mesh->vertices[vIdx + 3].textureCoordinates.x = l / info.texture.resolution.x;
|
||||
m_mesh->vertices[vIdx + 3].textureCoordinates.y = t / info.texture.resolution.y;
|
||||
|
||||
m_mesh->SetIndices(indices, 6, 6 * i);
|
||||
// TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols
|
||||
// when setting for depth comparison operator will be available( <= )
|
||||
cursorX += info.glyphBox.advance +0.08;
|
||||
}
|
||||
else
|
||||
{
|
||||
// throw ? replace with ? character (if available) ?
|
||||
Logger::RENDER->error(fmt::format("Could not find glyph for character", c));
|
||||
}
|
||||
}
|
||||
destroyFont(font);
|
||||
deinitializeFreetype(ft);
|
||||
}
|
||||
}
|
||||
@@ -11,20 +11,24 @@
|
||||
#include "Math/Math.hpp"
|
||||
#include "DataFormat.hpp"
|
||||
#include "SimpleDrawable.hpp"
|
||||
#include "FontAtlasGenerator.hpp"
|
||||
#include "Texture.hpp"
|
||||
#include "msdfgen.h"
|
||||
#include "msdfgen-ext.h"
|
||||
#include "msdf-atlas-gen/msdf-atlas-gen.h"
|
||||
|
||||
namespace OpenVulkano::Scene
|
||||
{
|
||||
//using namespace msdfgen;
|
||||
//using namespace msdf_atlas;
|
||||
using namespace msdfgen;
|
||||
using namespace msdf_atlas;
|
||||
|
||||
struct TextConfig
|
||||
{
|
||||
Math::Vector4f textColor = { 1, 1, 1, 0 }; // vec4 to match paddding (multiple of 16)
|
||||
Math::Vector3f borderColor = { 1, 0, 0 };
|
||||
int outputSize = 256;
|
||||
float threshold = 0.5f;
|
||||
float borderSize = 0.2f;
|
||||
float smoothing = 1.f/16.f;
|
||||
float threshold = 0.4f;
|
||||
float borderSize = 0.05f;
|
||||
float smoothing = 1.f/32.f;
|
||||
bool applyBorder = false;
|
||||
//bool sdfMultiChannel = false;
|
||||
};
|
||||
@@ -32,12 +36,16 @@ namespace OpenVulkano::Scene
|
||||
class Text : public SimpleDrawable
|
||||
{
|
||||
public:
|
||||
Text(const TextConfig& cfg) : m_cfg(cfg) {}
|
||||
void Init(const std::string_view fontFile, char8_t symbol, const std::string_view outputFile);
|
||||
void Init(const std::string_view fontFile, std::vector<char8_t> symbols, const std::string_view outputFile);
|
||||
void setConfig(const TextConfig& cfg) { m_cfg = cfg; }
|
||||
Text() = default;
|
||||
~Text();
|
||||
void SetUniformBuffer(UniformBuffer* buffer) { m_uniBuffer = buffer; }
|
||||
void GenerateText(const std::string& text, const Math::Vector3f& pos = Math::Vector3f(0.f));
|
||||
void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }
|
||||
TextConfig& GetConfig() { return m_cfg; }
|
||||
void SetFontAtlasGenerator(FontAtlasGenerator* fontAtlasGenerator) { m_fontAtlasGenerator = fontAtlasGenerator; }
|
||||
FontAtlasGenerator* GetFontAtlasGenerator() { return m_fontAtlasGenerator; }
|
||||
private:
|
||||
FontAtlasGenerator* m_fontAtlasGenerator = nullptr;
|
||||
TextConfig m_cfg;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@ layout(set = 3, binding = 0) uniform TextConfig
|
||||
{
|
||||
vec3 textColor;
|
||||
vec3 borderColor;
|
||||
int outputSize;
|
||||
float threshold;
|
||||
float borderSize;
|
||||
float smoothing;
|
||||
|
||||
@@ -19,6 +19,7 @@ namespace OpenVulkano::Vulkan
|
||||
class VulkanTexture : public Scene::RenderTexture, public IRecordable, public Image
|
||||
{
|
||||
public:
|
||||
static inline vk::SamplerCreateInfo DEFAULT_SAMPLER_CONFIG { {}, vk::Filter::eLinear, vk::Filter::eLinear };
|
||||
vk::Sampler m_sampler;
|
||||
vk::DescriptorSet m_descriptorSet;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user