Fix perspective correction issue for uv coordinates
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@@ -32,7 +32,7 @@ namespace OpenVulkano::Scene
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void MakePlaceholder(uint32_t width = 128, uint32_t height = 128,
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void MakePlaceholder(uint32_t width = 32, uint32_t height = 32,
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Math::Vector4uc color1 = {255, 135, 255, 255}, Math::Vector4uc color2 = {255, 225, 255, 255});
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};
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}
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